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FFXIV 2.35 Brings Adjustments to The Hunt, PvP

August 18th, 2014 by Tony Garsow

This weekend’s gamescom is a wrap, with a strong presence from Final Fantasy XIV: A Realm Reborn at the Square Enix booth. The team brought with them the Leviathan, Ramuh, and Gilgamesh battle challenges for fans to take part in to win respective “I BEAT” t-shirts — you may have even seen director/producer Naoki Yoshida’s character and gamescom characters on live servers as the challenges transpired. The final Theatrhythm: Final Fantasy Curtain Call battle between producer Ichirou Hazama and Naoki Yoshida also went down, which you can view here.

Patch 2.35 will arrive on Tuesday, and this in-between update will bring adjustments to The Hunt and Frontlines. The former of which has been a contentious feature which has allowed for the acquisition of endgame currencies perhaps faster (and with remarkably less effort) than the team planned. While we won’t know the exact changes until patch notes arrive later tonight, Yoshida has made mention of increasing daily and weekly seal rewards as well as changes to the mobs themselves.

You’ll also be able to bring your glamoured gear into the Frontlines, and it’s likely there will be changes to mitigate spawn camping for the three factions’ starting areas. The Ixal beastman tribe camp will also open up in the North Shroud, where you’ll be able to participate in their scenario and daily quests to gain reputation. The twist this time is a crafting focus, where you’ll need to make use of your Disciple of the Hand jobs.

Aside from the new patch, the Moonfire Faire seasonal event is still transpiring, and The Rising will soon be upon us. Square Enix has also been updating the official One Year Anniversary website with Tales from the Calamity and an artwork countdown featuring submissions from the art team. Check it all out here.

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