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Final Fantasy Network » News » Final Fantasy XIV Patch 2.55 Launches Today
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Final Fantasy XIV Patch 2.55 Launches Today

March 31st, 2015 by Tony Garsow


Available today, Patch 2.55 (otherwise referred to as Before the Fall – Part II) is the closing chapter for Final Fantasy XIV: A Realm Reborn — the last major update between now and June’s Heavensward expansion.

A rundown of the major updates includes:

• the conclusion of A Realm Reborn storyline including a trial at The Steps of Faith
• weekly lockout for the Final Coil of Bahamut removed, added to Duty Finder
• weekly loot lockout for the World of Darkness removed, Encrypted Tomestone added to weekly quest
• three new Delivery Moogle quests
• adjustments to Gold Saucer including the acquisition of MGP, changes to chocobo racing abilities/courses, and Triple Triad NPC difficulty

You can read the entirety of the updates in the official patch notes.

As we near the launch of the Heavensward expansion in June, there’s a few things to look out for. First, on April 11th, Letter from the Producer Live XX will premiere the Heavensward opening cinematic as well as debut more information about the game. Also in April, we’ll see the arrival of the Heavensward benchmark, which will come with a character creator that includes the ability to customize an Au Ra.

Final Fantasy XIV: Heavensward releases worldwide on June 23rd for PC, PS3, PS4, and Mac.


  • Felipe Medeiros

    The battle of Ishgard as a trial, this is a huge disappointed. This is the original gran finale you had that would compare to 1.0 ending, mr.Yoshida? Allow to say then, its a fail

  • Mirby

    The Steps of Faith aren’t the entire Battle of Ishgard, merely the prelude. Presumably said battle will be a major part of the Heavensward storyline.

  • Felipe Medeiros

    I mean for the end of 2.0 history that was a disappointment. Worse when the expansion will come in 3 months of nothing new to do in FFXIV. 1.0 has ended in an epic fashion, 2.0 end is jut meh…

  • Mirby

    To be fair, 1.0 had to end like that to pave the way for everything new and functional in 2.0. There’s not a complete game makeover required for the move to 3.0 as there was with 2.0, so no need for such a dramatic shift.