Dissidia Final Fantasy NT Live Broadcast Event Announced OCTOBER 20TH, 2017 BY RAPTORCHAN
Final Fantasy XIV’s All Saints’ Wake to arrive on October 19OCTOBER 17TH, 2017 BY KAZUMA
The Bizarrely Executed First Two Chapters of Final Fantasy XIIIOCTOBER 13TH, 2017 BY ANDY
Final Fantasy IX: Still the Best Celebration of the Series to Date OCTOBER 12TH, 2017 BY TIM WILLERS
Final Fantasy III’s Cloud of Darkness is the latest to join Dissidia: Final Fantasy’s rosterOCTOBER 3RD, 2017 BY KAZUMA
Final Fantasy XIV Releases New Information and Screenshots for Patch 4.1: The Legend ReturnsSEPTEMBER 28TH, 2017 BY KAZUMA
New Character Artwork and Screenshots Released for the Secret of Mana RemakeSEPTEMBER 26TH, 2017 BY RAPTORCHAN
Final Fantasy XV’s Episode Ignis to Arrive December 2017SEPTEMBER 23RD, 2017 BY KAZUMA
Eorzean Symphony: Final Fantasy XIV Orchestral Full Arrangement Album [Blu-Ray] Now Available for Pre-orderSEPTEMBER 25TH, 2017 BY RAPTORCHAN
Noctis Joins Dissidia Final Fantasy NTSEPTEMBER 19TH, 2017 BY KAZUMA
Final Fantasy Explorers-Force Reveal Trailer and Pre-Registration SEPTEMBER 9TH, 2017 BY KAZUMA
Final Fantasy VIII’s Ultimecia is the latest to join Dissidia: Final Fantasy’s rosterSEPTEMBER 5TH, 2017 BY KAZUMA
Order Now: The Art & Design of Final Fantasy XV artbookSEPTEMBER 1ST, 2017 BY CHELSI
Dissidia Final Fantasy NT Arrives on January 30th, Ultimated Collector’s Edition Unveiled AUGUST 18TH, 2017 BY CHELSI
Distant Worlds IV - Dalmasca Estersand from Final Fantasy XII
(Up Next: Final Fantasy XII: The Zodiac Age - Eruyt Village)

FF staff involved with new American-dev’d title

August 31st, 2010 by Tony Garsow

b_misc_cedec
If you haven’t heard of CEDEC, think of it as a gathering of minds within the gaming industry alike GDC but held in Japan. Particularly of note, some Final Fantasy staff names were dropped in the production of a new large-scale American developed video game title. It appears that Dissidia: Final Fantasy director Yosuke Shiokawa and Final Fantasy XIII concept artist Yuki Matsuzawa. While they mainly detailed the development process of their current title, they happened to mention that it has been in the works for over a year and a half. The first year of development was conceptualizing the title, and building a prototype at 70% of the final quality of the game. The next several months after that have been the attempt to coordinate some of the development process in terms of creating the flow of the game as well as experimenting with the build that has been created.

This also marks the first large-scale project being developed by Square-Enix with an American development studio. Interestingly enough, Shiokawa made the comment that American audiences typically prefer protagonists that are more believable. That, and he had to relinquish the role of a top-down director (giving people specifications without feedback) to one where he would present his ideas to a group, and there would be a “free debate” over the concepts that would be incorporated into the game.

Could this possibly be the ill-fated Fortress (supposed Final Fantasy XII sequel) project that Square-Enix has been keeping afloat in the wake of Swedish developer GRIN’s bankruptcy?

Via: AndriaSang

Tags: