___________ __ __ \_ _____/|__| ____ _____ | | | __) | |/ \\__ \ | | | \ | | | \/ __ \| |__ \___ / |__|___| (____ /____/ \/ \/ \/ ___________ __ \_ _____/____ _____/ |______ _________ __ | __) \__ \ / \ __\__ \ / ___< | | | \ / __ \| | \ | / __ \_\___ \ \___ | \___ / (____ /___| /__| (____ /____ >/ ____| \/ \/ \/ \/ \/ \/ ____ ____ ___ \ \ / /| | \ | / | | \ / | | \___/ |___| ____________________________________________________________________________ |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~| | Author: A I e x | | Began: April 9th, 2005 | | Completed: April 30th, 2005 | |____________________________________________________________________________| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ O============================================================================O | Table of Contents | O============================================================================O ** In order to navigate this guide I have implemented a Ctrl+f system, which means you press ctrl+f in your browser or word processer to bring up the search menu, then enter the letters in brackets on the right of the section that you're looking for. 1. Controls............................................................(000D0) 2. Full Walkthrough....................................................(00000) i - Narshe........................................................(00001) ii - Figaro Castle................................................(00002) iii - Cave........................................................(00003) iv - South Figaro.................................................(00004) v - Mt. Kolts.....................................................(00005) vi - Returners' Hideout...........................................(00006) vii - Lete River..................................................(00007) viii - Locke's Scenario...........................................(00008) ix - Sabin's Scenario.............................................(00009) x - Imperial Camp.................................................(0000A) xi - Phantom Forest...............................................(0000B) xii - Phantom Train...............................................(0000C) xiii - Barren Falls...............................................(0000D) xiv - The Veldt...................................................(0000E) xv - Mobliz.......................................................(0000F) xvi - Serpent Trench..............................................(0000G) xvii - Nikeah.....................................................(0000H) xviii - Terra's Scenario..........................................(0000I) xix - Narshe......................................................(0000J) xxi - All Scenarios Complete......................................(0000K) xxii - Narshe.....................................................(0000L) xxiii - Figaro Caslte.............................................(0000M) xxiv - Kohlingen..................................................(0000N) xxv - Jidoor......................................................(0000O) xxvi - Zozo.......................................................(0000P) xxvii - Opera House...............................................(0000Q) xxviii - Albrook..................................................(0000R) xxix - Maranda....................................................(0000S) xxx - Tzen........................................................(0000T) xxxi - Vector.....................................................(0000U) xxxii - Magitek Factory...........................................(0000V) xxxiii - Magitek Research Facility................................(0000W) xxxiv - Esper World...............................................(0000X) xxxv - Narshe.....................................................(0000Y) xxxvi - Cave To The Sealed Gate...................................(0000Z) xxxvii - Imperial Caslte..........................................(000A1) xxxviii - Thamasa.................................................(000A2) xxxix - Esper Mountain............................................(000A3) xl - Floating Continent...........................................(000A4) xli - World of Ruin...............................................(000A5) xlii - Albrook....................................................(000A6) xliii - Tzen......................................................(000A7) xliv - Mobliz.....................................................(000A8) xlv - Nikeah......................................................(000A9) xlvi - South Figaro...............................................(000AA) xlvii - Cave......................................................(000AB) xlviii - Figaro Castle............................................(000AC) xlix - Kohlingen..................................................(000AD) l- Daryl's Tomb..................................................(000AE) li - Maranda......................................................(000AF) lii - Zozo........................................................(000AG) liii - Mt. Zozo...................................................(000AH) liv - Cave In The Veldt...........................................(000AI) lv - Thamasa......................................................(000AJ) lvi - Doma Castle.................................................(000AK) lvii - Jidoor.....................................................(000AL) lviii - Mobliz....................................................(000AM) lix - Tower of Fanatics...........................................(000AN) lx - Duncan's House...............................................(000AO) lxi - The Colosseum...............................................(000AP) lxii - Narshe.....................................................(000AQ) lxiii - Cave of the Phoenix.......................................(000AR) lxiv - Narshe.....................................................(000AS) lxv - Beach House.................................................(000AT) lxvi - Thamasa....................................................(000AU) lxvii - Ebot's Rock Cave..........................................(000AV) lxviii - Tower of Fanatics........................................(000AW) lxix - Ancient Castle.............................................(000AX) lxx - Zone Eater Belly............................................(000AY) lxxi - Doom Gaze..................................................(000AZ) lxxii - The Eight Dragons.........................................(000B0) lxxiii - Final Preparations.......................................(000B1) lxxiv - Kefka's Tower.............................................(000B2) 3. Plot Summary........................................................(00090) i - Prologue......................................................(00091) ii - Narshe.......................................................(00092) iii - Figaro Castle...............................................(00093) iv - South Figaro.................................................(00094) v - Mt. Kolts.....................................................(00095) vi - Returners' Hideout...........................................(00096) vii - Lete River..................................................(00097) viii - Locke's Scenario...........................................(00098) ix - Sabin's Scenario.............................................(00099) x - Imperial Camp.................................................(0009A) xi - Phantom Forest...............................................(0009B) xii - Phantom Train...............................................(0009C) xiii - Barren Falls...............................................(0009D) xiv - The Veldt...................................................(0009E) xv - Mobliz.......................................................(0009F) xvi - Serpent Trench..............................................(0009G) xvii - Nikeah.....................................................(0009H) xviii - Terra's Scenario..........................................(0009I) xix - Narshe......................................................(0009J) xxi - All Scenarios Complete......................................(0009K) xxii - Narshe.....................................................(0009L) xxiii - Figaro Caslte.............................................(0009M) xxiv - Kohlingen..................................................(0009N) xxv - Jidoor......................................................(0009O) xxvi - Zozo.......................................................(0009P) xxvii - Opera House...............................................(0009Q) xxviii - Albrook..................................................(0009R) xxix - Maranda....................................................(0009S) xxx - Tzen........................................................(0009T) xxxi - Vector.....................................................(0009U) xxxii - Magitek Factory...........................................(0009V) xxxiii - Magitek Research Facility................................(0009W) xxxiv - Esper World...............................................(0009X) xxxv - Narshe.....................................................(0009Y) xxxvi - Cave To The Sealed Gate...................................(0009Z) xxxvii - Imperial Caslte..........................................(00081) xxxviii - Thamasa.................................................(00082) xxxix - Esper Mountain............................................(00083) lx - Floating Continent...........................................(00084) lxi - World of Ruin...............................................(00085) lxii - Kefka's Tower..............................................(00086) 4. Item List...........................................................(000J0) 5. Tool List...........................................................(000K0) 6. Relic List..........................................................(000L0) 7. Lore List...........................................................(000M0) 8. Shop List...........................................................(000Z0) i - Figaro Caslte.................................................(000Z1) ii - South Figaro.................................................(000Z2) iii - Returners' Hideout..........................................(000Z3) iv - Sabin's Scenario.............................................(000Z4) v - Mobliz........................................................(000Z5) vi - Nikeah.......................................................(000Z6) vii - Narshe......................................................(000Z7) viii - Figaro Castle..............................................(000Z8) ix - Kohlingen....................................................(000Z9) x - Jidoor........................................................(000ZA) xi - Albrook......................................................(000ZB) xii - Maranda.....................................................(000ZC) xiii - Tzen.......................................................(000ZD) xiv - Vector......................................................(000ZE) xv - Narshe.......................................................(000ZF) xvi - Thamasa.....................................................(0000G) xvii - Albrook....................................................(0000H) xviii - Tzen......................................................(0000I) xix - Nikeah......................................................(0000K) xxi - South Figaro................................................(0000L) xxii - Figaro Castle..............................................(0000M) xxiii - Kohlingen.................................................(0000N) xxiv - Maranda....................................................(0000O) xxv - Thamasa.....................................................(0000P) xxvi - Jidoor.....................................................(0000Q) 9. Esper List..........................................................(000N0) 10. Equipment List.....................................................(000P0) i - Weapon........................................................(000P1) ii - Shield.......................................................(000P2) iii - Head........................................................(000P3) iv - Body.........................................................(000P4) 11. Version History....................................................(000E0) 12. Legal..............................................................(000E1) 13. Credits............................................................(000E2) O============================================================================O | Controls (000D0) | O============================================================================O O========================o===================================================O | Controls | Function | O========================o===================================================O | X Button | Execute, talk, ride, dismount, execute | |------------------------+---------------------------------------------------| | Circle Button | Cancel or run | |------------------------+---------------------------------------------------| | Square Button | Switch party | |------------------------+---------------------------------------------------| | Triangle Button | Bring up the menu | |------------------------+---------------------------------------------------| | D-Pad | Move characters and control menu cursor | |------------------------+---------------------------------------------------| | R1 Button | Use with L1 to escape from battle | |------------------------+---------------------------------------------------| | R2 Button | Not used | |------------------------+---------------------------------------------------| | L1 Button | Use with R1 to escape from battle | |------------------------+---------------------------------------------------| | L2 Button | Not used | |------------------------+---------------------------------------------------| | Select Button | Not used | |------------------------+---------------------------------------------------| | Start Button | Pause the game | |------------------------+---------------------------------------------------| | All Buttons | Soft reset | o------------------------o---------------------------------------------------o O============================================================================O | Full Walkthrough (00000) | O============================================================================O __ |__ inal Fantasy VI /--------------------------------------------------------o | --------o--------\ Narshe | (00001) \-------------------------------------------------------o o------- Item Checklist -------o When you first have control of your | | character you will be in large walking | Elixir................._____ | armour suits. That's no problem of course, | PhoenixDown............_____ | simply start making your way up through the | Sleeping Bag..........._____ | town. At various points along the way you | Tincture..............._____ | will have to do battle however. Your armour | Sleeping Bag..........._____ | is so powerful that it can eliminate any | Tonic.................._____ | enemies in a single hit, simply select the | | Magitek option and then any of the attacks. o------------------------------o Your mystery girl in the first one has a few extra attacks on her as well as the ability to cast magic. Use the mystery girl's Bio Blast ability to eliminate entire groups of enemies at once. If you find that your group's HP levels are getting rather low then have one of them use the Magitek Heal Force ability. When you reach the mine at the top of the town go through the opening. As you walk up you'll see a shining object on your left, this is a save point and you can use it to save your game which would be a good idea right now. Head up to the gate and try to break through, time for the first boss. O============================================================================O | Boss: Whelk | O============================================================================O | | | This boss has two parts, the head and the shell. You only want to attack | | the head and not the shell to avoid a dangerous counterattack. The | | problem however is that the head can disappear into the shell and it can | | do it after you've chosen to attack so you accidentally hit the shell and | | the boss counterattacks with its powerful Mega Volt dealing massive | | damage to one person or the entire party. The trick is to attack one at | | a time and don't have everyone attack at once or you risk having the head | | disappear. The mystery girl's TekMissile is far more powerful than any | | other attack so that should be your primary means of damaging the boss. | | | o----------------------------------------------------------------------------o Continue up through the mine until you reach the Esper, frozen in ice. It goes into a battle however you will not fight here, simply watch the scene. When you wake up speak to the man and he'll explain a few things to you. When he tells you to follow him to the back door don't and instead go over to the left and examine the clock to receive an 'Elixir.' Speak to him now at the back door and leave the house. Enter the mine and start navigating through it. You will encounter random battles in here but remember you have the ability to both cast powerful Fire magic and Cure yourself. Save your game when you reach the save point and then cross the bridge and check the right side for a chest containing 'PhoenixDown.' Cross the other bridge to the left side where you can open a chest to receive 'Sleeping Bag.' At the top of the bridge make a right at the fork and head up for a scene. Now you've got kind of a strategy thing going on. You ave control of three separate parties which you can switch between. You have to make your way down to the bottom and defeat the boss but you must also protect Terra. To do this have one group make a mad dash down at the beginning and aim for the boss. Cycle to another and set them in the path leading to Terra so she is protected. When you reach the soldier at the very bottom you automatically enter a boss fight. O============================================================================O | Boss: Marshal | O============================================================================O | | | Depending on which group you're using you might have different options in | | this fight however none of them are really necessary. As long as you go | | into the battle with full health then normal attacks will suffice. | | | o----------------------------------------------------------------------------o When you come out of the cave before laving Narshe check out the beginner's house right beside you with the guy standing in front of it. You can examine the bucket to fully restore your HP & MP. Check the upper right room and examine the pot for a 'Tincture.' Open the upper left chest to find a monster-in-a-box, just a single wolf. Check the middle room and open the chest there to get a 'Sleeping Bag.' You'll find a 'Tonic' in the chest in the far left room. Leave the house and then leave Narshe entirely. Make your way Southwest across the desert until you find Figaro Castle. __ |__ inal Fantasy VI /--------------------------------------------------------o | --------o--------\ Figaro Castle | (00002) \-------------------------------------------------------o o------- Item Checklist -------o Enter the castle and don't bother exploring | | yet, run straight up until you find the king | PhoenixDown............_____ | sitting on his throne. After a scene head | Soft..................._____ | down to the previous room and go through the | Tonic.................._____ | upper left door to find a chest containing | Antidote..............._____ | 'PhoenixDown.' Head back to the previous | | room and check the rooms on the left and o------------------------------o right sides. The left one has a chest with 'Soft' inside while the right one has two chests including 'Tonic' and 'Antidote.' The men in both rooms will sell you items and tools if you speak to them. Leave this room so that you in the ouside area of o- Item Shop ------------------o the castle. Head through the lower left | | door which the guard is no longer blocking, | AutoCrossbow..........250 GP | this will lead you out into the desert area. | NoiseBlaster..........500 GP | Go left and through the door, speak to the | Bio Blaster...........750 GP | woman at the base of the bed to trigger a | | flashback scene. Head back to the throne o------------------------------o room and speak to Edgar to trigger a scene. Speak to the guards and then speak to Kefka. o- Item Shop ------------------o As Terra follow Locke to your room and speak | | to him. Watch the scene that follows and | Tonic..................50 GP | speak to Kefka when you have control of | Tincture.............1500 GP | Edgar again, followed by the guard at the | Antidote...............50 GP | top of the screen. Now watch the scene and | Soft..................200 GP | prepare for a boss fight. | Echo Screen...........120 GP | | Phoenix Down..........500 GP | O==========================================O | Sleeping Bag..........500 GP | | Boss: M-TekArmr | | Tent.................1200 GP | O==========================================O | | | | o------------------------------o | You need to fight off two Magitek Armor | | enemies here. The only dangerous attack o---------------------------------o | they have is the Tek Laser but this can | | be healed easily if you use Terra's Cure spell. Speaking of spells if you | | cast any magic at all in this fight you'll be witness to a fun little | | scene. The fight can be won easily with Edgar's AutoCrossbow tool. | | | o----------------------------------------------------------------------------o When you're back on the world map with the Chocobo look at your map, the direction of the small dot relative to the large dot shows the direction you are facing, hold X to move forward and make your way to the white dot South of you on the world map to find a cave. Speak to the guy and enter the cave. __ |__ inal Fantasy VI /--------------------------------------------------------o | --------o--------\ Cave | (00003) \-------------------------------------------------------o o------- Item Checklist -------o Right above you at the very beginning is a | | recovery spring you can use to refill your | Tincture..............._____ | health and magic. Note that for just about | Tincture..............._____ | every single battle you face here Edgar's | PhoenixDown............_____ | awesome AutoCrossbow tool will pretty much | | clear the field, making a great and fast way o------------------------------o to level up your characters as well. Head right and down into the large room. Up the stairs on the left you'll find a bridge leading to a chest containing 'Tincture.' Return to the previous room and make a right at the four way split. When you reach another fork make a right and open the chest to get another 'Tincture.' When you go back left ignore the first set of stairs and ascend the second. There's a chest up this path with a 'PhoenixDown' inside. Take the stairs on the right up through the door and down the next staircase. This leads you out of the cave, and South Figro is to the Southeast. __ |__ inal Fantasy VI /--------------------------------------------------------o | --------o--------\ South Figaro | (00004) \-------------------------------------------------------o o------- Item Checklist -------o Examine the barrel right in front of you | | when you enter to get a 'Tonic.' You'll | Tonic.................._____ | notice a man clad in black making his way to | Green Cherry..........._____ | the pub, make note of him but ignore it for | Tonic.................._____ | now. Check out the boxes beside the Chocobo | Warp Stone............._____ | Stables to find a 'Green Cherry.' There's a | 500 GP................._____ | 'Tonic' in the barrel between the weapon and | 1000 GP................