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FFXIII Ultimania sheds light on DLC, sequels

October 3rd, 2010 by Tony Garsow

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A partial transcript of an interview with Yoshinori Kitase was posted on FF-Reunion about the Final Fantasy XIII Ultimania Omega, a guide that provides many insightful informations on the development process of the game as well as developer comments. It turns out that Square-Enix did originally plan to release DLC for Final Fantasy XIII, in the form of new quests and weapons and areas including an expansion of the Seventh Ark area. He cites that quality concerns and the differences between PSN and XBL caused the team to scrap their plans. Kitase stated that in future projects he would include the ability to include online DLC from the get-go rather than after the fact.

He was also asked about a “Final Fantasy XIII-2″, and while he was mum about the prospects of a direct sequel, he enthused fans that the lore established in Final Fantasy XIII would continue through to Versus and Agito. It looks as if the concepts that will be established in the two upcoming titles will shed further light on some of the mysteries buried in the lore of Final Fantasy XIII. However, the team that worked on Final Fantasy XIII is already deep in development on their next game.

The Ultimania Omega was also dedicated to Yoshinori Kanada, the game’s storyboard artist who tragically died from a heart attack in July of last year. He was also involved with Final Fantasy: The Legend of the Crystals as an animator and on Final Fantasy: The Spirits Within as an animator and layout artist.

Via: FF-Reunion

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