Final Fantasy: Crystal Chronicles JP/NA Version Written by B.Chard aka Demonkaze Email: xxchardy2xx@hotmail.com Version 1.3 This Faq contains Japanese text so please make sure that your browser supports Shift-JIS encoding. If you still have problems regarding this then please email me Asap. As this guide continues to grow i have decided to give sections codes to help you navigate around this guide. To use them press Ctrl + F and then type in the code name. The code name can be found at the beginning of each section and the end of the title in the contents area. The FAQ is now intended for the North American release of the game with some japanese parts left in for people playing the japanese release. ------------------------------------------------------------------------------- Contents: ------------------------------------------------------------------------------- I. Copyright Information -CC01- II. Version/Updates -CC02- III. Introduction to Final Fantasy Crystal Chronicles -CC03- IV. Introduction to this guide -CC04- V. My Review -CC05- VI. Magic -CC06- VII. Focus Attacks <*NEW* Completed> -CC07- VIII. Gameplay Summary and Help -CC08- IX. Bonus Requirements and Mechanics <*NEW* Completed> -CC09- X. Character Information and background <*NEW*> -CC10- XI. Items -CC11- XII. Weapons <*NEW* Completed> -CC12- XIII. Armor <*NEW* Completed> -CC13- XIV. Accessories <*NEW* Completed> -CC14- XV. Battle System <*NEW* Completed> -CC15- -----------------------------------------------------+ XVI. Walkthrough -CC16- | -----------------------------------------------------+ Year 1 | TIPA PENINSULA | -----------------------------------------------------+ | | River Belle Path -CCW01- | -----------------------------------------------------+ IRON MINE DOWNS | -----------------------------------------------------+ | | Mushroom Forest -CCW02- | | The Mine Of Cathuriges -CCW03- | -----------------------------------------------------+ Year 2 | Goblin Wall -CCW04- | -----------------------------------------------------+ VALE OF ALFITARIA | -----------------------------------------------------+ | | Tida Village -CCW05- | | Moschet Manor -CCW06- | -----------------------------------------------------+ Year 3 | PLAINS OF FUM | -----------------------------------------------------+ | | Selepation Cave -CCW07- | | Daemon's Court -CCW08- | -----------------------------------------------------+ VEO LU | -----------------------------------------------------+ | | Veo Lu Sluice -CCW09- | -----------------------------------------------------+ Year 4 | KILANDA ISLANDS | -----------------------------------------------------+ Kilanda -CCW10- | -----------------------------------------------------+ REBENA PLAINS | -----------------------------------------------------+ Conal Curach -CCW11- | | Rebena Te Ra -CCW12- | -----------------------------------------------------+ Year 5 | LYNARI ISLE | -----------------------------------------------------+ | | Lynari Desert -CCW13- | -----------------------------------------------------+ Year x | -----------------------------------------------------+ Final Preperations -CCW14- | -----------------------------------------------------+ THE ABYSS | -----------------------------------------------------+ Mag Mell and Mount Vellenge -CCW15- | | Nest Of Memories -CCW16- | -----------------------------------------------------+ XVII. Occupations <*NEW* Completed> -CC17- XVIII. Artifacts -CC18- XIX. Bestiary -CC19- XX. Boss Strategy <*New* Completed> -CC20- XXI. Mini-Games -CC21- XXII. Secrets and Sidequests <*NEW*> -CC22- XXIII. Mog House Locations -CC23- XXIV. Tips and Useful Strategies -CC24- XXV. Next Update and Credits -CC25- ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- **I Copyright Information** CC01 This faq is copyright of 2003 B.Chard (aka Demonkaze). Anyone who wishes to use the content used in this guide must first have permission from myself (xxchardy2xx@hotmail.com) and must not change the contents in any way, keep the faq as a whole not taking parts here and there and give me credit for the faq. Everything in this faq is written by myself and must not be used without permission. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- **II Version/Updates** CC02 0.1 <10/8/03> This is very basic stuff that i've written as a lot of work im doing for this game is going directly to www.square-cubed.com so this is a faq for people who are stuck on how to get around the game. Please also bear in mind that at the same time as writing this faq im playing it as well so please do not expect it to be finished straight away. 0.5 <19/8/03> Ok i've added more to this guide than i ever intended to and will probably add more, but i still wont be adding a lot of translations because of other work im doing. I've worked really hard on a gameplay section for this update and as a result only managed to get another Stage down. However i'm quite confident that in the next update i should have the Walkthrough section finished and that update will likely be by the end of the week. 0.9 <17/9/03> Its been almost a month now since i last updated this but i've been having problems with my contribution page so i cant update it on this site. If you see two faqs under my name it'll be the same one just that i've had to submit it again. As for the update i have worked hard on this one and i have done more to this faq then what i ever expected. I have added a couple of new sections including a Bestiary and Artifacts list. With this update the faq is pretty much done. All i have to do now is do Year 4 and the ending and just touch up on any mistakes/translations and i can slap a 1.0 on this faq. 1.1 <22/1/04> It's been a long time since i updated this FAQ because i have been too busy but this update is quite a large one. The walkthrough is now complete along with a boss section to save you the trouble of scrolling through the walkthrough to find help on a certain boss. I wrote a full review for the game now and updated the artifacts and bestiary sections although they are still not complete and the mini-games section is now complete. This FAQ is pretty much finished all i have to do now is convert it into the NA version (Feb 2nd 2004) and correct a few more mistakes. 1.3 <16/9/04> This is my largest update yet because i have added lots more sections thanks to the recent release of the NA version which i only got 4 days ago. There is several new item lists which i have spent hours on putting together. I have also added a section about the bonus conditions and artifacts mechanics which i got some help from the Nintendo Power Players Guide and the Japanese Official Strategy Guide. This FAQ is nearing completion now with just a few sections to add and a few to touch up on. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- **III Introduction to Final Fantasy Crystal Chronicles** CC03 In the world of Final Fantasy Crystal Chronicles the miasma surrounds the world and its people causing death to those who are within its pressence. However the people of the world have overcome this problem through the help of the Crystals.Each town with its Crystal is protected by the miasma and can live their lives the way they want to. The power of the Crystal is short and every year a Crystal Chalice needs to be filled with myrrh to make the Crystal shine for another year. Enter Final Fantasy Crystal Chronicles where you play the role of the Crystal Caravan trying to bring back power to your town's Crystal. Along the way your caravan will meet people who look for myrrh too or are there to cause trouble. Somewhere, somehow there might be an answer to why the miasma came along and how it can be stopped. ------------------------------------- Prologue (taken from the game manual) ------------------------------------- Seek the water of life. Long ago, miasma swallowed the world. Its very touch was fatal, and it claimed many lives. But we have since discovered a way to hold it at bay. Crystals protects us from miasma. Smaller crystals now guard the villages of the world, while greater ones guard the cities. We all live our lives within the embrace of the crystals' blessing. The power of the crystals is not limitless, however;it gradually diminishes over time. We must rekindle the crystals' radiance each year by purifying them with myrrh. In turn, they protect us from miasma for another year. But myrrh cannot be found just anywhere. We must seek it in the dank depths of dungeons, across forbidding mountains, even beyond the sea. This task falls to groups of young men and women sent off each year by every town the world over. It is their duty to collect myrrh and bring it home. They are known as the crystal caravans. This is the tale of one such caravan and its adventures. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- **IV Introduction to this guide** CC04 When i first decided to write this FAQ i intended it to be just a quick walkthrough FAQ because i was spending a lot of my time on the translation project. The project seemed to just fade away with only a small proportion of the game translated and so i decided to make this into a full FAQ with translations done by myself where i could add them. The FAQ is for the japanese version of the game that was released on the 8th August 2003 however it was converted when the North American version came out on the 9th February 2004. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- **V My Review** CC05 Final Fantasy Crystal Chronicles is Square-enix's first nintendo game since the snes days and they were determine not to fail. Square-enix were fascinated by the way the GBA links up to the Gamecube and decided to add a feature with that in. Before the release of FF:CC Sqaure-enix had already released Final Fantasy Tactics Advance, another Nintendo game for the Gameboy Advance and many people were let down by it (I wasn't one of them) so people began to get worried about FF:CC but in my opinion there was nothing to worry about and i would say the game is a success. The Graphics are like any Final Fantasy game, amazing. The Characters are very well done along with the backgrounds and the effects of certain objects and especially the water found throughout the game. The graphics are more anime like though instead of the PS2's FFX graphics but they are nothing short of amazing still. The character's that you meet express emotion on their face's be it happy or angry its all there. A lot of detail went into the designs of the monsters. Most are reworked versions of other monster models but they still look new. The spells look nice as well and my favourite looking spell would have to be Holy. The Music is also well done with cheerful themes played throughout the game and not much repetivity apart from the world map music. The theme song for this Final Fantasy is Titled Kazenone and is performed by Yae, a J-Pop singer. There is also another theme song for the end which sounds a little like Kazenone and performed by the same person. Like all FF's there is a high tempo final battle music and the music in the towns are a nice change to the one's found in the stages. The Story seems quite good although i do not know much of it as of yet. Many people were worried that the story would be weak due to the multiplayer on this game but there are still a lot of cutscenes and it seems that there is a nice solid story in there. The only Voice acting found in the game is by the narrator which is a person from your caravan that talks about the stage you enter and the journey so far. The random events are all collected into your "Chronicles" and retold at the end of each year during the ceremony. The story starts of quite simple, the death mist has covered the world for a long time and when you come into contact with it you die. The people that inhabbit this world have found a temporary solution in the form of Giant crystals that protect the towns and ports. However the Crystal's power is not infinite and must be restored once a year by using mana droplets that fall from the Mana Trees around the world. Three drops is enough to last for another year and so each Village send out a caravan of young adventuer's (Thats the role you play) to go and collect them. Throughout the course of the game the story develops into another plot and secrets are found. As you may have already guessed the game progresses through years. Each year you must collect the three drops of mana water and bring it back to your home town. There is four races to choose from when you start out each with four different types of that race and a male and female form. The Clavats are your basic human race that wield swords and shields and considered to be brave. Their stats lean towards the defensive side and their attack and magic are not to bad too. Selkie is another human like race but have distinctive blue/silver hair and wield weapons called "Shots". Their stats lean towards faster attack speed and movement but have good offense too however their magic and defense are not as good as the Clavat. Lilty is the damage dealing race despite their small appearance. They are known as knights to the world and as a result of this have the best attack in the game. They wield "Polearms" and wear headgear however their magic is worst out of all the races. Yuke is known as the magic casters of the game with their nice boost in Magic at the start of the game and low attack and defense. They charge magic up quicker then any other race also so most players tend to take these towards the path of a full out magic caster. They wield Rackets or stave's. To get new weapons you have to make them by first finding a scroll normally found in chests then take that scroll to a npc in a town who will give you the chance to make it providing you have the correct items which can be found or bought at a wandering merchant. Magic is very good in this game as you can combine spells to make more improved ones. The system is know as Magic Pile and when you combine spells like fire twice you can make the Fira spell. A lot of people seemed annoyed about the fact that you dont keep your magic at the end of a stage. This does not bother me though as magic is very easy to get anyway because most enemies you kill will drop a spell. Also at the end of the stage you get to choose a stat booster that allows you to increase stats or number of commands and hearts. Also you may find an accesory(like Blizzard ring) that allows you to keep the spell blizzard always. The best feature of this game is multiplayer because who wouldnt want to play Final Fantasy with their friends? The enemies are worth fighting in the stages because most of the time you get some good drops. Throughout the stages you can find puzzles too and when you reach the end of the stage you face off with the boss there. Upon completing a stage you receive the choice of a stat booster (stages can be completed numerous times for all stat boosters) and then get the chance to send a letter home to your family and you can send a gift too. You can check how happy your family are in the menu screen and if they are happy when you go back and see them in your hometown sometimes they'll give you an item or gil. All in all i think this is a great game and one that can keep you occupied for a long time. Its good to see that Square still care for Nintendo. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- **VI Magic** CC06 The following are the list of Magicite, there are six not including the ??? Magicite and you can make the combinations mixing the Magicite. This section will tell you the strength of the spell, the AOE (area of effect) what mode they can be mixed in and the required magicite to mix them. The timing of the spell can be found in the Battle System section where the types are discussed in more detail. First i will tell you the basic Magicite of that spell and then the other details which will look like this: ----------------------------------------- Name of Magicite/spell ----------------------------------------- Spell name|Strength|AOE|Required magicite|Single player|Type At the bottom of the list i will say what status changes the spell can cause. The numbers that have numberxnumber means that the power of the spell is the first number but it can potentialy hit the enemy for how many times the second number says. For the single player section i will put a * if it can be mixed and a X if it cannot be mixed. For more information on the type see the "Battle System" section of this FAQ. With that said here is the magicite list and combination results. -------------------------------- Fire -------------------------------- Fire 30 small Fire * N/A Fira 15x3 medium Fire * Type 1 Fira +1 15x4 medium Fire X Type 1 Fira +2 15x5 medium Fire X Type 1 Firaga 60 Large Fire * Type 4 Firaga +1 90 large Fire X Type 4 Firaga +2 120 large Fire X Type 4 Fire spells cause elemental damage on an enemy/enemies and can set an enemy on fire. When on fire the enemy will lose some defense but will gain some speed. ---------------------------------------- Blizzard ---------------------------------------- Blizzard 30 small * N/A Blizzara 15x3 medium * Type 1 Blizzara +1 15x4 medium X Type 1 Blizzara +2 15x5 medium X Type 1 Blizzaga 60 large * Type 4 Blizzaga +1 90 large X Type 4 Blizzaga +2 120 large X Type 4 Blizzard spells cause elemental damage on an enemy/enemies and can freeze an enemy in a block of ice. Once frozen a physical attack will do twice the damage to an enemy. -------------------------------------- Thunder -------------------------------------- Thunder 30 small * N/A Thundara 15x3 medium * Type 1 Thundara +1 15x4 medium X Type 1 Thundara +2 15x5 medium X Type 1 Thundaga 60 large * Type 4 Thundaga +1 90 large X Type 4 Thundaga +2 120 large X Type 4 Thunder spells cause elemental damage on an enemy/enemies and can paralyze an enemy. ------------------------------------ Cure ------------------------------------ Cure N/A small * N/A Curaga N/A large X Type 1 Cure spells recover any lost HP to players. Curaga will recover everyone's HP back to full. ------------------------------------ Clear ------------------------------------ Clear N/A small * N/A Clearaga N/A large X Type 1 Clear spells remove any status effects on players excluding KO. Clearaga covers the whole area but at the same time will remove any helpful status effects on a player. ------------------------------------ Life ------------------------------------ Life N/A small * N/A Full-Life N/A small X Type 5 Life spells brings a KO'ed character back with Life restoring four hearts and full-life restoring all hearts. ------------------------------------- Gravity ------------------------------------- Gravity N/A small * Type 1 Gravira N/A medium X Type 3 Graviga N/A large X Type 1 Gravity spells will ground any flying enemies you fight lowering their defense and stop them from attacking most of the time. When flying enemies are grounded they become very easy to defeat. Gravira and Graviga only affect a larger area. ------------------------------------- Holy ------------------------------------- Holy 30 small * Type 1 Holyra 25x3 centre X Type 3 Holyra +1 25x4 centre X Type 3 Holy spells materializes any ghost and undead monsters solid again making them a lot easier to defeat. Holy is quite possibly the best attack spell in the game because most monsters have no resistance to it. -------------------------------------- Haste -------------------------------------- Haste N/A small * Type 2 Hastega N/A large X Type 2 Haste spells increase your movement by 1.5 times and decreases the time needed to cast focus and magic attacks. Hastega does the same as haste just over a larger area. --------------------------------------- Slow --------------------------------------- Slow N/A small * Type 2 Slowga N/A large X Type 2 Slow spells drops the speed movement of an enemy/enemies making them easier to defeat. --------------------------------------- Stop --------------------------------------- Stop N/A small * Type 5 Stop allows you to make a monster immobile making it alot easier to defeat. --------------------------------------- Magic Strikes --------------------------------------- ThunderStrike Varies single enemy X N/A IceStrike Varies Single enemy X N/A FlameStrike Varies Single enemy X N/A The magic strikes involve one player charging a spell onto the other player charging his focus attack. When they are connected the magic strike will happen. They will also cause the status affect that the spell would cause. --------------------------------------- ??? --------------------------------------- ??? Varies Varies * N/A The ??? magicite can only be obtained during the last boss fight and is affected by how many memories you have. The boss will summon some of your memories in the forms or people trapped in floating bubbles and you need to Cure it before the boss devours it to release a ??? magicite on the floor. You will only get one cast of it per magicite after which will disappear. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- **VII Focus Attacks** CC07 In Final Fantasy Crystal Chronicles it is possible to do special weapon attacks known as focus attacks. They are performed in the same way you would charge a magic attack. This section will tell you what the attacks are, what race they are for and what weapons are needed. Here is what the section will look like and what everything means: -------------------------------------------------------------------------- Name of Race -------------------------------------------------------------------------- Name of attack|Type of attack|Power|Range|Weapons that contain that attack The type of attack is how its performed. Here is a rundown of the types. Move - The player will move during the charge attack. Charge - The player will charge up an attack before releasing it. Leaping - The player will jump towards the enemy to do the attack. Unstoppable - The attack cannot be avoided in any way. Power is the strength of the attack and how much damage it can do to an enemy. Range is how far the attack can be peformed from. The final part lists what weapons contain that focus attack. Here is the full list of the focus attacks that can be performed in the game: ------------------------------------------------------------------------- Clavats ------------------------------------------------------------------------- Bash Move 15x2 50 Steel Blade, Defender Piercing Sweep Charge 15 50 Iron Sword, Marr Sword, Bastard Sword, Father's Sword, Ultima Sword Power Slash Move 20 50 Copper Sword, Treasured Sword, Feather Saber Shadowblade Move 25x3 35 Ragnarok Soulshot Leaping 35 60 Rune Blade, Excalibur -------------------------------------------------------------------------- Lilties -------------------------------------------------------------------------- Avalanche Move 15x2 50 Sonic Lance, Highwind Bladestorm Move 15x5 55 Longinus Cross Slash Charge 25x2 55 Gungnir Cyclone Slash Charge 15x2 55 Iron Lance, Treasured Spear, Titan Lance Pulse Thrust Unstoppable 25 60 Dragon Lance, Dragoon's Spear Psi Blast Leaping 25 70 Halberd, Marr Spear, Father's Spear, Ultima Lance, Partisan --------------------------------------------------------------------------- Yukes --------------------------------------------------------------------------- Magic Bomb Move 20,40 30 Mystic Hammer Power Bomb Move 20 30 Orc Hammer, Treasured Spear, Goblin Hammer Shock Bomb Move 20 30 Rune Hammer, Prism Hammer, Mythril Hammer Wave Bomb Move 20 30 Wave Hammer, Marr Hammer, Sonic Hammer, Father's Hammer, Ultima Hammer --------------------------------------------------------------------------- Selkies --------------------------------------------------------------------------- Aura Blast Leaping 20 65 Aura Racket, Elemental Cudgel, Treasured Maul Dual Blast Leaping 20x2 65 Dual Shooter, Prism Bludgeon Meteor Blast Unstoppable 35 45 Dreamcatcher Power Kick Move 25x2 55 Butterfly Head, Queen's Heel Stampede Move 25 55 Solid Racket, Steel Cudgel, Father's Maul, Marr Maul, Ultima Maul ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- **VIII Gameplay Summary and Help** CC08 Single Player using the Nintendo GameCube Joypad- Control stick- Moves character/Magic target ring/Caravan and is used to navigate around menus Start- Pause/unpause game, Skip various events A- Performs different actions, talk, examine, confirm, select, Attack B- Pick up, Use, Throw, Open chests, examine X- Call Mog, makes mog pick up/drop Crystal Chalice Y- Open status menu Z- N/A C-Stick- N/A L/R- Toggle between screens and commands Multiplayer using GBA/SP- D-Pad- Moves character/Magic target ring/Caravan and is used to navigate around menus Start- Pause/unpause game, Skip various events Select- Freeze character to allow access to Menu A- Performs different actions, talk, examine, confirm, select, attack B- Pick up, Use, Throw, Open chests, examine L/R- Toggle between screens and commands Moogles are Cat like creatures that inhabit the Final Fantasy Crystal Chronicles World and do various jobs. In single player the moogle will stand in for all of the multiplayer characters (That doesnt mean you can get one moogle per each multiplayer character not participating). Mog can perform the following actions in a single player game- Carry the Crystal chalice by a touch of a button: By pressing the "X" button mog will go over to where the crystal chalice is and pick it up to follow you wherever you go. This is very helpful because you can fight enemies without worrying about walking out of the protective barrier. Mog does get tired however and he will let you know by saying "I'm Tired, its your turn now. Kupo!" After he has said this he will start following a lot slower and you should carry it until he says "Let me carry the Crystal Chalice". Mog also gets hot and cold and this will affect how quick he follows you. In the hot dungeons he will get hot very quickly and will ask you to carry it. In cold dungeons he will get cold very quickly and ask you to carry it. You can help prevent these by giving your moogle a hair cut before going into the hot dungeons and making sure he has a lot of hair when you go into a cold dungeon. Here is a list of the cold and hot dungeons: --------------- Hot Dungeons --------------- Kilanda Lynari Desert --------------- Cold Dungeons --------------- Tida Selepation Cave Veo Lu Sluice Conall Curach Rebena Te Ra Mount Vellenge Combine magical attacks at certain times(mog will let you know when) In Single player you can still fuse spells together to make more devastating spells with your moogle. When fighting your moogle will sometimes say "Hang in there, kupo!" he is letting you know he is ready to fuse a spell with you. What spell he casts depends on the colour of Mog. Moogle Painting In Single player you can customize your moogle by painting it in different colours(Choice of three which are Green, Red and Blue), Wash it which will rub of any paint you may have sprayed on it and Cut its hair. The colour of the moogle defines what map you will have when playing single player and the GBA/SP is also connected. It will also affect what spell it casts during magic fusion. Here are what the colours do: ---------------------------------------------- Colour Magic spell GBA/SP Display ---------------------------------------------- No Colour Random Area Map Red Fire Monster Locator Blue Blizzard Chest Locator Green Thunder Scouter ---------------------------------------------- The moogle can be found in the Moogle Nests throughout the world. In Multiplayer you have no moogle to carry the crystal chalice and you cannot customize a moogle however you will still see them in the world. Other features of Moogles include the following- Moogle Nests- Throughout the world are moogle nests which are hidden. Inside you can find a moogle which on your first time entering, will give you the moogle stampcard. You then have a sidequest of going to every moogle nest in the world to collect a stamp from each one. On Single player mog will be here and you can customize him. After a certain requirement has been met you can play the mini game "Kechirase Caravan Road/Blazin' Caravans". On