_____ | armour shops then if you take the walkway up | 1500 GP................_____ | around to the left side of town you'll find | PhoenixDown............_____ | three barrels with a 'Warp Stone' in the | Tonic.................._____ | lower right one. Now enter the upper left | Soft..................._____ | house and go upstairs. Head through the | Antidote..............._____ | first door and then you'll find a secret | Eyedrop................_____ | staircase hidden behind the bookshelf on the | Tonic.................._____ | left. Down the stairs there are three | | doors, the middle one has a save point while o------------------------------o the one on the right hides numerous treasures including '500 GP,' '1000 GP,' '1500 GP,' and nothing! Now leave the house via the lower right door and examine the barrel for a 'PhoenixDown.' With that out of the way it's time to take o- Weapon Shop ----------------o in the sights and sounds of South Figaro. | | Get some shopping done while you're at it. | Dirk..................150 GP | If you're interested you can find a 'Tonic' | MythrilKnife..........300 GP | in the bucket downstairs in the house down | MythrilBlade..........450 GP | and left from the item shop. At the lower | RegalCutlass..........800 GP | left side of town check the boxes and | NoiseBlaster..........500 GP | barrels for a 'Soft,' 'Antidote,' and | Bio Blaster...........750 GP | 'Eyedrop.' Enter the pub and speak to the | | man in there wearing all black. Afterward o------------------------------o exit and enter the Chocobo Stable. Leave the town and head North to a small house. o- Item Shop ------------------o This is Duncan's house, you can rest in his | | bed and also examine the bucket to get a | Tonic..................50 GP | 'Tonic.' Leave the house speaking to the | Antidote...............50 GP | man outside on your way out then make your | Soft..................200 GP | way East toward the entrance to Mt. Kolts. | Eyedrop................50 GP | | Echo Screen...........120 GP | o- Armour Shop ----------------------------o | Phoenix Down..........500 GP | | | | Sleeping Bag..........500 GP | | Buckler...........................200 GP | | Tent.................1200 GP | | Heavy Shld........................400 GP | | | | Hair Band.........................150 GP | | | | Plumed Hat........................250 GP | | | | Cotton Robe.......................200 GP | | | | Kung Fu Suit......................250 GP | | | | | | | o------------------------------------------o o------------------------------o __ |__ inal Fantasy VI /--------------------------------------------------------o | --------o--------\ Mt. Kolts | (00005) \-------------------------------------------------------o o------- Item Checklist -------o Enter the cave and start making your way up | | the mountain. Leave and re-enter the cave | Tent..................._____ | again, you will see an odd figure up on the | Tent..................._____ | ledge, just ignore it for now. Cross the | | bridge in the next part of the cave and when o------------------------------o you come out again follow the figure around behind the back of the path. Head through the first opening you come to and go down to find yourself on a ledge with a chest containing 'Tent.' Return to the outer path and proceed through the opening on the left. Make your way along the bridges in here to the door at the top of the room. This leads you up to a rope bridge, when you cross it you'll find a room with a save point. Leave the room and navigate all the way along the path until you reach the door at the end and the shadowy figure you've been chasing. Heal up your party completely before you approach him. O============================================================================O | Boss: Vargas | O============================================================================O | | | Vargas attacks with two Ipooh enemies which can be quickly dispatched with | | Edgar's AutoCrossbow tool. The most dangerous part of the battle is at | | the beginning when the two Ipooh enemies are still alive. Once you deal | | Vargas enough damage suddenly someone else appears in the battle. When | | you have control of Sabin select the Blitz option, then press left, | | right and left, then X to confirm. This does a special attack. | | | o----------------------------------------------------------------------------o Go through the opening and grab the 'Tent' from the chest below you. Leave the cave and head North until you see an entrance in the side of the mountain. __ |__ inal Fantasy VI /--------------------------------------------------------o | --------o--------\ Returners' Hideout | (00006) \-------------------------------------------------------o o------- Item Checklist -------o Speak to the man standing at the entrance | | and he will bring you to the room in the | Green Cherry..........._____ | back. Before you go in however examine the | PhoenixDown............_____ | pot on your right to get a 'Green Cherry.' | Potion................._____ | In the room right above the entrance is a | Air Lancet............._____ | chest with a 'PhoenixDown' inside. Enter | PhoenixDown............_____ | the room the man brought you to and open the | True Knight............_____ | treasure chest to receive 'Potion.' Save | Tincture..............._____ | your game if you wish and then speak with | Antidote..............._____ | Banon. When you have control of Terra leave | Genji Glove............_____ | the room and go up through the door. There | | are three chests in here that yield 'Air o------------------------------o Lancet,' 'PhoenixDown,' and 'True Knight.' Also examine the pot and bucket for 'Tincture' and 'Antidote.' Speak to your three party members and then talk to the guy who is standing at the entrance. When he moves out of the way leave the cave o- Item Shop ------------------o and speak with Banon. When he asks if you | | want to join him say "no", and you'll | Eyedrop................50 GP | automatically be taken back inside. Leave | Tonic..................50 GP | and speak to him, tell him no again, then | Potion................300 GP | speak to him and tell him no a third time. | Tincture.............1500 GP | Now the scene will automatically continue. | Echo Screen...........120 GP | Part way through you will receive the 'Genji | Sleeping Bag..........500 GP | Glove' a unique Relic that is very rare and | Tent.................1200 GP | hard to find anywhere, this is your special | Sprint Shoes.........1500 GP | prize for refusing to join the Returners. | | If you did join them you would get the less o------------------------------o rare Gauntlet Relic and the story would continue pretty much the same way. Anyway head down to reach the Lete River. __ |__ inal Fantasy VI /--------------------------------------------------------o | --------o--------\ Lete River | (00007) \-------------------------------------------------------o o------- Item Checklist -------o Hop aboard the raft and ride down the river. | | What you are going to want to do first of | None...................... / | all is go into your menu and set Banon into | | the back row so he only takes 50% damage o------------------------------o from physical hits. Banon has the awesome ability Health which heals your entire party for a large amount and costs no MP. He should be using this ability almost every turn. Head left when you reach the first fork, it will soon bring you around to a save point. Save your game and continue on. Note that at the next force you will have the choice of either going up or left, if you choose to go up you will loop around to this very spot again. People who set the cursor configuration to "memory" and have a rapidfire controller can set it up so they loop around this part forever and with Banon in their party, the memory cursor will ensure he uses Health every turn forever so you can be killed, it's basically a tactic to allow you to level up forever, but like I said you need a rapidfire controller to do it. In the next cave you'll come to another save point. Save your game and continue on to encounter a boss. O============================================================================O | Boss: Ultros | O============================================================================O | | | The battle with Ultros will be made possible by the awesome power of | | Banon's Health ability which he should be using every single turn, no | | exceptions. The challenge in this battle comes from Ultros' single | | powerful attack, the Tentacle. If it targets a single person it will deal | | over 200 damage but I guess that's what Banon's healing spell is for. | | If you get blinded by one of his attacks simply use an Eyedrop on that | | character to remove those badass sunglasses, from there the only offense | | you need is Terra's, Fire, Edgar's Crossbow and Sabin's L-R-L Pummel. | | | o----------------------------------------------------------------------------o Now you'll find yourself in control of a Moogle, with this Moogle you can save your game and select one of three scenarios. It doesn't matter which you choose first, but let's start with Locke's Scenario shall we? __ |__ inal Fantasy VI /--------------------------------------------------------o | --------o--------\ Locke's Scenario | (00008) \-------------------------------------------------------o o------- Item Checklist -------o Climb the stairs above you and enter the | | item shop. There's a merchant standing | Cider.................._____ | beside the clock, talk to him to enter a | Elixir................._____ | battle. Use the steal command to steal his | Clock Key.............._____ | merchant suit and the battle ends. Descend | Iron Armor............._____ | the first set of stairs and enter the house | Heavy Shld............._____ | on the landing. You can go downstairs and | RegalCutlass..........._____ | get past the kid now that you're dressed | Earrings..............._____ | like a merchant. Head through the door | | above you and up the stairs at the upper o------------------------------o right. Around the left side of the walkway you will find a soldier in a green outfit, talk to him to trigger a battle then steal his outfit as well. Dressed like an Imperial Soldier you can now talk to the guard at the lower left side and relieve him of his position. Enter the pub and go downstairs. Speak to the merchant and steal his outfit to change back to a merchant again. You'll also get some 'Cider.' Return to the house with the boy who let you through as a merchant and talk to the man upstairs. Now return to the basement and give the man's grandson the password "Courage." Proceed through the secret door he shows you to reach the basement of the rich man's house across town. Examine the clock to get an 'Elixir' and then go upstairs. Now you can get inside the rich man's house. Head upstairs and go into the first room then down the secret staircase behind the bookshelf. Don't even bother changing your clothes, enter the room and remove the girl's chains. Speak to the guard afterward to get the 'Clock Key.' Enter the room on the right and save your game. In the next room over examine the clock at the upper right corner and choose to wind it. This reveals a door. Proceed through the door. You might get into random battles in this place, keep in mind both your characters are completely unequipped. Head right and down to find a chest containing 'Iron Armor.' Go up and right, then up again and it leads you around to two chests containing 'Heavy Shld' and 'RegalCutlass.' Return to the previous area and go straight down through the hidden path and left at the bottom to find a chest with 'Earrings' inside. There's a staircase leading up to