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A Glimpse of FFXIV Beta Phase 1, Also Pizza

February 10th, 2013 by Tony Garsow

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Just because Final Fantasy XIV director/producer Naoki Yoshida is on a whirlwind tour around the globe doesn’t mean us fans will be entirely left in the dark. The team is still hard at work at work preparing for the upcoming beta phase, which is still on track for the middle of the month — likely the week of the 18th. Last week, Yoshi-P and community manager Foxclon provided a snapshot of the controller mode for the PC version as seen in the images below.

This week, the team has been preparing as best they can, and that includes testing group content like Full Active Time Events (FATEs) and instanced dungeons. Some Final Fantasy XIV fans have noticed the Gladiator class in the footage below. The staff spilled the beans that since a new dungeon in beta will need use of a tank — you’ll gain access to the class by fulfilling certain requirements. Gladiators employ daggers, swords, and shields and use a variety of tactics to keep enemy attention on them and away from their defensively-challenged party members. In the final game (and likely Beta Phase 3 onward), you’ll have free reign to choose any Disciple of War or Magic when you create your character.

Just recently the team has been preparing a video to show on the global media tour that will kick off this week. (Yoshi-P sprung for a pizza party as some of the team came in on their day off to get it done.) This may also include a look at the PlayStation 3 version in action; Yoshida is seen playing the game on one in a screenshot below. Once Yoshi-P is back in Japan, we’ll have a new Letter From the Producer Live to debut even more information about the upcoming beta and release.

Final Fantasy XIV: A Realm Reborn will release for both PC and PlayStation 3 this year.

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  • Beta phase1 is almsot here!

  • ff789n10

    It really feels like forever that this game is taking to be finished and come out on PS3…gosh dang. Beta phase 1 hasn’t even started yet…GOSH DANG. I’m so impatient to jump in :/