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Hajime Tabata on Final Fantasy XV’s story, collaborations, and characters

September 22nd, 2015 by Arielle

trailer_snapshot_luna

Famitsu interviewed Final Fantasy XV Director Hajime Tabata during Tokyo Game Show 2015 on his current projects including Final Fantasy Type-0 Online, Square Enix’s WITCH Tech Demo, and Final Fantasy XV. Tabata discusses plenty of topics including brand new story details, music within the game, Noctis’ friends various influences on the gameplay, fishing, VR, and more which can be read in the summary, translated below thanks to Rin:

On Final Fantasy Type-0 Online:

Development preparations for Final Fantasy Type-0 Online began last November. From the start, the game has been developed to be a four player party hack and slash MMO. Characters will be acquired throughout the game as you play.

The Agito team is closely working with Perfect World in order to create Final Fantasy Type-0.

On the Meteor of Lestallum:

Because the story of the meteor is a part of the Final Fantasy XV world’s history, similar to that of the Genesis story, it is a something that will not be explored by Noctis and his friends while on their journey.

On the car radio:

They are currently looking into allowing players to play their own music while driving the car, or having Final Fantasy and Square Enix music play within the game. While the former is possible in Japan and the United States, there are legal issues involved with this feature in Europe–where the law are more strict–that have to be looked into. Tabata is more confident in the possibility of having Final Fantasy and Square Enix music play on the car’s radio.

On a potential theme song:

People have raised interesting questions about a theme song for Final Fantasy XV, specifically citing that Tabata should look at Final Fantasy X-2’s opening. A pop theme like in Final Fantasy X-2 wouldn’t fit in the Final Fantasy XV world, though.

On Moogles:

When Tabata mentioned the lack of Moogles in Final Fantasy XV at Tokyo Game Show 2015, he states “there wasn’t enough of a response from the audience, so in the end we won’t be adding them in (laugh)” Famitsu mentioned that they believed there was a lot of applause by the crowd, so he should consider looking at RTs online and looking into the possibility, and in response Tabata said he’ll consider it.

On the music:

There is a huge demand for Yoko Shimomura’s rendition of the Final Fantasy Main Theme, which Tabata is also excited to hear in the game. Songs, like the new Chocobo Theme heard at TGS, are making progress.

On collaborating with Avalanche Studios:

Talks with Avalanche Studios who developed Just Cause 3 have only just begun and they are also busy with their own projects, so there has not been any concrete progress as of yet.

On fishing:

There will be a record of what kind of fish have been caught in the game, and you can catch fish up to 1 meter long. Successful fishing does not have anything to do with your level, but rather how well you use the lure. Fishing can be done in lakes only right now, but Tabata thinks it’d be a really fun idea to be able to fish in the sea on a boat.

On Ignis, Prompto, and Gladio:

Ignis’s repertoire of cuisine will expand throughout the game. For a reason left unstated, Prompto takes photos on his smartphone while journeying with his friends on their road trip. Gladiolus likes collecting Coleman items, and also likes fighting so he researches different techniques and skills he can use, which can be applied to linked attacks.

On Chocobos:

Battles can start even while riding on a Chocobo. You can’t fight while on a Chocobo, though. If your Chocobo does not have enough willpower, which is gained by what you feed your Chocobo, it will run away during the battle. The better the food, the less likely it is that they will run from battle and will instead avoid enemies. Because Black Chocobos are wild and rare to find, you can’t rent them to ride. They have not decided if you can ride them, and it is uncertain of how you will come to find them.

On Luna, Gentiana, and “a plague of the stars”:

Luna’s gaze in the Dawn trailer 2.0 was not a result of the soldiers she was surrounded by, but by the vision of the future she was seeing that awaits her. When it comes to Gentiana, she is not just Luna’s attendant but has her own special existence.

With Luna’s powers as the Oracle, she has a unique power. There is a “plague of the stars” that Luna is using her powers to keep at bay. Because of this plague from the stars, the nights in the world of Final Fantasy XV become longer and so Luna’s attempting to prevent the world from being plunged into darkness.

These long nights will also affect the game. As you progress further through Final Fantasy XV, the nights will grow longer.

On the dog and a promise:

The dog that is used to deliver messages between Noctis and Luna is not Noctis’ full-time messenger, nor is it a pet. Tabata implies that the dog has a role similar to Gentiana. The white dog shown during Tokyo Game Show 2015 will also make an appearance.

Noctis’ injury as a child allowed Luna and him to spend time together, and the promise that they made to each other does not have anything to do with their arranged marriage. It is something else completely.

On DLC:

The airships may end up being DLC. Gilgamesh may also be considered for DLC. Tabata wishes to prepare more things players can enjoy after finishing Final Fantasy XV.

On VR and WITCH:

Tabata is highly interested in VR, and they are currently developing the WITCH Tech Demo for VR presentation. Tabata also lightheadedly mentioned how he would have wanted to see Final Fantasy XV in VR but the combat in 3 would creates too much motion sickness to be enjoyed properly.

On the special March event:

They will not only be announcing the release date of Final Fantasy XV at the Mach 2016 event, but also providing the official name of the tech demo and specifications for it.

There will also be news at the event that nobody is expecting!

Square Enix will also be announcing more collaborative tie-ins with other companies similar to the Coleman tie-in in order to give a bigger sense of that “real-world” feeling they are trying to capture in Final Fantasy XV.

 

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  • Miqote

    Lot of info here. They must want to make the tech demo a game..