the town exit. Leave town and enter the cave to the Northeast. When you get near the exit suddenly something starts shaking, prepare yourself for a boss. O============================================================================O | Boss: TunnelArmor | O============================================================================O | | | Have Locke equipped with the Genji Glove so that he's got the Air Lancet | | and some sword on as a weapon. Celes can completely absorb all of the | | boss' magic attacks with her Runic ability so that will take care of that | | all you need to watch out for is the physical attacks which shouldn't | | have a chance to get your HP to critical levels before Locke thrashes it. | | | o----------------------------------------------------------------------------o With that you have the end of Locke's scenario, save your game with the Moogle one more time and then speak with Sabin to enter his scenario. __ |__ inal Fantasy VI /--------------------------------------------------------o | --------o--------\ Sabin's Scenario | (00009) \-------------------------------------------------------o o------- Item Checklist -------o You'll find yourself on the world map at the | | start. Head right and enter the small house | None...................... / | area. Speak with Shadow who is standing | | there beside the well. Enter the house, o------------------------------o speak to the man and examine the fireplace to get kicked out. A merchant on a Chocobo approaches, speak to him and choose to look at what he's got. After you've done all the shopping you need to do then return to the world map. Head East then o- Vendor Shop ----------------o South and then West to reach a little area | | of desert before the bridge, approach it | Tonic..................50 GP | to enter the Imperial Camp. | Phoenix Down..........500 GP | | Tent.................1200 GP | o---------------------------------------------o Plumed Hat............250 GP | | Shuriken...............30 GP | | Inviz Edge...........................200 GP Sprint Shoes.........1500 GP | | Shadow Edge..........................400 GP | | | o----------------------------------------------------------------------------o __ |__ inal Fantasy VI /--------------------------------------------------------o | --------o--------\ Imperial Camp | (0000A) \-------------------------------------------------------o o------- Item Checklist -------o Enter the camp and head down to trigger a | | scene. Soon enough you will find yourself | Star Pendant..........._____ | in control of someone else, approach the | Green Beret............_____ | leader and speak with him to begin the | MythrilGlove..........._____ | battle. This is a simple fight which can be | | won easily with normal attacks. Back at the o------------------------------o camp again avoid enemy soldiers unless you really want to trigger a battle. Head into the tent on the right side, examine the chest and kick it. You'll be attacked by the dogs and afterward you can open it to get a 'Star Pendant.' Now head down for another scene. When the battle with Kefka triggers all it takes is a single Pummel to send him off. Speak to him and he'll run left, before you speak to him a second time check out the upper left tent here for two chests. The upper left one has a monster-in-a-box that is extremely difficult, you'll have to use Shadow to throw something at it in order to kill it quickly. After defeating the monster you receive a 'Green Beret.' The upper right chest has a 'MythrilGlove' inside. Head back and talk to Kefka for another one hit battle. Follow him down and speak to him by the soldier. You'll have to fight off a few normal enemies here. When you have control of Cyan afterward then head down and find the king, then go into the room on the right for another scene. Back with Sabin again speak to Cyan to trigger a battle. Continue to help him fight off enemies over and over. Soon enough you'll find yourself in some Imperial Magitek Armor. Now that you're in these enormous things you have the ability to heal whenever you wish with the Heal Force ability. Make your way across to the right and then up, fighting through soldiers to get out of the Imperial Camp. Now on the world map again your destination lies Southwest of here, then East across the bridge, and down. __ |__ inal Fantasy VI /--------------------------------------------------------o | --------o--------\ Phantom Forest | (0000B) \-------------------------------------------------------o o------- Item Checklist -------o When you enter the forest head right and | | then up to the next screen. The large | None...................... / | spring in front of you will recover your HP | | & MP to maximum whenever you examine it. o------------------------------o Continue right and go down just like the sign tells you. Going down from here will take you to the entrance of the forest so what you want to do is take the upper path. Make your way right and then up to find the Phantom Train. __ |__ inal Fantasy VI /--------------------------------------------------------o | --------o--------\ Phantom Train | (0000C) \-------------------------------------------------------o o------- Item Checklist -------o When you get onto the train try to go back | | out the door you came from. Now exit this | Earrings..............._____ | train car to the right and go into the next | Hyper Wrist............_____ | one, through the door you will find a save | PhoenixDown............_____ | point where you can save and use a tent. | Sniper Sight..........._____ | Leave this room and speak to the ghost, if | PhoenixDown............_____ | you want you can have it temporarily join | | your party. Head left into the next train o------------------------------o car (the one you started in) and simply run out the other side. If you speak to the ghosts in this car you'll just have to fight them. Same deal with the next train car that you pass through. In the next car on the left side you will find a dead end. When you go back to the door you will find that it is blocked. Speak to the ghost and defeat it to trigger a quick scene. Now climb up the ladder and run to the left side. When you land go left into the train car and pull the switch to detach the rear cars. Head back into the car beside you and pull the switch again to open up the path. Save your game and continue left into the next train car where you find a number of tables. This is the dining car. Position yourself in the chair at the table in the centre to trigger a scene. The meal that is brought to you restores your HP & MP fully and cures all status ailments. Leave the train car through the door on the right and go around the left side on the outer walkway. Proceed through the door on the left side of the dining car so you can open the chest and get the 'Earrings.' In the small room in the next train car you'll find a chest however it is protected by a man named Ziegfried. You'll have to fight him but the battle is extremely easy. Unfortunately all your hard work goes unrewarded. In the next train car check the small room on the left to find four chests. The far left chest has a monster-in-a-box that is fairly difficult, when defeated it drops a 'Hyper Wrist.' The other three have 'PhoenixDown,' 'Sniper Sight,' and 'PhoenixDown.' Try to hang onto at least of of those Phoenix Downs if you possibly can, you'll need it soon for something else. Through the door on the next train car is a save point, save your game and continue left to finally reach the engineer's room. What you want to do is pull the far left and far right switches down and leave the centre one up. Leave the room and head left up to the front of the engine and press the switch on the side of the smokestack. Prepare for a battle! O============================================================================O | Boss: GhostTrain | O============================================================================O | | | Hopefully you listened to what I said before. The Phantom Train is an | | undead enemy, and as you may know in pretty much every Final Fantasy game | | to date undead enemies are vulnerable to three things, Fire magic, Holy | | magic and Cure magic. Well in this case you've got quite an effective | | way to exploit the third weakness, use a Phoenix Down to end the battle. | | | o----------------------------------------------------------------------------o On the world map again make your way East to a little entrance in the side of the mountain which leads to the Barren Falls, approach the cliff and jump. __ |__ inal Fantasy VI /--------------------------------------------------------o | --------o--------\ Barren Falls | (0000D) \-------------------------------------------------------o o------- Item Checklist -------o While you fall you will have to fend off a | | number of Pirahna enemies which can be | None..................._____ | defeated quite easily using normal attacks | | and such. When enough of them have been o------------------------------o defeated then the boss will appear. O============================================================================O | Boss: Rizopas | O============================================================================O | | | Have Sabin use his Pummel attack while Cyan should use Dispatch, his | | level 1 SwdTech. Rizopas has about 800 HP putting him under the | | pathetic category however he has an attack called El Nino which does 250 | | damage to both characters putting him under the "extremely difficult" | | category. Actually all you have to do is kill him quickly so that he | | doesn't have time to use the attacked, and you're guaranteed a win. | | | o----------------------------------------------------------------------------o __ |__ inal Fantasy VI /--------------------------------------------------------o | --------o--------\ The Veldt | (0000E) \-------------------------------------------------------o o------- Item Checklist -------o When you get in battles in this area you | | might fight the young boy who saved you | None...................... / | appears afterward. There's not much you can | | do for now so just attack him to get rid of o------------------------------o him. What you want to do first is run East to the town of Mobliz. There in the item shop you can buy an item called Dried Meat. Buy one of these and leave the village. Get into a battle and when the young boy shows up go into your inventory and use the Dried Meat on him. After a scene takes place Gau will be in your party, make your way East again to reach the small town of Mobliz. __ |__ inal Fantasy VI /--------------------------------------------------------o | --------o--------\ Mobliz | (0000F) \-------------------------------------------------------o o------- Item Checklist -------o If you're looking for a free rest in this | | town head to the North end where you'll find | Elixir................._____ | the Relic Shop. In the back of the shop is | | a single bed which you can use to restore o------------------------------o your HP & MP for free. Enter the house on the left side of town and speak to the soldier in bed then read him the letter on the table. Now enter the house in the centre of town with the carrier pigeon outside. Examine the clock in here beside o- Weapon Shop ----------------o the man to receive an 'Elixir' and then | | speak to the man. Agree to send a letter | MythrilKnife..........300 GP | for that soldier for 500 GP. Your next | MythrilBlade..........450 GP | destination is the cave South of Mobliz. | Mythril Claw..........800 GP | Check the lower right side to find Gau's | Kotetsu...............800 GP | treasure. From there you'll automatically | | head down and jump into the Serpent Trench. o------------------------------o o- Armour Shop ----------------------------o o- Item Shop ------------------o | | | | | Buckler...........................200 GP | | Dried Meat............150 GP | | Heavy Shld........................400 GP | | Tonic..................50 GP | | Plumed Hat........................250 GP | | Potion................300 GP | | Magus Hat.........................600 GP | | Eyedrop................50 GP | | Bandana...........................800 GP | | Green Cherry..........150 GP | | Iron Helmet......................1000 GP | | Phoenix Down..........500 GP | | Kung Fu Suit......................250 GP | | Sleeping Bag..........500 GP | | Iron Armor........................700 GP | | Tent.................1200 GP | | | | | o------------------------------------------o o------------------------------o o- Relic Shop ---------------------------------------------------------------o | | | Sprint Shoes.......................................................1500 GP | | White Cape.........................................................5000 GP | | | o----------------------------------------------------------------------------o __ |__ inal Fantasy VI /--------------------------------------------------------o | --------o--------\ Serpent Trench | (0000G) \-------------------------------------------------------o o------- Item Checklist -------o As you pass through the Serpent Trench | | you'll have to fight your way through a | Green Beret............