the stampcard there is what is known as sets. Some sets have two or three stamps on them that match another stamp you may have acquired. Once you have completed one set speak to the moogle that gave you the first stamp in that set to unlock the mini game "Kechirase Caravan Road/Blazin' Caravans" (the first title is the japanese title to the mini game) which is like a mario cart game. The game can only be played on multiplayer and is displayed and controlled on the GBA/SP. Moogles in hometown- In your hometown, if you do not have eight characters created, one for each occupation, then there will be a mog instead of a family there saying that nobody's home. Deliver Letters- Stiltzkin will deliver letters during the game to send back to your family. See Letters section for more information. Training- At the beginning of the game Stiltzkin will offer to teach you how to play the game. A brief summary of this section can be found at the beginning of the walkthrough section. After you have selected what mode you will be playing and have named your hometown you have to create characters. Here is what to do and what some of the menus mean. The First section will ask for your name which you can do using the Nintendo Gamecube Joypad(single) or the GBA/SP(Multi). You can select English characters by pressing the L button twice. Next you will be given two options Male Female Then you will be taken to a screen with two columns of four choices. Clavat Variation 1 Lilty Variation 2 Yuke Variation 3 Selkie Variation 4 Each race has four variations and here is what they say when you click on them. The column on the left is the tribes and will always be displayed on the left. the column on the right is the variation of the current tribe you selected on the left column. Clavat Male Clavat Cowlick Lilty Natural Yuke Headband Selkie Cap Clavat Female Clavat Long Hair Lilty Short Hair Yuke Dark Coat Selkie White Cap Lilty Male Clavat Bare Head Lilty Horned Helm Yuke Steel Visor Selkie Bucket Head Lilty Female Clavat Bare Head Lilty Blue Armor Yuke Elegant Selkie Red Mask Yuke Male Clavat One Horn Lilty Bumpy Yuke Long Beak Selkie Black Mage Yuke Female Clavat Spiral Lilty Tulip Yuke Spoon Selkie Heart Top Selkie Male Clavat Wolfie Lilty Shark Eyes Yuke Bandanna Selkie Raccoon Tail Selkie Female Clavat Wolfie Lilty Raccoon Tail Yuke Shark Eyes Selkie Owl Head After choosing your Character type you will be asked to choose your parents occupation. BlackSmith Miller Tailor Fisherman Farmer Merchant Rancher Alchemist After selecting the occupation you will be asked to confirm and then you will have created that character. You can always make characters during play as well by selecting the "Set Out" command in the menu screen as long as you have a free space(There are 8 spaces per each slot). After clearing a stage which can produce myrrh Droplets you will be given a letter by Stilitzkin from your parents. You can then reply using a set number of replys. You can also add a gift to your letter like an item or some gil. Sending nice letters home will result in your Family being happier which you can check on the screen before the letters(Press L once). If you keep your family happy then you will recieve better gifts. Also if you send items home based on their occupation you may recieve items from them. For example send items like Mythrill and Iron to a Blacksmith Family and they could make a weapon for you. On your GBA/SP you will see three words followed by a number and then a picture of a book and a number. On Single player in the menu screen you will see four words followed by a number, here is what they mean. Strength xx(x being the number) Defense xx Magic xx Memories (Chronicles) xxx/Picture of a book xxx Strength affects how much damage you do to other enemies. This stat can be increased using Strength type artifacts or new weapons. Defense affects how much damage you can take from other enemies. This stat can be increased using Defense type artifacts or by forging new armor/shields. Magic affects how much damage you do with magic and how quick you can cast a spell. This stat can be increased using Magic type Artifacts. Memories is based on how much you've seen in the game like Random Events and Completing stages where myrrh can be obtained. This number affects the last boss also so its reccomended that you try to get as many as you can. Thanks to Dan_iz_a_G from www.square-cubed.com there is now a translation for the requirements needed to get a better score on the accounts screen at the end of a stage. The higer your score the more likely it is that you'll get a rare Artifact/Scroll/Material. アイテムをたくさんつかう - Use many items アイテムをたくさんひろう - Pick up many items かったいこうげきでてきをたおす - Defeat enemies with combined attacks こうげきをかわす - Avoid attacks さいそくでクリア - Go through the level quickly じぶんをかいふくしない - Dont Cure yourself すききらいせずたくさんたべる - Dont be picky, eat much たからばこをたくさなあける - Open many treasure boxes たたかうでてきをたおさない - Dont kill enemies ダメージをあたえる - Inflict more damage ダメージをうけない - Dont take damage ひっさつわざをつかわない - Dont use the special move とうせきをかいひする - Avoid throwing stones なぐりこうげきにたえる - Tolerate enemy's blows ひこうモンスターをたおす - Defeat flying enemies ませきをたくさんひろう - Pick up many orbs まほうこうげきにたえる - Tolerate enemy's spells まほうでてきをたおす - Defeat enemies with spells まほうをつかわない - Dont use magic みかたをかいふくしない - Dont heal your friends ものをひろわない - Dont pick up items ひっさつわざでてきをたおす - Defeat enemies with the special move The bonus requirements for the NA version can be found in the "Bonus Requirements and Mechanics" section. On single player you can determine what radar screen you get by the colour you paint your moogle (see moogle section above). In multiplayer each player is given a radar screen that is determined by the system through a random process. There are four types of screens, here is what each one does: ---------------- Area Map ---------------- This map offers a map of the whole dungeon you are in and you can use it to determine the best way to exit the area or to venture towards the boss. Here is a little key to the map. Line of Green Squares - Exit to world map/Exit to next area. Line of yellow Squares - Unreachable area Coloured Dots - Player characters/Mog ---------------- Scouter ---------------- Probably the most useful radar as it allows you to see what the current monster you are striking resistances, vulnerabilites, items dropped and HP current and total. ----------------- Monster Locator ----------------- This radar doesn't show you the map of the place but instead it shows you yellow crosses. These indicate enemies and you can use it to see where enemies are. ---------------------- Treasure Chest Locator ---------------------- The teasure chest locator looks a lot like the monster locator except for this time the yellow crosses equivalent stands for a treasure chest. They will appear as blue, red and purple dots. The crystal chalice is what keeps you alive when you are out on the road creating a protective barrier. As you may have noticed that crystal chalice can assume different elemental properties that allow the player to do two things. First it allows you to pass through the miasma streams that connect the world if you have the correct element mathcing that stream. The other thing that it does is offers you protection against certain status affects based on what element it is. The element can be changed in a hot spot in the dungeon or at the start of a dungeon you have already finished. Here is what the different elements offer: ------------- Fire ------------- Offers protection against the burn status affect when a fire spell is cast upon any players within the crystal chalice's protective barrier. ------------- Water ------------- Offers protection against the frozen status affect when a ice spell is cast upon any players within the crystal chalice's protective barrier. ------------- Wind ------------- Offers protection against the paralyze affect when a thunder spell is cast upon any players within the crystal chalice's protective barrier. ------------- Earth ------------- Offers protection against the poison and petrification status affects which may be inflicted on a player within the crystal chalice's protective barrier. In Final Fantasy Crystal Chronicles there is many status effects that can be inflicted upon you and beware only a few of them are positive. Here is a list of the status effects found: ------------------------------------------------------------------------ Negative Status Effects ------------------------------------------------------------------------ Burning You are set on fire and your defense will decrease along with your speed. Cure with Clear or wait for the flames to go out. Shock You are shocked and cannot move from your current position. Cure with clear cast on you, keep moving the control stick or wait for the effect to expire. Curse All your stats will be cut in half making it very hard to defeat enemies. Cure with Clear or wait for the effect to expire. Petrification You will be stoned and you will not be able to move from your current position. Cure with Clear or wait for the effect to expire. Freezing You will be frozen into place and you will not be able to move. Physical attacks will be stronger against you during this state. Cure with Clear or keep moving the control stick. Slow Durimg this state all your movements including charge times will be cut in half. Cure with Clear, Haste or wait for the effect to expire. Paralysis During this status effect you will be immobolized and will be open for attacks. Cure with Clear or keep moving the control stick. Poison You will have deadly toxin on you and it will take away your HP gradually whilst the heart display is purple. Cure with Clear or wait for the effect to expire. Death When your HP count is reduced to zero you will be killed and you will become a ghost. If you press the "A" button you will wave to the screen. On multiplayer you can revived a dead friend with a phoenix down or the life spell. On single player you need to have a phoenix down equipped to a command slot to be revived automatically. --------------------------------------------------------------------------- Positive Status Effects --------------------------------------------------------------------------- Haste You will have increased speed and will be able to charge focus and magical attacks a lot quicker. Invunerability Only available from the "???" magicite which can only be obtained during the last boss fight. When this spell is cast you will not take any damge from any attack and will not be affected by any status effect. In the dungeons you will find locked doors and switches. There is many items that will be needed to come across these puzzles. Here is a list of the items/objects: ----------- Keys ----------- When defeating some monsters a key will sometimes drop which you need to pick up and put onto a nearby pedestal. ----------- Pedestals ----------- These stand next to gates in one or twos and to open the gate you will need to put a key onto each pedestal. --------------- Treasure Chests --------------- These chests are all over the dungeons in the world and contain useful things like crafting scrolls, materials or artifacts. -------------- Switches -------------- Switches are found on the floor and are normally found in two. To activate the switches you must either stand on them or place other objects onto them. ------------- Oil Urns ------------- Oil urns will break when thrown and cause a small puddle of oil to appear on the floor. When casting Fire on that puddle the spell will be enhanced and cause more damage. ------------- Water Urns ------------- Water urns act in the same way as oil urns but instead a small puddle of water appears which when casting Thunder or Blizzard will increased the power of the spell. ------------- Hot Spots ------------- Hot spots allow you to change the crystal in the chalice's element to benefit you in that dungeon or allows you to teleport out of the dungeon you are in. In this FAQ you will hear cycles mentioned alot when talking about artifacts. There are three cycles with the third being the hardest. When you can obtain a myrrh drop from a dungeon you can that is the first cycle and contains the basic item drops, enemys and boss. After collecting a droplet of myrrh you will have to wait 2-3 years before another drop can be obtained. This will happen until you reach the third cycle in which it will always stay on the third cycle despite you're waiting for another myrrh droplet to come. On Cycles 2 and 3 new enemies will appear but better items will be dropped and found. Also the boss will be stronger and may have new attacks on cycles 2 and 3. The cycles will also affect what artifact set you will receive with the 3rd cycle containing the best and rarest artifacts. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- **IX Bonus Requirements and Mechanics** CC09 In every dungeon that you come across you will be given a bonus requirement in the bottom left hand corner of your GBA/SP. Bonus points affects the quality of the artifact set you receive at the end of a dungeon and also who gets to pick first in multiplayer mode. Some bonus conditions can be quite tricky to pull off so if you get one you dont like the sound of you can exit back to the world map and return to see if you get an easier one. This next section will outline what the bonus conditions are, how hard i think it is to get a high score on it and some tips where i can offer them. Here is an example of what it will look like. ------------------------------------------------------------------------------- Name of Bonus conditon| Description and Tips if i can offer them | O O O O O O ------------------------------------------------------------------------------- The "O" are how difficult the conditon is to get a high score. O - Very easy O O - Easy O O O - Average O O O O - Tricky O O O O O - Hard O O O O O O - Very Hard Here is the list of the bonus conditions: ------------------------------------------------------------------------------- Pick up Items You will get points for any items excluding gil you pick up. You wont get points for dropping and O O picking items up again. The best way to do this one is to open all the chests and kill all the enemies. ------------------------------------------------------------------------------- Pick up Money You will get points every time you pick up O O some gil. You wont get points for dropping and picking up gil you already have. ------------------------------------------------------------------------------- Defeat Enemies Every enemy you defeat with a fused spell like O O with spell Thundara you will receive points. Points are Fusion given on the killing blow so its best to wear the enemy down with physical attacks first. ------------------------------------------------------------------------------- Defeat Enemies Every enemy you defeat with a focus attack O O with focus you will receive points. Points are given attacks on the killing blow only. This is easy if you upgrade your weapons often. ------------------------------------------------------------------------------- Defeat Enemies Every enemy defeated using any spells will O O with spells award you with points. Points are given on the killing blow only. Easy again if you have a high magic stat. ------------------------------------------------------------------------------- Open Treasure Any treasure chest opened will award you with O chests points. Easiest way to get maximum points on this one is to open every chest the dungeon offers. ------------------------------------------------------------------------------- Inflict Damage Simply deal any damage to an enemy to receive O points. This is the easiest one available so equip a weaker weapon and keep attacking the enemies to build up the points. ------------------------------------------------------------------------------- Take Physical Whenever any physical damage is taken you will O Damage gain points. Another easy one and the best way to go about getting lots of points is to keep taking damage and cure yourself when nearly dead. ------------------------------------------------------------------------------- Take Magical Whenever any magical damage is taken you will O Damage gain points. Like the above it is very easy to gain a lot of points by allowing yourself to get attacked until you feel like going on. ------------------------------------------------------------------------------- Avoid Damage You will begin with a set number of points and O O O O will lose a certain amount depending on what dungeon you are in. This one is quite tricky as you're likely to get attacked a few times. ------------------------------------------------------------------------------- Don't Cast You'll start with a set number of points and O O O O O Spells will lose a certain amount depending on what dungeon you are in. This one is hard because you would normally use the cure spell quite alot so you have to make do with items. ------------------------------------------------------------------------------- Don't use You'll start with a set number of points and O O O Focus Attacks will lose a certain amount depending on what dungeon you are in. This is not that hard because most people will not use focus attacks a lot. ------------------------------------------------------------------------------- Don't use You'll start with a set number of points and O O O O O Physical will lose a certain amount depending on what Attacks dungeon you are in. I find this to be one of the hardest as i and most other people will always use physical attacks so pray that your magic stat is quite good. ------------------------------------------------------------------------------- Don't Heal You'll start with a set number of points and O O O O O O Yourself will lose a certain amount depending on what dungeon you are in. I think this is the hardest one available because you cannot heal yourself in any way at all be it magic or items. You have to be very careful to achieve a high score on this bonus conditon. ------------------------------------------------------------------------------- Don't pick You'll start with a set number of points and O O O up anything will lose a certain amount depending on what dungeon you are in. Quite simple although can become hard if you have no healing items or Cure rings. ------------------------------------------------------------------------------- This next part shows the mechanics of the system and how points are awarded. One thing to not is that on the ones where you gain points you start at 0 points, on the one where you lose points you start on 100 points. Here is a key for the mechanics: RBP = River Belle Path GW = Goblin Wall TMF = The Mushroom Forest TMC = The Mines of Cathuriges TID = Tida MOM = Moschet Manor VLS = Veo Lu Sluice DAC = Daemon's Court SEC = Selepation Cave KIL = Kilanda COC = Conall Curach RTR = Rebena Te Ra LYD = Lynari Desert +---------------------------------------------------+ |RBP|GOW|TMF|TMC|TID|MOM|VLS|DAC|SEC|KIL|COC|RTR|LYD| --------------+---+---+---+---+---+---+---+---+---+---+---+---+---+ Pick up items |+5 |+4 |+5 |+5 |+3 |+8 |+7 |+5 |+3 |+5 |+2 |+3 |+3 | --------------+---+---+---+---+---+---+---+---+---+---+---+---+---+ Pick up money |+7 |+7 |+7 |+7 |+5 |+10|+10|+7 |+5 |+7 |+4 |+5 |+5 | --------------+---+---+---+---+---+---+---+---+---+---+---+---+---+ Defeat enemies| | | | | | | | | | | | | | with spell |+5 |+5 |+5 |+5 |+4 |+7 |+6 |+5 |+5 |+6 |+5 |+5 |+5 | fusion | | | | | | | | | | | | | | --------------+---+---+---+---+---+---+---+---+---+---+---+---+---+ Defeat enemies| | | | | | | | | | | | | | with focus |+5 |+5 |+5 |+5 |+4 |+7 |+6 |+5 |+5 |+6 |+5 |+5 |+5 | attacks | | | | | | | | | | | | | | --------------+---+---+---+---+---+---+---+---+---+---+---+---+---+ Defeat enemies|+5 |+5 |+5 |+5 |+4 |+7 |+6 |+5 |+5 |+6 |+5 |+5 |+5 | with spells | | | | | | | | | | | | | | --------------+---+---+---+---+---+---+---+---+---+---+---+---+---+ Open treasure |+15|+8 |+10|+8 |+8 |+15|+20|+10|+9 |+17|+5 |+7 |+10| chests | | | | | | | | | | | | | | --------------+---+---+---+---+---+---+---+---+---+---+---+---+---+ Inflict Damage|+1 |+1 |+1 |+1 |+1 |+1 |+1 |+1 |+1 |+1 |+1 |+1 |+1 | --------------+---+---+---+---+---+---+---+---+---+---+---+---+---+ Take Physical |+2 |+2 |+2 |+2 |+2 |+2 |+2 |+2 |+2 |+2 |+2 |+2 |+2 | Damage | | | | | | | | | | | | | | --------------+---+---+---+---+---+---+---+---+---+---+---+---+---+ Take Magical |+10|+10|+10|+7 |+4 |+10|+6 |+6 |+6 |+6 |+5 |+5 |+6 | Damage | | | | | | | | | | | | | | --------------+---+---+---+---+---+---+---+---+---+---+---+---+---+ Avoid Damage |-1 |-1 |-1 |-1 |-1 |-1 |-1 |-1 |-1 |-1 |-1 |-1 |-1 | --------------+---+---+---+---+---+---+---+---+---+---+---+---+---+ Don't Cast |-5 |-5 |-5 |-5 |-5 |-5 |-5 |-5 |-5 |-5 |-5 |-5 |-5 | Spells | | | | | | | | | | | | | | --------------+---+---+---+---+---+---+---+---+---+---+---+---+---+ Don't use |-5 |-5 |-5 |-5 |-5 |-5 |-5 |-5 |-5 |-5 |-5 |-5 |-5 | Focus Attacks | | | | | | | | | | | | | | --------------+---+---+---+---+---+---+---+---+---+---+---+---+---+ Don't use | | | | | | | | | | | | | | physical |-5 |-5 |-5 |-5 |-5 |-5 |-5 |-5 |-5 |-5 |-5 |-5 |-5 | attacks | | | | | | | | | | | | | | --------------+---+---+---+---+---+---+---+---+---+---+---+---+---+ Don't heal |-2 |-2 |-2 |-2 |-2 |-2 |-2 |-2 |-2 |-2 |-2 |-2 |-2 | yourself | | | | | | | | | | | | | | --------------+---+---+---+---+---+---+---+---+---+---+---+---+---+ Don't pick |-1 |-1 |-1 |-1 |-1 |-1 |-1 |-1 |-1 |-1 |-1 |-1 |-1 | anything up | | | | | | | | | | | | | | --------------+---+---+---+---+---+---+---+---+---+---+---+---+---+ Depending on how many points each player is awarded you will be given a certain artifact set which can be found in more detail in the artifacts section. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- **X Character Information and Background* CC10 The races were explained in minor detail in the last topic, in this topic i will go into further detail about the tribes and other characters you will meet. The Tribes: ******************************************************************************* CLAVAT ******************************************************************************* The Clavats are a humanoid like tribe and inhabbit most of the Final Fantasy Crystal Chronicles World. They are know as careful defenders of peace and all Clavat warriors are inspired to defend their town. The Clavats have probably got the best defense in the game as their starting stats apply and also have average attack. Infact Clavats are a nice choice for a beginner with it being an all rounded tribe. The Clavats choice of equipment is a sword and shield which change appearance when upgraded. The sword is a quick weapon with probably the most effective three hit combo as it is quick. Specialty: Defense Traits: High defense and skill in magic Artifacts to concentrate on first: Defense or Strength -------------- Starting Stats -------------- HP 8 Strength 6 Defense 7 Magic 13 --------------- Favourite Foods --------------- Fish Dislikes Meat Round Corn Gourd Potato Star Carrot Grapes Cherry Cluster Striped Apple Likes ******************************************************************************* SELKIE ******************************************************************************* The Selkie's are another humanoid like tribe but their hair and face type are of a different nature making them easy to tell apart from the Clavats. They believe in putting themselves first in all situations and many selkies become thieves and disliked by other tribes. The Selkies are quickest and probably the most agile tribe in the game as well as having a nice Strength boost over the Clavat at the beginning. You can tell the agility of a Selkie is fast by the time it takes them to perform a charge attack in comparison to the other tribes. The Selkies choice of equipment is a weapon called a "Shot" which in appearance looks similar to a racket like weapon. They also have wristbands which cannot be seen on the character but the weapons do. Specialty: Agility Traits: Quicker focus attacks and longer range Artifacts to concentrate on first: Strength --------------- Starting Stats --------------- HP 8 Strength 7 Defense 6 Magic 12 ---------------- Favourite Foods ---------------- Gourd Potato Dislikes ROund Corn Star Carrot Cherry Cluster Grapes Striped Apple Meat Fish Likes ******************************************************************************* LILTY ******************************************************************************* The Lilty are the smallest out of the four tribess that inhabbit the world however them being small does not mean they are weak, in fact most Liltys inspire to become a knight one day and are seen as knights all over the world. They once ruled the world and to this day some lilties consider themselves abover everyone else. The Lilty are very strong indeed and have the best strength when first starting out. They also have nice defense too and add on top of that they probably have the best looking weapons in the game and you have the power houses of Final Fantasy Crystal Chronicles. The Liltys choice of equipment is a polearm (some say axe some say spear, i believe polearm is the best way to describe them) that is longer than the Lilty itself. They also wear Helmets for protection although they too cannot be seen on the character only the weapon. Specialty: Offense Traits: High strength and proficiency with many types of spears Artifacts to concentrate on first: Strength -------------- Starting Stats -------------- HP 8 Strength 8 Defense 8 Magic 10 --------------- Favourite Foods --------------- Striped Apple Dislikes Cherry Cluster Grapes Fish Star Carrot Round Corn Gourd Potato Meat Likes ******************************************************************************* YUKE ******************************************************************************* The Yukes are very mysterious indeed and it is said that their real faces have never been seen. They shield their faces with a helmet they wear at all times and they also have a beastman like body. The Yukes act as the games magic casting tribe and as a result have the best magic boost at the start of the game. They also charge magic spells quicker than any of the other three tribes that makes Magic artifacts your choice to concentrate on. The Yukes use a hammer as their primary weapon to battle the enemies although you'll find its better to stick with magic. The weapons change appearance as you upgrade them. Specialty: Magic Traits: Quicker spellcasting Artifacts to concentrate on first: Magic -------------- Starting Stats -------------- HP 8 Strength 5 Defense 5 Magic 15 --------------- Favourite Foods --------------- Striped Apple Dislikes Gourd Apple Meat Grapes Cherry Cluster Fish Round Corn Star Carrot Likes ------------------------------------------------------------------------------- Non playable Characters: ------------------------------------------------------------------------------- ******************************************************************************* Black Knight ******************************************************************************* The black knight is probably the most powerful and feared Lilty in all the lands and he seeks to find a way to regain his lost memories. ******************************************************************************* Roland ******************************************************************************* The elder of your hometown presents you your adventure to collect the myrrh droplets every year. He also performs the end of year ceremony where the droplets are cast onto the towns crystal using a magical tome he has. He asks you to look into the reports of a possible way of stopping the miasma during your travels. ******************************************************************************* Mio ******************************************************************************* Another mysterious being withing the world that keeps appearing in the random events and seems to have something to do with the Miasma's appearance. Could he/she be the one generating this miasma to turn misery and despair on the people or could he/she be the key to stopping it? ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- **XI Items* CC11 This section describes all the information you may need on the items in the game. Note that the food that increases HP will also depends on that players dislikes and likes which can be found in the races section above. ******************************************************************************* Magicite ******************************************************************************* Name | Effect --------+---------------------------------------------------------------------- Fire | Cast the Fire elemental spell --------+---------------------------------------------------------------------- Thunder | Cast the Thunder elemental spell --------+---------------------------------------------------------------------- BLizzard| Cast the Blizzard elemental spell --------+---------------------------------------------------------------------- Cure | Cast the Cure spell to heal yourself or a friend --------+---------------------------------------------------------------------- Clear | Cast the Clear spell to cleanse all status effects excluding KO --------+---------------------------------------------------------------------- Life | Cast the Life spell to revive a dead friend --------+---------------------------------------------------------------------- ******************************************************************************* Seeds ******************************************************************************* Name | Item created ------------+------------------------------------------------------------------ Flower Seed | N/A ------------+------------------------------------------------------------------ Fruit Seed | Stripped Apple, Grapes or Cherry Cluster ------------+------------------------------------------------------------------ Strange Seed| Random fruit or vegetable ------------------------------------------------------------------------------- Seeds are a good item to send home to your parents if they are an alchemist or Farmer. ******************************************************************************* Food ******************************************************************************* Name |Effect |Found | Price | Sold --------------+-----------+----------------------------------------------------- Cherry Cluster|Magic +2 |The Fields of Fum| 40 | 10 --------------+-----------+-----------------+--------+------------------------- Fish |Strength +2|Alfitaria | 40 | 10 --------------+-----------+-----------------+--------+------------------------- Meat |Strength +2|Alfitaria | 40 | 10 --------------+-----------+-----------------+--------+------------------------- Stripped Apple|Magic +2 |The Fields of Fum| 40 | 10 --------------+-----------+-----------------+--------+------------------------- Star Carrot |Defense +2 |The Fields of Fum| 40 | 10 --------------+-----------+-----------------+--------+------------------------- Gourd Potato |Defense +2 |The Fields of Fum| 40 | 10 --------------+-----------+-----------------+--------+------------------------- Grapes |Magic +2 |The Fields of Fum| 40 | 10 --------------+-----------+-----------------+--------+------------------------- Round Corn |Defense +2 |The Fields of Fum| 40 | 10 --------------+-----------+-----------------+--------+------------------------- All items also restores a certain amount of HP based on what tribe you are due to their likes and dislikes. ******************************************************************************* Miscalaenos ******************************************************************************* Name | Effect | Found | Price | Sold ---------------+-------------------------+--------------+-------+-------------- Bannock |Restores HP |Family | N/A | 10 ---------------+-------------------------+--------------+-------+-------------- Flour |N/A |Family | N/A | 50 ---------------+-------------------------+--------------+-------+-------------- Worn Bandanna |N/A |Conall Curach | N/A | 05 ---------------+-------------------------+--------------+-------+-------------- Spring Water |Restores 1 heart |Merchants | 20 | 05 ---------------+-------------------------+--------------+-------+-------------- Wheat |N/A |Family | N/A | 50 ---------------+-------------------------+--------------+-------+-------------- Strange Liquid |Restores 1 heart |Shella | 20 | 05 ---------------+-------------------------+--------------+-------+-------------- Milk |Restores 1 heart |Merchants | 20 | 05 ---------------+-------------------------+--------------+-------+-------------- Phoenix Down |Revives a friend/self |Anywhere | N/A | 25 ---------------+-------------------------+--------------+-------+-------------- Cactus Flower |20% Discount on Ferry |Lynari Desert | N/A | 05 ---------------+-------------------------+--------------+-------+-------------- Kilanda Sulfur |20% Discount on Ferry |Kilanda | N/A | 05 ---------------+-------------------------+--------------+-------+-------------- Mark of Shella |Permits entry into Shella|Veo Lu Sluice | 40 | 12 ---------------+-------------------------+--------------+-------+-------------- The Worn Bandanna is an event item within the game that you can complete. Wheat, Flour, and Bannock will be given to you by your family depending on what their occupation is that you chose. ******************************************************************************* Materials ******************************************************************************* Name | Found | ------------------+---------------------+-------------------------------------- Alloy |Merchants | ------------------+---------------------+ Ancient Potion |Kilanda | Key ------------------+---------------------+ --- Ancient Sword |River Belle Path (AS)| ------------------+---------------------+ AS = Artifact Set Angel's Tear |Kilanda (C3) | ------------------+---------------------+ C1 = Cycle 1 Blue Silk |Tida (C2) | ------------------+---------------------+ C2 = Cycle 2 Bronze |Merchants | ------------------+---------------------+ C3 = Cycle 3 Bronze Shard |Merchants | ------------------+---------------------+ L1 = Production Level 1 Cerberus's Fang |Rebena Te Ra | ------------------+---------------------+ L2 = Production Level 2 Chilly Gel |Family (L2/3) | ------------------+---------------------+ L3 = Production Level 3 Chimera's Horn |Lynari Desert | ------------------+---------------------+ Cockatrice Scale |Selepation Cave | ------------------+---------------------+ Coeurl's Whisker |Daemon's Court | ------------------+---------------------+ Crystal Ball |Mushroom Forest | ------------------+---------------------+ Cursed Crook |Goblin Wall (AS) | ------------------+---------------------+ Dark Sphere |Family (L3) | ------------------+---------------------+ Desert Fang |Lynari Desert (AS) | ------------------+---------------------+ Devil's Claw |Rebena Te Ra (C3) | ------------------+---------------------+ Diamond Ore |Mushroom Forest (C2) | ------------------+---------------------+ Dragon's Fang |Conall Curach (AS) | ------------------+---------------------+ Dweomer Spore |Tida (AS) | ------------------+---------------------+ Etheral Orb |Mushroom Forest (AS) | ------------------+---------------------+ Faerie's Tear |Mushroom Forest | ------------------+---------------------+ Fiend's Claw |Leuda | ------------------+---------------------+ Gear |Rebena Te Ra | ------------------+---------------------+ Gigas Claw |Selepation Cave | ------------------+---------------------+ Gold |Mushroom Forest (C2) | ------------------+---------------------+ Green Sphere |Tida (AS) | ------------------+---------------------+ Griffin's Wing |Veo Lu Sluice | ------------------+---------------------+ Hard Shell |Selepation Cave | ------------------+---------------------+ Heavenly Dust |Daemon's Court | ------------------+---------------------+ Holy Water |Moschet Manor | ------------------+---------------------+ Iron |Merchants | ------------------+---------------------+ Iron Shard |Merchants | ------------------+---------------------+ Jade |Leuda | ------------------+---------------------+ Jagged Scythe |Conall Curach | ------------------+---------------------+ King's Scale |Daemon's Court (AS) | ------------------+---------------------+ Lord's Robe |Moschet Manor (AS) | ------------------+---------------------+ Magma Rock |Kilanda | ------------------+---------------------+ Malboro Seed |Mushroom Forest (AS) | ------------------+---------------------+ Mythril |Merchants | ------------------+---------------------+ Needle |Lynari Desert | ------------------+---------------------+ Ogre Fang |Kilanda | ------------------+---------------------+ Orc Belt |Cathuriges Mines (AS)| ------------------+---------------------+ Orichalcum |Conall Curach (C3) | ------------------+---------------------+ Pressed Flower |Conall Curach | ------------------+---------------------+ Red Eye |Kilanda (AS) | ------------------+---------------------+ Remedy |Conall Curach | ------------------+---------------------+ Ruby |Leuda | ------------------+---------------------+ Shiny Shard |Tida (C1/2) | ------------------+---------------------+ Silver |Mushroom Forest (C2) | ------------------+---------------------+ Thunderball |Family (L2/3) | ------------------+---------------------+ Tiny Crystal |Mushroom Forest | ------------------+---------------------+ Toad Oil |Conall Curach | ------------------+---------------------+ Ultimate |Family (L3) | ------------------+---------------------+ White Silk |Rebena Te Ra (C3) | ------------------+---------------------+ Wind Crystal |Selepation Cave (AS) | ------------------+---------------------+ Worm Antenna |Tida | ------------------+---------------------+ Yellow Feather |Moschet Manor (C3) | ------------------+---------------------+ Zu's Beak |Lynari Desert | ------------------+---------------------+-------------------------------------- Where it says "Family" in the found section that relates to the occupation of the merchant that your family must be. That means that for some items you need production levels of 2 or 3 to buy those items. That also means that the best materials can only be bought if you have a character with the highest merchant production level. ******************************************************************************* Scrolls ******************************************************************************* Name | Found | ---------------------+-----------------------+--------------------------------- Novice's Weapon |River Belle Path (C1/2)| ---------------------+-----------------------+ Warrior's Weapon |Family (L2/3) | Key ---------------------+-----------------------+ --- Master's Weapon |Leuda | ---------------------+-----------------------+ AS = Artifact Set Mighty Weapon |Leuda | ---------------------+-----------------------+ C1 = Cycle 1 Hero's Weapon |Lynari Desert (AS) | ---------------------+-----------------------+ C2 = Cycle 2 Victorious Weapon |Leuda | ---------------------+-----------------------+ C3 = Cycle 3 Valliant Weapon |Leuda | ---------------------+-----------------------+ L1 = Merchant production level 1 Lunar Weapon |Conall Curach (AS) | ---------------------+-----------------------+ L2 = Merchant Production level 2 Legendary Weapon |River Belle Path (AS) | ---------------------+-----------------------+ L3 = Merchant Production level 3 Dark Weapon |Rebena Te Ra (AS) | ---------------------+-----------------------+ AL11/12 = Alchemist production Celestial Weapon |Kilanda (AS) | level 11/12 ---------------------+-----------------------+ Greatest Weapon |Family (AL12) | ---------------------+-----------------------+ Bronze Armor |Mushroom Forest (C1/2) | ---------------------+-----------------------+ Iron Armor |Merchants | ---------------------+-----------------------+ Mythril Armor |Merchants | ---------------------+-----------------------+ Gold Armor |Lynari Desert (C2/3) | ---------------------+-----------------------+ Diamond Armor |Kilanda (C3) | ---------------------+-----------------------+ Eternal Armor |Conall Curach | ---------------------+-----------------------+ Holy Armor |Conall Curach | ---------------------+-----------------------+ Time Armor |Tida (C2) | ---------------------+-----------------------+ Radiant Armor |Lynari Desert (C3) | ---------------------+-----------------------+ Lightning Armor |Leuda | ---------------------+-----------------------+ Flame Armor |Kilanda (C2) | ---------------------+-----------------------+ Frost Armor |Veo Lu Sluice (C2) | ---------------------+-----------------------+ Earth Armor |Selepation Cave (AS) | ---------------------+-----------------------+ Pure Armor |Conall Curach | ---------------------+-----------------------+ Iron Shield |River Belle Path (C1) | ---------------------+-----------------------+ Mythril Shield |Merchants | ---------------------+-----------------------+ Magic Shield |Conall Curach (C2) | ---------------------+-----------------------+ Holy Shield |Rebena Te Ra | ---------------------+-----------------------+ Diamond Shield |Conall Curach (C3) | ---------------------+-----------------------+ Lightning Shield |Selepation Cave | ---------------------+-----------------------+ Frost Shield |Tida (C2) | ---------------------+-----------------------+ Flame Shield |Kilanda | ---------------------+-----------------------+ Legendary Shield |Moschet Manor (AS) | ---------------------+-----------------------+ Bronze Gloves |River Belle Path (C1/2)| ---------------------+-----------------------+ Iron Gloves |Merchants | ---------------------+-----------------------+ Mythril Gloves |Merchants | ---------------------+-----------------------+ Gold Gloves |Rebena Te Ra | ---------------------+-----------------------+ Flame Gloves |Kilanda | ---------------------+-----------------------+ Frost Gloves |Tida (C2) | ---------------------+-----------------------+ Lightning Gloves |Selepation