Final Fantasy Explorers-Force Reveal Trailer and Pre-Registration SEPTEMBER 9TH, 2017 BY KAZUMA
Final Fantasy VIII’s Ultimecia is the latest to join Dissidia: Final Fantasy’s rosterSEPTEMBER 5TH, 2017 BY KAZUMA
Order Now: The Art & Design of Final Fantasy XV artbookSEPTEMBER 1ST, 2017 BY CHELSI
Watch Final Fantasy XV: Windows Edition’s 4K GameplaySEPTEMBER 4TH, 2017 BY CHELSI
IGN Showcases Gameplay Footage of the First 20 Minutes for Final Fantasy XV Pocket Edition SEPTEMBER 4TH, 2017 BY RAPTORCHAN
Recap of 38th Letter from the Producer LIVE! (Part One) SEPTEMBER 4TH, 2017 BY KAZUMA
Final Fantasy XIV Live Orchestra Website Launches for the Orchestral “Mini Album” – Hear a Preview of “Ultima”SEPTEMBER 1ST, 2017 BY RAPTORCHAN
Final Fantasy XV dev team discusses potential new story content and clarifies the game’s ending AUGUST 31ST, 2017 BY CHELSI
Review: Our First Look at Dissidia Final Fantasy NT AUGUST 30TH, 2017 BY RAPTORCHAN
Details for the Final Fantasy XIV In-game Anniversary Event “The Rising” Have Been Revealed AUGUST 25TH, 2017 BY RAPTORCHAN
Final Fantasy XV Announces Crossover Event with Assassin’s Creed: Origins AUGUST 24TH, 2017 BY RAPTORCHAN
Dissidia Final Fantasy NT Arrives on January 30th, Ultimated Collector’s Edition Unveiled AUGUST 18TH, 2017 BY CHELSI
Itadaki Street: Dragon Quest and Final Fantasy 30th Anniversary – Release Date AnnouncedAUGUST 6TH, 2017 BY PETER
Distant Worlds IV - Dalmasca Estersand from Final Fantasy XII
(Up Next: Final Fantasy XII: The Zodiac Age - Eruyt Village)

Producer Haruyoshi Sawatari On Future DLC and Chapter 13 in Final Fantasy XV

March 15th, 2017 by Chelsi


Game Informer sat down with Final Fantasy XV producer Haruyoshi Sawatari at PAX East 2017 last weekend to talk about the upcoming Episode Gladiolus DLC and more.

The very first thing clarified is the DLC’s length, which is reportedly going to be around an hour and a half on a normal playthrough. It’s assured to be crammed full of rich content despite how it may feel short for some fans. Additional modes will also be unlocked after the initial completion.

The formation of the DLC’s gameplay design depended a lot on Gladiolus’ character traits: his brute strength and physicality, which resulted into a newly modified system different to that of the base game’s which was designed mostly around Noctis’ fighting style. The team made sure its impact would be on par with the base game’s. A lot of the DLC’s mechanics will definitely have a feel that is only original to Gladiolus’ character.

On the topic of Chapter 13, there will be new separate routes for Gladiolus and Ignis in the upcoming update. You’ll get to play as Gladio and view new cutscenes that were not showed in the main game. These additional cutscenes will also show what happened to Emperor Aldercapt and Ravus, whose situations were not clarified in the main game and therefore created confusion among the players. Noctis’ ring magic will also receive some upgrades, described to be much more powerful after the update.

The interview goes on to talk about more of Sawatari’s personal thoughts, such as his favorite FF, in which he answered to be FFX. His favorite boss from the series is Ardyn as he was gripped by his character traits and motivations, and his favorite character in XV is Prompto.


About Chelsi

Chelsi21 year old freelance developer and master's student | lover of RPGs, narrative driven games, music, comics, and cosmic discussions | FFNetwork's current admin and a staff contributor for RPG Site