_____ | number of underwater beast and twist and | X-Potion..............._____ | turn your way through the trench. At the | | first fork make sure you go right and it o------------------------------o will lead you to a cave with an 'X-Potion' in it. The inability to heal between through here a difficult feat, but you shouldn't have to suffer through battles can make passing any more than five fights or so. When you reach the cave on the other side climb the stairs and make your way around to a button that when stepped on, lowers the water on the left side. Drop through the hole and open the chest at the bottom to get a 'Green Beret.' Proceed down to the bottom of the cave and out the door to reach the town of Nikeah. __ |__ inal Fantasy VI /--------------------------------------------------------o | --------o--------\ Nikeah | (0000H) \-------------------------------------------------------o o------- Item Checklist -------o The first thing to do is head up to the main | | part of town and go into the inn, you'll | Elixir................._____ | find a clock at the upper right corner which | | of course hides an 'Elixir.' The sole o------------------------------o purpose of this port town is to meet your shopping needs. Pick up whatever you can from the weapon, armour and item shops here. Also be sure to speak to the woman beside the bar in the pub for a quick scene involving Cyan. When you think you're o- Weapon Shop ----------------o set head back to the docks and speak with | | the man on the ship, tell him you wish to be | Mythril Claw..........800 GP | taken to South Figaro. Sabin's scenario | Kotetsu...............800 GP | has finally come to a close and only one | Mythril Pike..........800 GP | remains so save your game at the save point | | and speak to Terra, Celes and Banon. o------------------------------o o- Armour Shop ----------------------------o o- Item Shop ------------------o | | | | | Heavy Shld........................400 GP | | Tonic..................50 GP | | Plumed Hat........................250 GP | | Potion................300 GP | | Magus Hat.........................600 GP | | Echo Screen...........120 GP | | Bandana...........................800 GP | | Smoke Bomb............300 GP | | Iron Helmet......................1000 GP | | Green Cherry..........150 GP | | Kung Fu Suit......................250 GP | | Phoenix Down..........500 GP | | Silk Robe.........................600 GP | | Sleeping Bag..........500 GP | | Iron Armor........................700 GP | | Tent.................1200 GP | | | | | o------------------------------------------o o------------------------------o __ |__ inal Fantasy VI /--------------------------------------------------------o | --------o--------\ Terra's Scenario | (0000I) \-------------------------------------------------------o o------- Item Checklist -------o You will automatically be placed back on the | | raft and sent down the river. You may have | None...................... / | forgotten by now so here's a quick reminder. | | Banon's Health ability will keep you alive o------------------------------o forever and Edgar's AutoCrossbow will waste everything in sight. When you disembark from the raft and head Northwest to Narshe. __ |__ inal Fantasy VI /--------------------------------------------------------o | --------o--------\ Narshe | (0000J) \-------------------------------------------------------o o------- Item Checklist -------o You can enter the beginner's house and | | refill your HP & MP if you wish. When you | Rune Edge.............._____ | try to go up you'll be kicked to the side by | | soldiers so what you need to do is use the o------------------------------o side entrance in the rock wall on your left. The one you came out of with Locke at the beginning of the game. Go through the opening and up into the mines. Leave through the door back out to Narshe again and walk around to the left side where o------------------------------o you'll find a path leading up into the mines | F +++++ | again. Soon enough you'll find yourself at | o-o o---o + o---o | a little security checkpoint that requires | | | | | + | | | you to follow a path set by a shining light. | | | o---o + o---o | It's quite simple but I've outlined a rough | o-o ++++++++++ ++++++++ | diagram of the path to take below, simply | + o---o + o----o + | follow that route and it will lead you to | ++++++++ | | + | | + | the door at the top safely. In the next | + o---o o---o + o----o + | hall go down through the first door you come | + | | + + | to. Follow the path up and through the door | + o---o o--o +++ o-o + | at the top you will find a large collection | + | | + | | + | of Moogles! Through the opening at the | +++++++++ o--o + o-o + | upper left corner is a chest with a 'Rune | +++ S ++++++++ | Edge' inside. Proceed through the door o------------------------------o below the chest. Continue down across the bridge and save your game at the save point. You can exit the cave and cross over the bridge that runs above Narshe. It will lead you into the house where you were rescued by the sympathizer at the very beginning of the game. __ |__ inal Fantasy VI /--------------------------------------------------------o | --------o--------\ All Scenarios Complete | (0000K) \-------------------------------------------------------o o------- Item Checklist -------o After a scene you will be in control of | | Terra, there's a save point beside you. If | None...................... / | you do so choose to use it then make sure | | you save on a separate slot because you o------------------------------o won't have a chance to level up and there's a problem if you can win the coming battle. The basic idea of this battle is similar to the battle you fought with the help of the Moogles except this time you've just got your party to fight with. There's a couple ways of doing this, you can split your party and battle all the soldiers on the way down to the boss and blah blah blah or you can do it this way. Make a party of four including Terra, Sabin, Edgar and Cyan. Put whoever in the other two groups, you won't even be using them. Mad dash down the shortest route possible and you should be able to reach Kefka no problem before any of the other soldiers even pose a danger to your group above. It's very important that you have Terra in your group because of her healing magic, hopefully you have a few Tinctures in your inventory as well. When you reach the bottom and get past the running soldier you will face off against Kefka. O============================================================================O | Boss: Kefka | O============================================================================O | | | Kefka has a very powerful ice spell that can deal over 200 damage to your | | entire party but fortunately he prefers to use Ice 1 most of the time. | | Either way Terra should be using Cure on your whole party each turn while | | Sabin Pummels, Edgar Crossbows and Cyan Dispatches Kefka. With this combo | | you are almost guaranteed to win since the fight is designed and expects | | you to come in with a party that was equally divided, not your best party | | all at once coming with weapons swinging and magic chanting. | | | o----------------------------------------------------------------------------o __ |__ inal Fantasy VI /--------------------------------------------------------o | --------o--------\ Narshe | (0000L) \-------------------------------------------------------o o------- Item Checklist -------o You'll have the chance to form the party you | | wish to use at this point. Leave the house | 5000 GP................_____ | and follow the path down to another small | Earrings..............._____ | house with a ton of treasure chests inside. | ThiefKnife............._____ | Here you'll find '5000 GP,' 'Earrings,' | Wall Ring.............._____ | 'ThiefKnife,' 'Wall Ring,' 'Sneak Ring' and | Sneak Ring............._____ | 'Hyper Wrist.' Don't worry about the locked | Hyper Wrist............_____ | chest at the moment, even Locke can't get | Elixir................._____ | into that one. There's some nice shopping | | to be done here and you should also be sure o------------------------------o to check the elder's house at the upper left, you'll find an 'Elixir' in the clock. o- Weapon Shop ----------------o With that it's time to leave Narshe and head | | Southwest to reach Figaro Castle. | RegalCutlass..........800 GP | | Mythril Claw..........800 GP o-----------o o- Armour Shop ----------------o | Kotetsu...............800 GP | | | | Mythril Pike......................800 GP | | Mythril Shld.........1200 GP | | Air Lancet........................950 GP | | Magus Hat.............600 GP | | Flail............................2000 GP | | Bandana...............800 GP | | Full Moon........................2500 GP | | Iron Helmet..........1000 GP | | | | Silk Robe.............600 GP | o------------------------------------------o | Iron Armor............700 GP | | | o- Item Shop ------------------------------o o------------------------------o | | | Tonic..............................50 GP | o- Relic Shop -----------------o | Potion............................300 GP | | | | Tincture.........................1500 GP | | Sprint Shoes.........1500 GP | | Soft..............................200 GP | | Jewel Ring...........1000 GP | | Phoenix Down......................500 GP | | Fairy Ring...........1500 GP | | Smoke Bomb........................300 GP | | Barrier Ring..........500 GP | | Sleeping Bag......................500 GP | | MythrilGlove..........700 GP | | Tent.............................1200 GP | | True Knight..........1000 GP | | | | | o------------------------------------------o o------------------------------o __ |__ inal Fantasy VI /--------------------------------------------------------o | --------o--------\ Figaro Castle | (0000M) \-------------------------------------------------------o o------- Item Checklist -------o Start by heading up and revisit the two | | shops from the beginning of the game, you | None...................... / | can purchase two brand new tools for Edgar. | | Here's an interesting trick, go into your o------------------------------o menu and place Edgar at the head of your party so he appears as you avatar character on screen, when you talk to the merchants now you will get a half price discount on everything in the store. When you're ready to continue head to the o- Item Shop ------------------o entrance of the castle and descend the | | stairs on the left. Speak to the man there | AutoCrossbow..........250 GP | and tell him you wish to go to Kohlingen. | NoiseBlaster..........500 GP | Leave the castle and make your way North, | Bio Blaster...........750 GP | just above Figaro castle along the side of | Flash................1000 GP | the water you will find Kohlingen. | Drill................3000 GP | | | o------------------------------o o- Item Shop ----------------------------------------------------------------o | | | Tonic................................................................50 GP | | Tincture...........................................................1500 GP | | Phoenix Down........................................................500 GP | | Revivify............................................................300 GP | | Antidote.............................................................50 GP | | Eyedrop..............................................................50 GP | | Soft................................................................200 GP | | Tent...............................................................1200 GP | | | o----------------------------------------------------------------------------o __ |__ inal Fantasy VI /--------------------------------------------------------o | --------o--------\ Kohlingen | (0000N) \-------------------------------------------------------o o------- Item Checklist -------o If you enter the inn and pub you can find | | Shadow again but he has very little interest | Green Beret............