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(Up Next: Final Fantasy X - Wandering Flame)

Final Fantasy Agito Announced for Mobiles

September 11th, 2013 by Tony Garsow

If the name sounds familiar, it is. Final Fantasy Type-0 was previously known as Final Fantasy Agito XIII way back in 2006 when it was originally announced for mobile phones. Well, it seems that Square Enix still has a desire to bring the game to the mobile platform as Final Fantasy Agito — a new free-to-play game based on the Type-0 universe that will release in Japan next year. Here are the details:

Platforms: iOS, Android (Free-to-Play with in-App Purchases)

Director: Masayasu Nishida (Star Ocean series)
Producer: Hajime Tabata (Final Fantasy Type-0)
Art Director: Sayoko Hoshino (Final Fantasy Type-0)
Composer: Takeharu Ishimoto (Final Fantasy Type-0)

Revealed in this week’s Famitsu, the game will return players to the world of Orience, set in the Fabula Nova Crystallis lore that encompasses the Final Fantasy XIII series and Final Fantasy XV. The game will be told in chapters released in a bi-weekly fashion that will change based on decisions you make in the game. The cast of Final Fantasy Type-0, such as Machina, Rem, and Ace will return — though their roles are secondary to a new character: Myuu Kagerohi, a new heroine that will be featured in the title. She is voiced by Haruka Tomatsu (Sword Art Online, Inazuma Eleven Go).

In the two week periods between new chapters, you’ll have ten days to play solo as you will — but the last four will require you to team up with other players to accomplish the various missions the game will send you on. The game will feature a job system where players can learn abilities from different roles as they progress. If you should fall in battle, the game will have paid microtransactions to restore your health sooner rather than later, similar to last year’s Guardian Cross. It should be noted that this “gachapon” type of design generally funnels players attention into the microtransaction screen in order to continue playing.

The game’s graphics are said to be an improvement over the original release, and producer Tabata commented that he hopes players that are unfamiliar with Final Fantasy Type-0 will download the game and enjoy it. More information about the game will likely come at next week’s Tokyo Game Show.

Meanwhile, Final Fantasy Type-0 remains unlocalized in the United States and Europe — with CEO Phil Rogers commenting that he hopes to explain the situation with the game’s localization status soon. It should be noted that two months have elapsed since then.

Via: Famitsu, Sokuho@Hokanko
Image: south1996, 5lipi
Thanks: FF-Reunion

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  • AnimaMagna

    Well, this is a turn-up for the books. Not sure it’s the best decision, but… Still, it remains to be seen whether this or its PSP counterpart will come west or not. Come on, SQEX!

  • masterlobo

    They should bundle this with Type-0 in HD for Vita or PS3 and then get localized and we will all be happy 😀

  • Hard to give this any interest with Type-0 remaining the lay-low fiasco it has been in, of course, its terms on a western release. Then again, these are Japanese news and thus heed little from a western point of view as a possible product.

  • SinOfChaos

    @ Masterlobo

    Yes. Yes. Yes. You’re right on the dot with it. I don’t want crappy micro-transactions in the middle of my gaming experience too.

  • Odine

    “In the two week periods between new chapters, you’ll have ten days to play solo as you will — but the last four will require you to team up with other players to accomplish the various missions the game will send you on.”

    This is the thing that makes me say “no, thanks”.
    Force me to play coop even if I don’t want to? Hah, they must be dreaming.

    Good try SQEX

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