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Tetsuya Nomura shows Famitsu video of Final Fantasy VIIR during interview!

January 13th, 2017 by Joey


Famitsu recently conducted an interview with Tetsuya Nomura, director of the upcoming Final Fantasy VII Remake, to celebrate the launch of Kingdom Hearts HD II.8 Final Chapter Prologue.

During the interview, the conversation turned to the Final Fantasy series where Nomura discusses Final Fantasy V‘s 20th anniversary, the upcoming 30th anniversary celebration for the series, and showed Famitsu a work in progress video of the opening section of Midgar.

You can read the discussion below, thanks to Goldpanner!

—Okay. FFV has reached its 20th anniversary. For the 10th anniversary you made a logo; are there any developments in the works?

Nomura: Oh yeah. I have to draw a logo. (Mr Yoshinori) Kitase asked me to do that. Anything happening is up to Kitase. He’s better at bold suggestions than I. The content of the game has been left to me, but I consult carefully when anything outside that is to be decided.

—By the way, there’s a 30 anniversary ceremony for FF on January 31st, isn’t there?

Nomura: I don’t plan to participate. FFVII’s snow sculpture will debut at the Sapporo Snow Festival in February, and if my schedule permits I do want to go to that.

—We see. How is FFVII coming along, then?

Nomura: Work is moving solidly. There was a test video today…

—Ooh, this is *that* place, from the opening, right? Whoa (stares for a while)… Wow!!!! In just a scene of Cloud walking we can already tell that the unique vibe has been carried through!

Nomura: That’s exactly why we’ll have to keep you waiting a little more for KH3 and FFVII Remake. It can be difficult for the in-office and non-office staff to link up, and then there’s KH3 on top, and then the supervision works a little differently than it has before now. But these issues are physical ones, not ones with the (game) content, and we are currently moving towards solutions with the combined efforts of each section, so please don’t worry. I’m very sorry to keep you waiting, but it means we can make both titles something that will meet your hopes all the more.

—We would wait another decade if it meant getting to play as that Cloud (laughs). That reminds us, you will be attending MAGIC (Monaco Anime Game International Conferences) in Monaco in February, right? What will you do there?

Nomura: I was kindly invited to do a talk. I won’t be making any announcements about specific titles; I was asked to speak about my career so far. It’ll be the first time I’ve done a talk like that and I haven’t decided what I’ll say yet, so I’ll be getting ready for that soon too.

—It sounds like 2017 will be another busy year.

Nomura: There are also the annual events—E3 in June, Tokyo Game Show in September, Jump Festa in December—and on top of preparing for the KH concert I’m simultaneously managing things like season two of KHUχ and Dissidia FF, so yes, this year is looking to be fully loaded. I didn’t give much information on KH3 or FFVII Remake last year, but I hope I can show you our progress if any events align this year. I apologise that there’s still some time before I can release them, but there are many other titles releasing this year, and so I’d like for you to please wait for your ‘surprise’.