_____ | on accompanying you on another adventure. | Elixir................._____ | The first thing to do is head to the upper | | right corner of town, don't go inside the o------------------------------o house but rather behind it. There is a secret entrance at the back of the house leading inside to where you can find a 'Green Beret.' Enter the house at the upper left side and watch the flashback scene then examine the clock to get an o- Weapon Shop ----------------o 'Elixir.' With that it's time to leave | | town and make your way South to Jidoor. | Air Lancet............950 GP | | Flail................2000 GP | o- Armour Shop ----------------------------o | Full Moon............2500 GP | | | | Shuriken...............30 GP | | Mythril Shld.....................1200 GP | | Fire Skean............500 GP | | Magus Hat.........................600 GP | | Water Edge............500 GP | | Bandana...........................800 GP | | Bolt Edge.............500 GP | | Head Band........................1600 GP | | Inviz Edge............300 GP | | Iron Helmet......................1000 GP | | | | Silk Robe.........................600 GP | o------------------------------o | Iron Armor........................700 GP | | | o- Item Shop ------------------o o------------------------------------------o | | | | o---------------------------------------------o | | | | Potion..............................................................300 GP | | Tincture...........................................................1500 GP | | Revivify............................................................300 GP | | Antidote.............................................................50 GP | | Green Cherry........................................................150 GP | | Phoenix Down........................................................500 GP | | Sleeping Bag........................................................500 GP | | Tent...............................................................1200 GP | | | o----------------------------------------------------------------------------o After leaving Kohlingen you should head northwest to a small house where you will find an old man. Speak to the old man to learn of his intentions then get the 'Hero Ring' from the pot on the left side of the house. __ |__ inal Fantasy VI /--------------------------------------------------------o | --------o--------\ Jidoor | (0000O) \-------------------------------------------------------o o------- Item Checklist -------o It's a one-stop shopping town to fulfill all | | your shopping needs. Besides shopping the | Tincture..............._____ | only other thing worth doing is checking the | | pot in the upper right corner of the rich o------------------------------o guy's house at the North end and getting the 'Tincture.' Besides that you might as well o- Weapon Shop ----------------o grab yourself a Chocobo and head Northeast. | | | o-----------o o- Armour Shop ----------------o | | | | | Forged...........................1200 GP | | | | Kaiser...........................1000 GP | | Mythril Shld.........1200 GP | | Kodachi..........................1200 GP | | Head Band............1600 GP | | Full Moon........................1500 GP | | Mythril Vest.........1200 GP | | Fire Skean........................500 GP | | Ninja Gear...........1100 GP | | Water Edge........................500 GP | | White Dress..........2200 GP | | Bolt Edge.........................500 GP | | | | Shadow Edge.......................400 GP | o------------------------------o | | o------------------------------------------o o- Item Shop ------------------o | | o- Relic Shop -----------------------------o | Potion................300 GP | | | | Tincture.............1500 GP | | Peace Ring.......................3000 GP | | Antidote...............50 GP | | Barrier Ring......................500 GP | | Soft..................200 GP | | MythrilGlove......................700 GP | | Revivify..............300 GP | | Earrings.........................5000 GP | | Phoenix Down..........500 GP | | True Knight......................1000 GP | | Echo Screen...........120 GP | | Sniper Sight.....................3000 GP | | Tent.................1200 GP | | | | | o------------------------------------------o o------------------------------o __ |__ inal Fantasy VI /--------------------------------------------------------o | --------o--------\ Zozo | (0000P) \-------------------------------------------------------o o------- Item Checklist -------o When you enter the town the first thing you | | will notice is that despite it being a town | Tonic.................._____ | you can still get in random encounters. | Chain Saw.............._____ | While you're in this area try to steal from | Potion................._____ | the Harvester enemy and the HadesGigas enemy | Tincture..............._____ | so you can get DragoonBoots and Atlas Ring | Fire Knuckle..........._____ | respectively. Check the upper left corner | Ramuh.................._____ | of town, inside the armour shop there's a | Stray.................._____ | chest containing 'Tonic.' From the weapon | Kirin.................._____ | shop head down and right a little bit to | Siren.................._____ | reach the inn. There is a clock in front of | | you, when you examine the clock you must o------------------------------o reset the hands. For the first option select 6:00 then 0:10 then 0:00:50. Now climb the stairs on the right and open the chest to receive the 'Chain Saw.' The Chain Saw is one of Edgar best tools in the game so it's definitely worth the effort to get. Leave the building and go to the South end of town where you will find the Relic Shop. Begin climbing up the stairs and into the next building. Follow the line of people up the next set of stairs. When you find yourself outside the building, up the first set of stairs there is an open doorway. Stand in this doorway and your can jump out the window into the building on the left. Keep this position in mind however before you jump across climb up to another door and go inside to find a chest containing 'Thief Glove.' Now head back down and jump across, then into the next building and examine the pots in the upper left corner for a 'Potion' and 'Tincture.' Jump back across and go through the door, there's a chest here containing 'Fire Knuckle.' The boss is waiting for you just outside. O============================================================================O | Boss: Dadaluma | O============================================================================O | | | Dadaluma can be defeated fairly easily using Edgar's Chain Saw, Sabin's | | Pummel, Cyan's Quadra Slam (level 4 SwdTech). Dadaluma's attacks aren't | | too powerful or anything. The only complication comes when he heals, | | casts Safe and summons two enemies to fight with him however at that point | | it means she is close to death anyway. Chain Saw him in the face. | | | o----------------------------------------------------------------------------o With the boss defeated you can climb the stairs speak with the person in the bed at the top to trigger a scene. After the lengthy scene pick up all the magicite then go and talk to your party members at the door. Form your group and return to Jidoor. Enter Owzer's house at the North end of town and speak to the Impresario. After talking to him get yourself a Chocobo and make your way South from Jidoor to reach the Opera House, then go inside. __ |__ inal Fantasy VI /--------------------------------------------------------o | --------o--------\ Opera House | (0000Q) \-------------------------------------------------------o o------- Item Checklist -------o When you enter the Opera House a scene | | occurs automatically. Soon enough you will | None...................... / | have control of Locke, Leave the balcony | | through either the lower left or lower right o------------------------------o doors. You'll find Celes' dressing room on the far right. Speak to her. With control of Celes you can read the score on the table to try and memorize your lines, or you can just use this guide to get you through it, either is fine. When you're ready go through the upper right door and enter the stage. You'll have three chances to select your lines, you must choose the correct choice before the next part of the song comes. The choices you must make are "Oh my hero,' "I'm the darkness," and "Must I." After this a knight will appear on stage with you. Speak to him and continue to speak to him over and over each time he moves. When this is done correctly the knight will turn into a bouquet of flowers. Take the flowers and step up the stairs above you and stand at the edge of the balcony. If the camera pans up it means you have done it correctly and all you need to do from here is watch the rest of the opera. When you have control of Locke again leave the room and examine the letter on the ground. You need to return to your seat and speak with the Impresario to continue the scene. Run to the upper right door and speak to the man at the top of the stairs. Press the switch on the far right and then go to the upper left door in the previous room, this leads you up onto the ceiling area. You'll have to navigate along the beams here in order to reach Ultros, there are however a number of enemies along the way. Defeat the Vermin enemies firest and then the normal Sewer Rats. Ultros is located in the centre of the upper most area, simply approach and speak to him to trigger the fight. O============================================================================O | Boss: Ultros | O============================================================================O | | | There's some tricks that should help you easily defeat this guy, most | | attacks are effective. The fact that you battle him in a Pincer attack | | means that you have the large benefit of being able to attack him from | | behind. For me Sabin with a Kaiser and a Fire Knuckle both equipped | | because of the Genji Glove Relic dealt 400 then 900 then 200 with two | | attacks and a Fire cast from the Fire Knuckle. From there it's only | | about one or two Chain Saw tools before Ultros goes down. | | | o----------------------------------------------------------------------------o After the battle watch the scene until you have control of your group again. __ |__ inal Fantasy VI /--------------------------------------------------------o | --------o--------\ Albrook | (0000R) \-------------------------------------------------------o o------- Item Checklist -------o If you check the pot in the weapon shop | | you'll find a 'Tincture' inside. There's | Tincture..............._____ | also a clock in the back of the relic shop | Elixir................._____ | that has an 'Elixir' inside. Lastly examine | Potion................._____ | the barrel beside the inn to get a | | 'Potion.' Do some shopping and that's about o------------------------------o all there is to do here. There are two optional towns you may wish to visit. If you choose not to then simply head Northwest to Vector. The first of these two optional towns is the town of Maranda to the West, then a little South. o- Weapon Shop ----------------------------o o- Relic Shop -----------------o | | | | | Forged...........................1200 GP | | Goggles...............500 GP | | Poison Claw......................2500 GP | | Peace Ring...........3000 GP | | Epee.............................3000 GP | | Earrings.............5000 GP | | Blossom..........................3200 GP | | Sniper Sight.........3000 GP | | Shuriken...........................30 GP | | Wall Ring............6000 GP | | Fire Skean........................500 GP | | Amulet...............5000 GP | | Water Edge........................500 GP | | | | Bolt Edge.........................500 GP | o------------------------------o | | o------------------------------------------o o- Item Shop ------------------o | | o- Armour Shop ----------------------------o | Potion................300 GP | | | | Tincture.............1500 GP | | Head Band........................1600 GP | | Eyedrop................50 GP | | Bard's Hat.......................3000 GP | | Remedy...............1000 GP | | Mythril Vest.....................1200 GP | | Revivify..............300 GP | | Ninja Gear.......................1100 GP | | Phoenix Down..........500 GP | | White Dress......................2200 GP | | Tent.................1200 GP | | | | Warp Stone............700 GP | | | | | o------------------------------------------o o------------------------------o __ |__ inal Fantasy VI /--------------------------------------------------------o | --------o--------\ Maranda | (0000S) \-------------------------------------------------------o o------- Item Checklist -------o When you first enter the town examine the | | boxes on your left to find a 'Revivify.' | Revivify..............._____ | You can also find a 'Remedy' in the boxes on | Remedy................._____ | the far right side of town. Enter the house | | at the upper right and speak with the woman o------------------------------o there, you can't do much for her right now. Leave the town and walk around in the forest Southeast of here. In the exact centre of the thin area near the bottom that connects the two sides you will find a Chocobo Stable. Rent yourself a Chocobo and ride it all the way to the North to find Tzen. o- Weapon Shop ----------------------------o o- Armour Shop ----------------o | | | | | Mythril Pike......................800 GP | | Bard's Hat...........3000 GP | | Trident..........................1700 GP | | Green Beret..........3000 GP | | Poison Claw......................2500 GP | | Mythril Helm.........2000 GP | | Epee.............................3000 GP | | Mythril Vest.........1200 GP | | Boomerang........................4500 GP | | Mythril Mail.........3500 GP | | | | | o------------------------------------------o o------------------------------o __ |__ inal Fantasy VI /--------------------------------------------------------o | --------o--------\ Tzen | (0000T) \-------------------------------------------------------o o------- Item Checklist -------o Just more shopping to do here, however I | | strongly suggest you pick up a pair of | None...................... / | RunningShoes (Relic shops) for each one of | | your characters, it will help out immensely o------------------------------o for just about every part of the game from here on out. From here it's a simple o- Weapon Shop ----------------o Southward trip to the town of Vector. | | | Air Lancet............950 GP o-----------o o- Armour Shop ----------------o | Full Moon............2500 GP | | | | Epee.............................3000 GP | | Bard's Hat...........3000 GP | | Boomerang........................4000 GP | | Mythril Helm.........2000 GP | | | | Mythril Vest.........1200 GP | o------------------------------------------o | Ninja Gear...........1100 GP | | White Dress..........2200 GP | o- Item Shop ------------------------------o | | | | o------------------------------o | Potion............................300 GP | | Tincture.........................1500 GP | o- Relic Shop -----------------o | Eyedrop............................50 GP | | | | Green Cherry......................150 GP | | Earrings.............5000 GP | | Echo Screen.......................120 GP | | RunningShoes.........7000 GP | | Revivify..........................300 GP | | Black Belt...........5000 GP | | Phoenix Down......................500 GP | | Amulet...............5000 GP | | Tent.............................1200 GP | | | | | | | o------------------------------------------o o------------------------------o __ |__ inal Fantasy VI /--------------------------------------------------------o | --------o--------\ Vector | (0000U) \-------------------------------------------------------o o------- Item Checklist -------o When you enter Vector you are going to want | | to avoid the inn since you'll lose 1000 GP | None...................... / | every time you stay there. What you can use | | as an inn instead is the small house on your o------------------------------o left. When the person asks if you pledge allegiance to the empire select "No" and you'll have to fight against two very simple enemy guards. Speak to the person after the battle to get your HP & MP restored fully whenever you want. You can o- Weapon Shop ----------------o pick up some equipment at the weapon shop | | and armor shop if you want, but there's | Forged...............1200 GP | nothing you haven't seen before. Head to | Poison Claw..........2500 GP | the upper right corner of town and speak to | Epee.................3000 GP | the person standing behind the box. When he | Blossom..............3200 GP | asks if you're ready tell him you are. | | You'll automatically hop onto the box and o------------------------------o cross the top to reach the Magitek Factory. o- Armour Shop --------------------------------------------------------------o | | | Head Band..........................................................1600 GP | | Bard's Hat.........................................................3000 GP | | Mythril Vest.......................................................1200 GP | | Ninja Gear.........................................................1100 GP | | White Dress........................................................2200 GP | | | o----------------------------------------------------------------------------o __ |__ inal Fantasy VI /--------------------------------------------------------o | --------o--------\ Magitek Factory | (0000V) \-------------------------------------------------------o o------- Item Checklist -------o Make your way down and around to where you | | will find a moving hook. Press the X button | Flame Sabre............_____ | when the hook is near you to grab hold and | Tincture..............._____ | ride it across. There is a treasure chest | X-Potion..............._____ | on the other side containing 'Flame Sabre.' | ThunderBlade..........._____ | Jump back across to the right and go down | Remedy................._____ | through the tube on the right side. There's | Gold Shld.............._____ | a chest here as well with 'Tincture' inside. | DragoonBoots..........._____ | Climb back up and go down the left tube, it | Blizzard..............._____ | will drop you onto a conveyer belt. Open | Zephyr Cape............_____ | the chest here for an 'X-Potion.' Ride the | Tent..................._____ | conveyer belt across to the right and open | Ifrit.................._____ | the treasure chest to get a 'ThunderBlade' | Shiva.................._____ | and the chest below it has a 'Remedy' in it | | as well. Now ride the conveyer belt down o------------------------------o beside you. There's a staircase to your lower left at the bottom leading up to a door. Go through the door and open the chest on the other side for a 'Gold Shld.' Back at the bottom of the stairs in the previous room there's a chest right below containing 'DragoonBoots.' Now head to the upper right corner where you will find a pipe between some boxes. Head down and right to find two chests containing 'Blizzard' and 'Zephyr Cape.' Continue down the pipe and it'll drop you at the top of the area again. Make your way to the lower left side and follow the thin path around to a chest containing 'Tent.' Back around one more time in the centre at the top of this area you can step on the conveyer belt with all the Magitek Armor. After the scene drop down the conveyer and speak to the Espers, you can use the room on the left to save. O============================================================================O | Boss: Ifrit & Shiva | O============================================================================O | | | All you need to win this battle are Edgar and Celes. Have Celes use | | Runic every single turn and the bosses won't be able to do anything. Have | | Edgar use the Drill tool every turn and the bosses will take massive | | damage. They can't hurt you, they get hurt bad, easy victory here. | | | o----------------------------------------------------------------------------o Save your game and use a tent, now go through the door on the right. Make your way up the stairs until you reach the Magitek Research Facility. __ |__ inal Fantasy VI /--------------------------------------------------------o | --------o--------\ Magitek Research Facility | (0000W) \-------------------------------------------------------o o------- Item Checklist -------o When you enter the Magitek Research Facility | | head to the lower left corner and keep | Break Blade............_____ | pressing the examine button, you won't be | | able to see your character however o------------------------------o eventually if you keep looking you'll find a 'Break Blade.' Go through the door at the upper left. In the next room you'll encounter a boss when you approach the door. O============================================================================O | Boss: Number 024 | O============================================================================O | | | This boss has a varying weakness which he can change at any time using | | the WallChange ability. If you want to try and keep up with him that | | way then that's fine, but I find it much easier to simply rely on normal | | powerful attacks like Pummel and Drill/Chain Saw. Runic isn't too | | helpful since even his most powerful magic spells technically aren't | | "magic" (like Aqua Rake) so have Celes just act as a healer for the fight. | | | o----------------------------------------------------------------------------o Proceed through the door and press the switch at the top of the room. After this you will receive six new Espers. Run over beside Cid and get onto the elevator. Save your game at the save point at the bottom, then speak with Cid. Soon enough you'll find yourself atop some kind of mine cart and having to battle your way through the tunnel. You won't have Celes in your party to heal so do your best to avoid damage and if you do take it, you'll need to rely on items to heal yourself. Eventually you'll encounter a boss enemy. O============================================================================O | Boss: Number 128 | O============================================================================O | | | This is one of those battles where the boss has appendages, and if you | | destroy them they just come back so it's a big waste of time. In this | | particular case however they do farily massive damage to your party in | | the long run and they really aren't too strong so if you choose to take | | them out it might actually give you an advantage. Besides that any | | powerful attacks that have