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Chaos Infusions in Lightning Returns

June 21st, 2013 by Tony Garsow


In the final thirteen days before the end of the world, the land of Nova Chrysalia is what remains of the living world and beyond. It is slowly consumed by Chaos, energy that is imbued in every human life. Etro’s Gate keeps the flow of this energy in check, but when it is destroyed at the conclusion of Final Fantasy XIII-2, Chaos floods the world of Pulse, forever changing it and its inhabitants. Those who remain are unable to age, yet retain their mortality. New generations of humanity are unable to be born due to its effects.

Chaos will manifest itself in more ways than one in Lightning Returns: Final Fantasy XIII, and the heroine will more than likely find herself confronting what lies within. Chaos Infusions are points where the energy gathers thick, and where powerful enemies lie in wait. Infusions will manifest at different locations at different times, and while they are optional encounters, you’ll need to keep an eye on your schedule when seeking them out.

Lightning will come across powerful enemies within the Chaos, but you’ll have the chance to win rare items for your efforts. Keep in mind that Lightning does not recover health automatically post-battle, so don’t bite off more than you can chew. If you do want to chew something, you can hit up a restaurant in town or rest at an inn to recover health. The world of Nova Chrysalia is designed with an open-world aesthetic, but the more you veer off the beaten path, the more danger you risk.

Lightning Returns: Final Fantasy XIII releases on PlayStation 3 and Xbox 360 on November 21st in Japan, Feburary 11th in North America, and February 14th in Europe.

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  • AnimaMagna

    I’ve never heard of a story point that was more of a double-edged sword. It gave life to humanity and enabled the universal balance to be kept, then it virtually destroyed it and seems to have condemned it and everything else to oblivion.

  • alexsam

    I must say, Lightning Returns just keeps looking all that more promising every time we learn something new about it. First off, it makes perfect use of the FNC mythos by using the chaos energy as a base, not only for the story but for the entire game. Secondly, it may be giving us free, open-world exploration, but now it seems we must take the time factor into consideration, something that I believe is a first for the FF series (ok, there’s time in XIV as well, but it doesn’t impact the gamethrough as heavily). This is shaping up very nicely!

  • Odine

    Damn… I’ve spoiled myself the end of XIII-2 by reading this news >_<


  • Shadowcatdoll09

    I’m loving how this game is turning out!

  • behemothzero

    @ Odine
    Good thing I read your comment first, because I haven’t finished XIII-2 yet hahaha