Cave | ---------------------+-----------------------+ Diamond Gloves |Conall Curach (C3) | ---------------------+-----------------------+ Bronze Sallet |River Belle Path (C1/2)| ---------------------+-----------------------+ Iron Sallet |Merchants | ---------------------+-----------------------+ Mythril Sallet |Merchants | ---------------------+-----------------------+ Flame Sallet |Kilanda | ---------------------+-----------------------+ Frost Sallet |Veo Lu Sluice | ---------------------+-----------------------+ Lightning Sallet |Conall Curach | ---------------------+-----------------------+ Time Sallet |Conall Curach | ---------------------+-----------------------+ Diamond Sallet |Conall Curach (C3) | ---------------------+-----------------------+ Eternal Sallet |Rebena Te Ra (C1/2) | ---------------------+-----------------------+ Bronze Belt |River Belle Path (C1/2)| ---------------------+-----------------------+ Iron Belt |Merchants | ---------------------+-----------------------+ Mythril Belt |Merchants | ---------------------+-----------------------+ Pure Belt |Rebena Te Ra | ---------------------+-----------------------+ Flame Belt |Kilanda | ---------------------+-----------------------+ Lightning Belt |Conall Curach | ---------------------+-----------------------+ Frost Belt |Tida (C2) | ---------------------+-----------------------+ Diamond Belt |Conall Curach (C3) | ---------------------+-----------------------+ Wind Belt |Conall Curach (C2) | ---------------------+-----------------------+ Angel Kit |Tida (C3) | ---------------------+-----------------------+ Blue Yarn |Shella | ---------------------+-----------------------+ Brigandology |Tida (AS) | ---------------------+-----------------------+ Clockwork |Shella | ---------------------+-----------------------+ Daemon Kit |Mushroom Forest (C3) | ---------------------+-----------------------+ Designer Glasses |Daemon's Court (C3) | ---------------------+-----------------------+ Designer Goggles |Lynari Desert (C3) | ---------------------+-----------------------+ Eyewear Techniques |Daemon's Court (C2/3) | ---------------------+-----------------------+ Faerie Kit |Tida (C2/3) | ---------------------+-----------------------+ Fashion Kit |Moschet Manor | ---------------------+-----------------------+ Fiend Kit |Mushroom Forest (C2/3) | ---------------------+-----------------------+ Flame Craft |Shella | ---------------------+-----------------------+ Forbidden Tome |Rebena Te Ra (AS) | ---------------------+-----------------------+ Frost Craft |Shella | ---------------------+-----------------------+ Goggle Techniques |Lynari Desert (C2/3) | ---------------------+-----------------------+ Gold Craft |Shella | ---------------------+-----------------------+ Healing Kit |Kilanda (C3) | ---------------------+-----------------------+ Lady's Accesories |Moschet Manor | ---------------------+-----------------------+ Lightning Craft |Shella | ---------------------+-----------------------+ New Clockwork |Shella | ---------------------+-----------------------+ Ring Of Invincibility|Family (AL11) | ---------------------+-----------------------+ Ring Of Light |Selepation Cave | ---------------------+-----------------------+ Secrets Of Speed |Cathuriges Mine (C3) | ---------------------+-----------------------+ Secrets Of Wisdom |Goblin Wall (C3) | ---------------------+-----------------------+ Soul Of The Dragon |Conall Curach (C2/3) | ---------------------+-----------------------+ Soul Of The Lion |Conall Curach | ---------------------+-----------------------+ Tome Of Magic |Rebena Te Ra (C2/3) | ---------------------+-----------------------+ Tome Of Sorcery |Rebena Te Ra (C3) | ---------------------+-----------------------+ Tome Of Speed |Cathuriges Mine (C2/3) | ---------------------+-----------------------+ White Yarn |Shella | ---------------------+-----------------------+ Zeal Kit |Kilanda | ---------------------+-----------------------+ To find out what materials you need to make them check out the weapons, armor and accesories sections and find the corresponding result or scroll there. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- **XII Weapons** CC12 This section lists all the weapons found in the game followed with the stats of the weapons, scroll needed to craft it, what materials are needed and what focus attack the weapon has. The weapons will be listed in order of what tribe they belong with to make finding a weapon for your character easier. For all races there is a default weapon, a Marr sword, Treasured Sword and Father's Sword that cannot be crafted. ******************************************************************************* CLAVAT - SWORDS ******************************************************************************* Name |ATP|Scroll |Materials Needed |Focus Attack ---------------+---+-----------------+-------------------------+--------------- Copper Sword |015|Default |N/A |Power Slash ---------------+---+-----------------+-------------------------+--------------- Treasured Sword|018|Gift |N/A |Power Slash ---------------+---+-----------------+-------------------------+--------------- Iron Sword |020|Novice's Weapon |Iron |Piercing Sweep ---------------+---+-----------------+-------------------------+--------------- Marr Sword |022|N/A |N/A |Piercing Sweep ---------------+---+-----------------+-------------------------+--------------- Steel Blade |025|Warrior's Weapon |Iron,Alloy |Bash ---------------+---+-----------------+-------------------------+--------------- Rune Blade |030|Master's Weapon |Mythril,Alloy |Soulshot ---------------+---+-----------------+-------------------------+--------------- Defender |031|Victorious Weapon|Iron(2),Ogre Fang |Bash ---------------+---+-----------------+-------------------------+--------------- Feather Saber |031|Valiant Weapon |Bronze(3),Cerberus's Fang|Power Slash ---------------+---+-----------------+-------------------------+--------------- Bastard Sword |032|Mighty Weapon |Iron(2),Jagged Scythe |Piercing Sweep ---------------+---+-----------------+-------------------------+--------------- Father's Sword |032|Gift |N/A |Piercing Sweep ---------------+---+-----------------+-------------------------+--------------- Excalibur |033|Legendary Weapon |Orichalcum,Alloy, |Soulshot | | |Ancient Potion | ---------------+---+-----------------+-------------------------+--------------- Ragnarok |035|Dark Weapon |Orichalcum,Cursed Crook, |Shadowblade | | |Ancient Sword | ---------------+---+-----------------+-------------------------+--------------- Ultima Sword |035|Greatest Weapon |Ultimate,Orichalcum |Piercing Sweep ---------------+---+-----------------+-------------------------+--------------- ******************************************************************************* SELKIE - RACKETS ******************************************************************************* Name |ATP|Scroll |Materials Needed |Focus Attack ----------------+---+-----------------+-------------------------+-------------- Aura Racket |015|Default |N/A |Aura Blast ----------------+---+-----------------+-------------------------+-------------- Treasured Maul |018|N/A |N/A |Aura Blast ----------------+---+-----------------+-------------------------+-------------- Solid Racket |020|Novice's Weapon |Iron |Stampede ----------------+---+-----------------+-------------------------+-------------- Marr Maul |022|N/A |N/A |Stampede ----------------+---+-----------------+-------------------------+-------------- Dual Shooter |025|Warrior's Weapon |Iron,Alloy |Dual Blast ----------------+---+-----------------+-------------------------+-------------- Butterfly Head |030|Master's Weapon |Mythril,Alloy |Power Kick ----------------+---+-----------------+-------------------------+-------------- Elemental Cudgel|031|Valiant Weapon |Bronze(3),Cerberus's Fang|Aura Blast ----------------+---+-----------------+-------------------------+-------------- Prism Bludgeon |031|Victorious Weapon|Iron(2),Ogre Fang |Dual Blast ----------------+---+-----------------+-------------------------+-------------- Steel Cudgel |032|Mighty Weapon |Iron(2),Jagged Scythe |Stampede ----------------+---+-----------------+-------------------------+-------------- Father's Maul |032|Gift |N/A |Stampede ----------------+---+-----------------+-------------------------+-------------- Queen's Heel |033|Legendary Weapon |Alloy,Orichalcum,Ancient |Power Kick | | |Potion | ----------------+---+-----------------+-------------------------+-------------- Dreamcatcher |035|Lunar Weapon |Wind Crystal,Orichalcum, |Meteor Blast | | |Desert Fang | ----------------+---+-----------------+-------------------------+-------------- Ultima Maul |035|Greatest Weapon |Ultimate,Orichalcum |Stampede ----------------+---+-----------------+-------------------------+-------------- ******************************************************************************* YUKE - HAMMERS ******************************************************************************* Name |ATP|Scroll |Materials Needed |Focus Attacks ----------------+---+-----------------+-------------------------+-------------- Orc Hammer |015|Default |N/A |Power Bomb ----------------+---+-----------------+-------------------------+-------------- Treasured Hammer|018|N/A |N/A |Power Bomb ----------------+---+-----------------+-------------------------+-------------- Wave Hammer |020|Novice's Weapon |Iron |Wave Bomb ----------------+---+-----------------+-------------------------+-------------- Marr Hammer |022|N/A |N/A |Wave Bomb ----------------+---+-----------------+-------------------------+-------------- Rune Hammer |025|Warrior's Weapon |Iron,Alloy |Shock Bomb ----------------+---+-----------------+-------------------------+-------------- Mythril Hammer |030|Master's Weapon |Mythril,Alloy |Shock Bomb ----------------+---+-----------------+-------------------------+-------------- Goblin Hammer |031|Valiant Weapon |Bronze(3),Cerberus's Fang|Power Bomb ----------------+---+-----------------+-------------------------+-------------- Prism Hammer |031|Victorious Weapon|Iron(2),Ogre Fang |Shock Bomb ----------------+---+-----------------+-------------------------+-------------- Father's Hammer |032|Gift |N/A |Wave Bomb ----------------+---+-----------------+-------------------------+-------------- Sonic Hammer |032|Mighty Weapon |Iron(2),Jagged Scythe |Wave Bomb ----------------+---+-----------------+-------------------------+-------------- Mystic Hammer |035|Legendary Weapon |Alloy,Orichalcum,Ancient |Magic Bomb | | |Potion | ----------------+---+-----------------+-------------------------+-------------- Ultima Hammer |035|Greatest Weapon |Ultimate,Orichalcum |Wave Bomb ----------------+---+-----------------+-------------------------+-------------- ******************************************************************************* LILTIES - SPEARS ******************************************************************************* Name |ATP|Scroll |Materials Needed |Focus Attacks ---------------+---+-----------------+-------------------------+--------------- Iron Lance |015|Default |N/A |Cyclone Slash ---------------+---+-----------------+-------------------------+--------------- Treasured Spear|018|N/A |N/A |Cycolne Slash ---------------+---+-----------------+-------------------------+--------------- Partisan |020|Novice's Weapon |Iron |Psi Blast ---------------+---+-----------------+-------------------------+--------------- Marr Spear |022|N/A |N/A |Psi Blast ---------------+---+-----------------+-------------------------+--------------- Sonic Lance |025|Warrior's Weapon |Iron,Alloy |Avalanche ---------------+---+-----------------+-------------------------+--------------- Dragon Lance |030|Master's Weapon |Mythril,Alloy |Pulse Thrust ---------------+---+-----------------+-------------------------+--------------- Highwind |031|Victorious Weapon|Iron(2),Ogre Fang |Avalanche ---------------+---+-----------------+-------------------------+--------------- Titan Lance |031|Valiant Weapon |Bronze(3),Cerberus's Fang|Cyclone Slash ---------------+---+-----------------+-------------------------+--------------- Father's Spear |032|N/A |N/A |Psi Blast ---------------+---+-----------------+-------------------------+--------------- Halberd |032|Mighty Weapon |Iron(2),Jagged Scythe |Psi Blast ---------------+---+-----------------+-------------------------+--------------- Dragoon's Spear|033|Hero's Weapon |Chimera's Horn,Orichalcum|Pulse Thrust | | |Dragon's Fang | ---------------+---+-----------------+-------------------------+--------------- Gugnir |035|Legendary Weapon |Alloy,Orichalcum,Ancient |Cross Slash | | |Potion | ---------------+---+-----------------+-------------------------+--------------- Ultima Lance |035|Greatest Weapon |Ultimate,Orichalcum |Psi Blast ---------------+---+-----------------+-------------------------+--------------- Longinus |040|Celestial Weapon |Dragon's Fang, |Bladestorm | | |Orichalcum(2),Red Eye | ---------------+---+-----------------+-------------------------+--------------- This is all the weapons i have come across and i think they're all there. If you know of any more then please do email me. To find out where to obtain the scrolls and materials see the items section above. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- **XIII Armor** CC13 This section covers all the armor found in the game, what tribe equips it and what scroll and materials is needed. In some pieces of armor there will be an added Effect that will also be listed here. ******************************************************************************* ALL TRIBES - ARMOR ******************************************************************************* Name |DFP|Scroll |Materials Needed |Added Effect --------------+---+---------------+-------------------------+------------------ Travel Clothes|010|Default |N/A |N/A --------------+---+---------------+-------------------------+------------------ Bronze Plate |013|Bronze Armor |Bronze |N/A --------------+---+---------------+-------------------------+------------------ Iron Plate |017|Iron Armor |Iron |N/A --------------+---+---------------+-------------------------+------------------ Mythril Plate |022|Mythril Armor |Mythril |N/A --------------+---+---------------+-------------------------+------------------ Saintly Mail |023|Holy Armor |Mythril,Heavenly Dust |Resist Curse +1 --------------+---+---------------+-------------------------+------------------ Time Mail |023|Time Armor |Mythril,Worm Antenna |Resist Slow +1 --------------+---+---------------+-------------------------+------------------ Eternal Mail |023|Eternal Armor |Mythril,Toad Oil |Resist Shock +1 --------------+---+---------------+-------------------------+------------------ Blessed Mail |023|Pure Armor |Mythril,Holy Water |Resist Poison +1 --------------+---+---------------+-------------------------+------------------ Crystal Mail |024|Radiant Armor |Mythril,Tiny Crystal |Resist Miasma --------------+---+---------------+-------------------------+------------------ Flame Mail |024|Flame Armor |Iron(3),Magma Rock(2) |Resist Fire +1 --------------+---+---------------+-------------------------+------------------ Frost Mail |024|Frost Armor |Iron(3),Chilly Gel(2) |Resist Blizzard +1 --------------+---+---------------+-------------------------+------------------ Storm Mail |024|Lightning Armor|Iron(3),Thunderball(2) |Resist Thunder +1 --------------+---+---------------+-------------------------+------------------ Gold Mail |024|Gold Armor |Mythril,Gold,Shiny Shard |Resist Stone +1 --------------+---+---------------+-------------------------+------------------ Diamond Plate |027|Diamond Armor |Diamond Ore,Orichalcum, |N/A | | |Hard Shell | --------------+---+---------------+-------------------------+------------------ Gaia Plate |030|Earth Armor |Lord's Robe,Orichalcum(2)|Clavats only | | |King's Scale | --------------+---+---------------+-------------------------+------------------ ******************************************************************************* SELKIES - BELTS ******************************************************************************* Name |DFP|Scroll |Materials Needed |Added Effect ------------+---+--------------+-------------------------+--------------------- Old Belt |005|Default |N/A |N/A ------------+---+--------------+-------------------------+--------------------- Bronze Belt |008|Bronze Belt |Bronze |N/A ------------+---+--------------+-------------------------+--------------------- Iron Belt |012|Iron Belt |Iron |N/A ------------+---+--------------+-------------------------+--------------------- Mythril Belt|015|Mythril Belt |Mythril |N/A ------------+---+--------------+-------------------------+--------------------- Flame Sash |017|Flame Belt |Iron(2),Magma Rock |Resist Fire +1 ------------+---+--------------+-------------------------+--------------------- Frost Sash |017|Frost Belt |Iron(2),Chilly Gel |Resist Blizzard +1 ------------+---+--------------+-------------------------+--------------------- Storm Sash |017|Lightning Belt|Iron(2),Thunderball |Resist Thunder +1 ------------+---+--------------+-------------------------+--------------------- Blessed Sash|018|Pure Belt |Mythril,Holy Water |Resist Poison +1 ------------+---+--------------+-------------------------+--------------------- Winged Belt |018|Wind Belt |Mythril,Griffin's Wing(2)|Focus Attack Rng +20 ------------+---+--------------+-------------------------+--------------------- Diamond Belt|022|Diamond Belt |Diamond Ore,Orichalcum |N/A ------------+---+--------------+-------------------------+--------------------- ******************************************************************************* CLAVATS - SHIELDS ******************************************************************************* Name |DFP|Scroll |Materials Needed |Added Effect ----------------+---+----------------+----------------------+------------------ Makeshift Shield|007|Default |N/A |N/A ----------------+---+----------------+----------------------+------------------ Iron Shield |010|Iron Shield |Iron |N/A ----------------+---+----------------+----------------------+------------------ Mythril Shield |015|Mythril Shield |Mythril |N/A ----------------+---+----------------+----------------------+------------------ Flame Shield |017|Flame Shield |Iron(2),Magma Rock |Resist Fire +1 ----------------+---+----------------+----------------------+------------------ Frost Shield |017|Frost Shield |Iron(2),Chilly Gel |Resist Blizzard +1 ----------------+---+----------------+----------------------+------------------ Storm Shield |017|Lightning Shield|Iron(2),Thunderball |Resist Thunder +1 ----------------+---+----------------+----------------------+------------------ Rune Shield |018|Magic Shield |Bronze,Coeur's |Spell Rng +20 | | |Whisker(2) | ----------------+---+----------------+----------------------+------------------ Saintly Shield |018|Holy Shield |Mythril,Heavenly Dust |Resist Curse +1 ----------------+---+----------------+----------------------+------------------ Diamond Shield |022|Diamond Shield |Diamond Ore,Orichalcum|N/A ----------------+---+----------------+----------------------+------------------ Chocobo Shield |030|Legendary Sheild|Yellow Feather, |N/A | | |Orichalcum(2) | ----------------+---+----------------+----------------------+------------------ ******************************************************************************* YUKES - HELMETS ******************************************************************************* Name |DFP|Scroll |Materials Needed |Added Effect ------------+---+----------------+----------------------+----------------------- --- Helm |005|Default |N/A |N/A ------------+---+----------------+----------------------+----------------------- --- Bronze Helm |008|Bronze Sallet |Bronze |N/A ------------+---+----------------+----------------------+----------------------- --- Iron Helm |012|Iron Sallet |Iron |N/A ------------+---+----------------+----------------------+----------------------- --- Mythril Helm|015|Mythril Sallet |Mythril |N/A ------------+---+----------------+----------------------+----------------------- --- Flame Helm |017|Flame Sallet |Iron(2),Magma Rock |Resist Fire +1 ------------+---+----------------+----------------------+----------------------- --- Frost Helm |017|Frost Sallet |Iron(2),Chilly Gel |Resist Blizzard +1 ------------+---+----------------+----------------------+----------------------- --- Storm Helm |017|Lightning Sallet|Iron(2),Thunderball |Resist Thunder +1 ------------+---+----------------+----------------------+----------------------- --- Eternal Helm|018|Eternal Sallet |Mythril,Toad Oil |Resist Shock +1 ------------+---+----------------+----------------------+----------------------- --- Time Helm |018|Time Sallet |Mythril,Worm Antenna |Resist Slow +1 ------------+---+----------------+----------------------+----------------------- --- Diamond Helm|022|Diamond Sallet |Diamond Ore,Orichalcum|N/A ------------+---+----------------+----------------------+----------------------- --- ******************************************************************************* LILTIES - GLOVES ******************************************************************************* Name |DFP|Scroll |Materials Needed |Added Effect -----------------+---+----------------+----------------------+----------------- Gauntlets |005|Default |N/A |N/A -----------------+---+----------------+----------------------+----------------- Bronze Gauntlets |008|Bronze Gloves |Bronze |N/A -----------------+---+----------------+----------------------+----------------- Iron Gauntlets |012|Iron Gloves |Iron |N/A -----------------+---+----------------+----------------------+----------------- Mythril Gauntlets|015|Mythril Gloves |Mythril |N/A -----------------+---+----------------+----------------------+----------------- Flame Armlets |017|Flame Gloves |Iron(2),Magma Rock |Resist Fire +1 -----------------+---+----------------+----------------------+----------------- Frost Armlets |017|Frost Gloves |Iron(2),Chilly Gel |Resist Blizard +1 -----------------+---+----------------+----------------------+----------------- Storm Armlets |017|Lightning Gloves|Iron(2),Thunderball |Resist Thunder +1 -----------------+---+----------------+----------------------+----------------- Gold Armlets |018|Gold Gloves |Cockatrice Scale,Gold |Resist Stone +1 | | |Mythril | -----------------+---+----------------+----------------------+----------------- Diamond Armlets |022|Diamond Gloves |Diamond Ore,Orichalcum|N/A -----------------+---+----------------+----------------------+----------------- I think i may be missing one Armor and one gloves in this section, if you know what they are please email me. If you are looking for where to obtain the scrolls and materials you can find them in the "Items" section above. If you need a description of the status effects see the Status Effects chart in the gameplay section above. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- **XIV Accessories** CC14 This section describes all the accessories that you can find in the game,what scroll is needed to craft them, what materials and added effects they cause. Some Accessories are tribe or gender specific so make sure you check that you can equip the accessorie before crafting it. The list is arranged in alphabetical order to make it easier to identify the accessory you are looking for. ******************************************************************************* ACCESSORIES ******************************************************************************* Name |Scroll |Materials Needed |Added Effect |Race -------------------+-----------------+------------------+--------------+-------- - Accurate Watch |Clockwork |Worm Antenna, |Resist Slow |All | |Bronze Shard(3), |+1 | | |Gear | | -------------------+-----------------+------------------+--------------+------- Angel's Earring |Angel Kit |Silver,Angel's |Resist Status |Selkie | |Tear |Changes +60 | -------------------+-----------------+------------------+--------------+------- Badge Of The |Flame Craft |Iron Shard(2), |Resist Fire +1|All Flame | |Magma Rock | | -------------------+-----------------+------------------+--------------+------- Badge Of The |Frost Craft |Iron Shard(2), |Resist |All Frost | |Chilly Gel |Blizzard +1 | -------------------+-----------------+------------------+--------------+------- Badge Of The |Lightning |Iron Shard(2), |Resist |All Thunderbolt |Craft |Thunderball |Thunder +1 | -------------------+-----------------+------------------+--------------+------- Bishop's Soul |Tome Of Sorcery |Jade(2),Cursed |Magic Power +3|Yuke | |Crook | | -------------------+-----------------+------------------+--------------+------- Blue Misanga |Blue Yarn |Needle,Blue Silk |Resist Poison |All | | |+1 | -------------------+-----------------+------------------+--------------+------- Charm Of Speed |Tome Of Speed |Needle,Gigas Claw |Focus Attack |Selkie | | |Charge -5 | -------------------+-----------------+------------------+--------------+------- Charm Of Wisdom |Tome Of Wisdom |Needle,Coeurl's |Magic Casting |Yuke | |Whisker |time -10 | -------------------+-----------------+------------------+--------------+------- Crystal Ring |Ring Of Light |Silver,Tiny |Resist Miasma |All | |Crystal |+30 | -------------------+-----------------+------------------+--------------+------- Daemon's Earring |Fiend Kit |Silver,Fiend's |Status Change |Yuke | |Claw |Effects +30 | -------------------+-----------------+------------------+--------------+------- Devil's Earring |Daemon Kit |Silver,Devil's |Status Change |Clavat | |Claw |Effects +60 | -------------------+-----------------+------------------+--------------+------- Dragon's Heart |Soul Of The |Ruby(2),Dragon's |Focus Attack |Lilty |Dragon |Fang,Orc Belt |+3 | -------------------+-----------------+------------------+--------------+------- Eagle Goggles |Designer Goggles |Iron,Crystal Ball |Focus Attack |Selkie | |(2),Griffin's Wing|Rng +20 | -------------------+-----------------+------------------+--------------+------- Elemental's Soul |Forbidden Tome |Dweomer Sphere, |Magic Spell |Yuke | |Etheral Orb, |Strength +5 | | |Malboro Seed | | -------------------+-----------------+------------------+--------------+------- Flower Bracer |Lady's |Silver(2),Ruby |Magic Casting |Female |Accessories |Pressed Flower |time -5 | -------------------+-----------------+------------------+--------------+------- Force Ring |Ring Of |Dark Sphere, |Resist Attack |All |Invincibility |Orichalcum |+1 | -------------------+-----------------+------------------+--------------+------- Gold Necklace |Gold Craft |Gold(2),Cockatrice|Resist Stone |All | |Scale |+1 | -------------------+-----------------+------------------+--------------+------- Headband Of Healing|Healing Kit |Tiny Crystal, |HP Regen UP |Male | |Remedy,White Silk | | -------------------+-----------------+------------------+--------------+------- Headband Of Zeal |Zeal Kit |Tiny Crystal, |Focus Attack |Male | |Remedy,Blue Silk |Charge -5 | -------------------+-----------------+------------------+--------------+------- Jade Bracer |Fashion Kit |Silver(2),Jade |HP Regen UP |Female | |Pressed Flower | | -------------------+-----------------+------------------+--------------+------- Lion's Heart |Soul Of The |Ruby,Cerberus's |Focus Attack |Lilty |Lion |Fang |+1 | -------------------+-----------------+------------------+--------------+------- Pixie's Earring |Faerie Kit |Silver,Faerie's |Resist Status |Lilty | |Tear |Changes +30 | -------------------+-----------------+------------------+--------------+------- Power Goggles |Goggle Techniques|Bronze,Crystal |Focus Attack |Lilty | |Ball |Rng +20 | -------------------+-----------------+------------------+--------------+------- Talisman Of Speed |Secrets Of Speed |Needle,Zu's Beak |Focus Attack |Selkie | | |Charge -10 | -------------------+-----------------+------------------+--------------+------- Talisman Of Wisdom |Secrets Of |Needle,Chimera's |Magic Casting |Clavat |Wisdom |Horn |time -15 | -------------------+-----------------+------------------+--------------+------- Thief's Emblem |Brigandology |Green Sphere,Wind |Focus Attack |Selkie | |Crystal,Orc Belt |Charge -15 | -------------------+-----------------+------------------+--------------+------- Twisted Scope |Designer Glasses |Gold,Crystal Ball |Magic Spell |Clavat | |(2),Chimera's Horn|Rng +20 | -------------------+-----------------+------------------+--------------+------- Twisted Spectacles |Eyewear |Silver,Crystal's |Magic Spell |Yuke |Techniques |Ball (2) |Rng +20 | -------------------+-----------------+------------------+--------------+------- Unfaltering Watch |New Clockwork |Bronze Shard(3), |Resist Shock |All | |Toad Oil,Gear |+1 | -------------------+-----------------+------------------+--------------+------- White Misanga |White Yarn |Needle,White Silk |Resist Curse |All | | |+1 | -------------------+-----------------+------------------+--------------+------- Wizard's Soul |Tome Of Magic |Jade,Coeurl's |Reduced Spell |Yuke | |Whisker |Damage +1 | -------------------+-----------------+------------------+--------------+------- ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- **XV Battle System** CC15 In this section you can find out about the battle system and how it works in more detail. Physical Attacks In Final Fantasy Crystal Chronicles you can perform a physical attack when you have the attack command up. This will perform an attack based on the strength stat and the quality of the weapon to an enemy. You will most likely find yourself going through most of the game just attacking unless you're a Yuke becauase i find it the best way to kill the enemies. To make the physical attacks more effective, each tribe has a three hit combo to deal even more damage over a quicker time. It is as easy as hitting the "A" button straight after the last attack has finished. Most of the time these combos will knock the enemy back if its trying to get in an attack. Utlising physical attacks and combos is the best way to survive in the world so its a good idea to quickly get used to the physical attacking side of the game. Focus Attacks These special attacks are like the weapons special abilities and each set of weapons will come with several different focus attacks and its a good idea to find out which one you like best. To perform a Focus Attack hold down the "A" button and your character will start charging some energy. Depending on what tribe you are a target ring will come up either quickly or after a short period of time and you can move it with the direction pad/Control Stick to your desired target. Release the A button at the taarget and you will perform a Focus Attack on the target you just aimed for dealing a lot of damage. There is four types of focus attacks which are Move, Charge, Leaping and Unstoppable that you can find more information on in the Focus Attacks section of the FAQ. Magic For all those magic lovers out there, Final Fantasy Crystal Chronicles has a very solid magic system known as the magic pile system. Although a lot more limited in Single Player mode, the multiplayer side of the game was made for this. Magic is formed in the way of magicite balls that can be obtained from enemies killed or treasure chests. Once picked up it will be added to your items list and commands list if you have a space free (otherwise you will have to assign it yourself). There are six magicite balls that can be fused to create stronger spells mostly done in multiplayer mode. To Cast a magic spell is just like doing a focus attack, simply hold down the "A" button once you have the command you wish to use and aim for the target you want to damage/heal. Spell Fusion This is what multiplayer mode was created for and is where all the fun is. Spell fusion is when you combine magic spells with other friends/Mog to create and fuse stronger versions of the spells. Although there is a lot of spells you cannot fuse on single player a lot of them will still come in handy. In Single Player mode Spell Fusion is handled with yourself or with the Mog that helps you. If you put the magicite balls next to each other in the correct order in your command list they may fuse and make the upgraded version of the spell which will be very useful. Dont worry you can split them by going back into your command list and choosing to split them when given the choice. You can also do spell fusion with the Mog that is with you in single player mode. When he says "Hang in there, Kupo!" he is ready to fuse spells with you using the spell he is currently using. The spell he will be using is related to what colour you painted him and more details on this can be found on the Gameplay section of this FAQ. To fuse a spell charge up the spell you wish to use and then aim at the target, the moogle will place his targetting ring over yours and create a magic fusion if the right combination of spells are used. Be warned that the moogle can only do spell fusion with you if he is not carrying the Crystal Chalice. In Multiplayer you will be having a lot of fun with the spell fusion system as it was created with multiplayer in mind. On mulitplayer the spells are fused by everyone placing their targetting rings over each others and releasing after a certain time based on what strength of spell you want to create. There is five types of magic timing and i will list them below as Types 1-5 and you can find out what magic you can create with what type in the magic section found above. ------------ Type 1 ------------ This is infact the easiest Spell fusion to do out of the five types as all it involves is everyone releasing the spell at the exact time. ------------ Type 2 ------------ Type 2 is not that much harder but it does require more teamwork with your friends. This time after player 1 one has released the spell the other players will wait a short time (1-2 seconds) before releasing theirs. It is wise to give everyone a order to do their spells so you dont get confused who is doing what. ------------ Type 3 ------------ Type 3 is all about eye co-ordination and is probably not that much harder to pull of than type 2. The first two players release their spells at the same time with the other players releasing it a short time after. ------------- Type 4 ------------- Type 4 is where things start getting tricky as it requires your full attention when trying to pull it off. As you may assume type 4 spells are infact probably the most powerful around and as a result take some time to do the order. Each player in this setup must relase their spell a fairly long time after the player before them creating a chain like effect. ------------- Type 5 ------------- As you may have expected Type 5 is the hardest to pull off but offers the best rewards. The only difference between type 4 and 5 is that there is a shorter wait in the type 5 setup making it a lot harder to time. Defending Attacks In Final Fantasy Crystal Chronicles one of your command slots will always be the Defend command but most people will hardly ever use it. There are three types of defense each one making your journey for the myrrh that much easier. Clavat and Lilty This defense is very basic and the character will just stand there with his weapon in front of him to block any physical attacks. However you can still be damaged from behind and with magic so you have to be careful with this. Selkie Defense This defense is a lot harder to time when to use because the Selkie will do a backflip to defend. When defending a Selkie blocks all attacks and magic making this very useful. Yuke Defense This is probably the best defense in the game as it causes the Yuke to make itself disappear for a short time blocking all attackcs and magic. This is a little easier to time then the Selkie defense but is still harder to pull off than the Clavat and Lilty defense. ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- **XIV Walkthrough** CC16 This walkthrough for the most part will describe how to get through each stage. Each section is labled by the current name of stage not towns. If you are looking for specific things look in the other sections first before looking here. Also note that this game is told through years and each year is made up of three myrrh droplets (three stages). Once you have them the year will end and you will start back in your hometown in the next year. This guide goes through the years as if you was not going to spend extra time getting artifacts although i strongly reccomend it. <<<>>> First things first, decide what you are going to play, Single or Multi. This faq will be mostly focused on the single player but i will give optional multi tactics for defeating a boss. Once you have chosen what you are going to play decide the name of your hometown and your character/s, choose your tribe/s and then you can choose your parents' occupation. The Jobs are:- Blacksmith Miller Tailor Fisherman Farmer Merchant Rancher Alchemist After you have confirmed all this select the caravan to start the game. *Note* A lot of people think that this game is done through the years. Although it is, there is not a set amount of years so i will not be doing the walkthrough based on years, instead the dungeons and where to get to what part etc. *End Note* <<<>>> -------------------------------------------------------------------------------- Tipa Peninsula -------------------------------------------------------------------------------- In your hometown you will say your goodbyes and then you can look around the village. Theres not much to do here at the moment. Later you can return to your family and depending on what occupation you chose you can do things like buy items, upgrade equipment etc. When you're ready head south and out of the town to find yourself on the world map. On the world map head to the next place and on the way you'll receive an event. In this event you will see Stiltzkin who will offer to teach you how to play the game. If you take him up on this then to quit the training choose the bottom option then the top. Now head into the first dungeon of the game. -----------------+------------------------------------------------------+------- | River Belle Path |CCW01 --+-+------------+------------------------------------------------------+------- | | --+-+----------------------------------------------------------------------+ They say that wicked creatures prowl the road | along this beautiful riverbank, but nobody has ever seen one | | I once asked a man why | He simply replied | | "Because anybody who happens upon one is promptly eaten" | | But it is long since anybody met such a fate | | For nowadays, people take another route, far away from the old spooky road.| Only we walk the old way now, travllers in Crystal Caravans | --+-+----------------------------------------------------------------------+ | | --+-+---+ Monsters| --+-+---+ | | --+-+--------------------+ Goblin | Goblin Chieftain | Goblin (Axe) (C3) | Goblin (Lance) (C2/3) | Goblin Mage (C2/3) | Hedgehog Pie | Stone Hedgehog Pie (C2/3)| Dark Hedgehog Pie (C3) | Mu | Griffin (C2/3) | -------------------------+ This is quite a nice simple level to start of with as theres only one area and a lot of the enemies there can be easily killed. Start of by killing the goblin a little to the left and it will drop a Phoenix Down which are very handy throughout this game. [Item Update]Phoenix Down- Common item throughout the Final Fantasy universe, can be used to raise dead allys or can act as auto-life when equipped to a command slot. Its good to let mog carry the Crystal Cage at all times by dropping it and then pressing the X button. Most enemies can be killed with a simple three hit combo in this place so try to time them right. Walking a bit further you'll see a Hedgehog Pie which can be very annoying in later years. Again this will go down easy and will normally drop the Fire Magicite. [Item Update]Fire Magicite- This is a temporary item that allows you to cast the Fire spell when equipped to a command slot. If you have a command slot free then this will be automatically equipped. If you like magic you can use your Fire spell on the monsters around here as it does some nice damage to them. The next goblin will drop your next spell, Cure. [Item Update]Cure Magicite- This is a temporary item that allows you to cast the Cure spell when equipped to a command slot. This will restore any hearts lost. Now you have Cure you will have a much easier time with this stage. To the left is another Goblin that might attack you so if it does deal with it quickly. The same Goblin that dropped the Cure Demon Stone will have dropped the gate key too so pick that up using the B button and throw it onto the Pedestal next to the gate. The Gate will open allowing you to pass through. Across the bridge you will imediately see another goblin. Kill it for the Gate key and the Life Magicite. [Item Update]Life Magicite- This is a temporary item that allows you to cast the Life spell when equipped to a command slot. This will allow you to raise other members of your caravan if they happen to lose all their hearts during a battle. You can now do two things here, head down and fight a large Goblin(Griffon on later years) and a small goblin. To the bottom right of this you can find a Chest almost always containing a Equipment Scroll. After you have done this throw the gate key on the Pedestal and head through the gate and across the bridge. Here you will find some Mu's(Usually three)which pose not much of a threat, from these you will normally get a Thunder Magicite and some gil. [Item Update]Thunder Magicite-This is a temporary item that allows you to cast the Thunder spell when equipped to a command slot. From here there is two ways you can head, up and to the right to find a large goblin team guarding a Chest containing a scroll and further up a Hedgehog Pie and a Goblin will be guarding another chest containing a scroll. Its a good idea to collect scrolls as that is how you acquire new equipment in this game. Whatever you do you need to head to the left and across the broken bridge. To the right of this bridge is a chest containing the Life Magicite, get it if you need then head to the left