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Final Fantasy VII - Prelude
(Up Next: Final Fantasy X - Wandering Flame)

Dissidia Final Fantasy Closed Conference

April 10th, 2015 by Tony Garsow

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Square Enix held a closed conference for Dissidia: Final Fantasy‘s arcade version in Japan to announce new information today. Revealing the arcade units set to debut across the country, Square Enix announced that they are partnering with Sony Computer Entertainment Japan and Koei Tecmo’s Team Ninja for the game’s development.

While the game was seen running on a modified version of a PlayStation 4, the game will be exclusive to Japanese arcades for a year — after which a PlayStation 4 version seems abundantly likely. The game itself is three players -versus- three players.

A new trailer featured combat in Final Fantasy VII‘s Mako Reactor and Final Fantasy XIII’s Cocoon. In one scene, Lightning summons Ifrit, who could be seen on the battlefield. When a summon gauge fills for a team of three players, they will have to initiate a “vote” to call the summon into battle. Brave points, a feature prominent in the PSP versions, also return here.

While previous Dissidia titles have featured the conflict between Cosmos and Chaos — two gods representing harmony and discord, two new deities will be present in this version. More than fifty characters are planned for the roster, but some may be post-release additions — new costumes as well.

Update: Tetsuya Nomura confirmed Ramza Beoulve from Final Fantasy Tactics will be represented in Dissidia Final Fantasy Arcade — while he won’t be in the base game, he’ll be available in a post-release update.

Dissidia: Final Fantasy Arcade is currently announced for release this fall in Japan.

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