worked up to this point work on the boss. | | | o----------------------------------------------------------------------------o When the mine cart crashes go up and save your game at the new save point. Also make sure you use a Tent, head down and meet up with Setzer, then... O============================================================================O | Boss: Crane | O============================================================================O | | | The Cranes each have a specific immunity so you may want to avoid | | elemental attacks for the moment. Edgar's Chainsaw, Sabin's Blitz | | techniques and such as as useful as always, and now you can play with | | Setzer's slots if you want, some of the combinations you can come up | | with like the three jewels can be effective against this boss. Be sure | | to focus your attacks on one to get it out of the way, then the other. | | | o----------------------------------------------------------------------------o You'll automatically be returned to Zozo once the fight has ended. __ |__ inal Fantasy VI /--------------------------------------------------------o | --------o--------\ Esper World | (0000X) \-------------------------------------------------------o o------- Item Checklist -------o When you have control again leave the house | | and go up, examine the woman lying on the | None...................... / | ground and choose to take her back with you. | | The next morning go up further to the gate o------------------------------o and speak to her again. After another scene go down and speak with the Elder. Leave the house, go left and up to approach the gate. Back in the human world again you'll get control of the ship, fly your airship North to reach Narshe. __ |__ inal Fantasy VI /--------------------------------------------------------o | --------o--------\ Narshe | (0000Y) \-------------------------------------------------------o o------- Item Checklist -------o As you enter Narshe you'll automatically be | | taken to the house of the elder. After a | Gold Hairpin..........._____ | scene leave the house and head to the | | treasure house on the Eat side of town that o------------------------------o you visited once before. Inside you'll find Lone Wolf the pickpocket and it seems he has stolen the treasure. Leave the house and follow him around Narshe, then up into the mines. When you enter the mines follow the tracks and take the first right o- Weapon Shop ----------------o you come to. The path is pretty straight | | and linear leading up to the cliff at the | Poison Rod...........1500 GP | top. When you arrive you'll find the Lone | Trident..............1700 GP | Wolf. Stand there and don't move like he | Boomerang............4500 GP | tells you to, soon enough you'll have to | Morning Star.........5000 GP | make a choice. If you go over and talk to | Hawk Eye.............6000 GP | the Lone Wolf you'll get the 'Gold Hairpin,' | Blossom..............3200 GP | and extremely rare Relic however not | | entirely unique as you can get more near the o------------------------------o end of the game. Your other option is not a Relic but rather a new character, so make o- Armour Shop ----------------o the right choice and recruit Mog into your | | party simply by talking to him. Now that | Gold Shld............2500 GP | Mog is in your party you can return to | Bard's Hat...........3000 GP | Narshe again. You will probably want to | Green Beret..........3000 GP | check out the various shops which have | Mythril Helm.........2000 GP | restocked new items since your last visit to | Tiara................3000 GP | the town, then when you're ready board the | Gold Helmet..........4000 GP | airship and fly it South to the East side of | Mythril Mail.........3500 GP | the Southern continent where you will find a | Power Sash...........5000 GP | single house on the world map. Enter this | | house which just so happens to be an o------------------------------o Imperial Base. You'll need to have Terra in your party for this, if you don't then o- Relic Shop -----------------o return to your airship and press triangle. | | Speak to any one of your party members on | Earrings.............5000 GP | the ship to form a new group. When you | Sniper Sight.........3000 GP | enter the base climb the stairs above you | RunningShoes.........7000 GP | and head around the right side to get | Wall Ring............6000 GP | through. Cross the bridge to reach the cave. | Black Belt...........5000 GP | | | o------------------------------o o- Item Shop ----------------------------------------------------------------o | | | Potion..............................................................300 GP | | Tincture...........................................................1500 GP | | Phoenix Down........................................................500 GP | | Green Cherry........................................................150 GP | | Tent...............................................................1200 GP | | Fire Skean..........................................................500 GP | | Water Edge..........................................................500 GP | | Bolt Edge...........................................................500 GP | | | o----------------------------------------------------------------------------o __ |__ inal Fantasy VI /--------------------------------------------------------o | --------o--------\ Cave To The Sealed Gate | (0000Z) \-------------------------------------------------------o o------- Item Checklist -------o Enter the cave and open the chest on your | | right to get the 'Assassin' dagger. Descend | Assassin..............._____ | the stairs and open the chest on the left | Tempest................_____ | side to receive 'Tempest.' Continue down | Coin Toss.............._____ | into the next room and go down at the first | X-Potion..............._____ | fork on the wooden bridge. Once you're on | Ether.................._____ | the bridge they will start moving under your | Genji Glove............_____ | feet, you must be on the bottom panel of the | Tent..................._____ | lower branch in order to remain on solid | Ether.................._____ | ground. When they begin warping wait for | Elixir................._____ | the path to form below you and then move | Magicite..............._____ | onto the rock platform. Keep an eye on | Ether.................._____ | pieces of the bridge that do not disappear | Magicite..............._____ | when it changes phase and those are what you | Atma Weapon............_____ | should aim to move to. Make your way down | Magicite..............._____ | to the lower left and open the chest to get | | 'Coin Toss.' The chest at the upper right o------------------------------o has an 'X-Potion' inside. You can get to the door via the bridge going down from the upper right chest. When you reach basement 3 head right and follow the path down to reach another treasure chest with 'Ether' inside. Now go back around and down the steps below the entrance you just came from. Follow the path until you reach a switch on a bridge. Press it and it drops you down, now go left and up to find a newly formed path leading to a chest containing 'Genji Glove.' Turn around and climb the stairs below the bridge, at the top you'll see two switches on the wall above you, pull the one on the left to reveal a door leading to a room with a conveniently placed 'Tent' and save point. Leave the room and cross the bridge on your right, then press the button. At the bottom of the stairs you'll find a chest on your left containing 'Ether.' Go through the cave door on the right and zig-zag your way up to the top. Open the chest containing 'Elixir' and then step on the first switch you come to which creates some stairs and destroys a bridge. Go around the other switch and open the chest at the top, choose to press the switch inside. Head down then left across the bridge, step on the switch there and the nearby door opens. Through this door you will find a number of chests containing 'Magicite,' 'Ether,' 'Magicite,' and 'Atma Weapon.' Leave the room and go right past the first bridge and up the second bridge, press the button on the wall. Cross the bridge on the right and press the next button. Now go up the stairs and head left, open the chest again (I guess you really didn't need to do it the first time) and press the switch inside. Cross back over to the right and open the final chest for a 'Magicite,' then head down and right to reach the door leading to the exit, head up the stairs and watch the scene. A battle triggers however all you need to do is attack once or twice and the fight will be over, it's not meant to be hard. After all the events leave the area and head down. There's a new exit at the bottom leading to the cave entrance so take it. Exit the cave and return to the airship. After another scene you'll find yourself on the world map. In the forest right beside you in the thin bit you will find a Chocobo Stable, rent a Chocobo and ride it all the way up to reach the Empire capitol, enter the city and head to the North. __ |__ inal Fantasy VI /--------------------------------------------------------o | --------o--------\ Imperial Castle | (000A1) \-------------------------------------------------------o o------- Item Checklist -------o Head up and follow the hooded man into the | | castle. Speak to the Emperor on his throne. | Gale Hairpin..........._____ | After talking to him get ready to run, | Revivify..............._____ | hopefully you have your Sprint Shoes | Back Guard............._____ | equipped. All right, if you want to get | Potion................._____ | them all and all the items here's how to do | Tincture..............._____ | it. Leave the room you're in and talk to | Tintinabar............._____ | the four soliders down the hall, two in | Charm Bangle..........._____ | Magitek Armor and two not. That makes four | Cherub Down............_____ | so far. Leave through the door at the | X-Potion..............._____ | bottom and you'll find three more soldiers | 8000 GP................_____ | outside, one of them will fight you so smash | Ether.................._____ | him as quickly as possible. Go back up and | Back Guard............._____ | make a right, proceed through the door on | Cure Ring.............._____ | the second floor. In the next room talk to | Elixir................._____ | the two soldiers to make nine people and | RunningShoes..........._____ | open the chest to get 'Gale Hairpin.' Head | Wall Ring.............._____ | through the lower left door and open the | 20,000 GP.............._____ | chest for a 'Revivify' then talk to the | 13,000 GP.............._____ | soldiers. Return to the main entrance again | Flame Sabre............_____ | (the door leading out of the castle) and | Warp Stone............._____ | head left. Through the first door before | | you even go up the stairs are two chests o------------------------------o containing 'Back Guard' and 'Potion.' Leave the room and ascend the stairs, in the next room you'll find a whole ton of soldiers, one of which fights you, this brings your total up to seventeen. Open the chest for a 'Tincture' then continue up through the door. Speak to the man on the toilet, fight him, and you're up to eighteen. Leave this room the one with all the soldiers in it then go up the stairs to the top. Through that door you'll find another soldier and then another four soldiers. Only one more left, he's through the door at the top. You will need to battle him but if you've got the Sprint Shoes equipped you should have more than enough time by now. With all twenty-four soldiers found all you really need to do at this point is simply wait to be summoned. Now for this next section you will need to correctly answer a number of the Emporer's questions. The more "right" your answer is the more the Emporer will like you and thus the better rewards you will get. When he asks for a toast say "To our hometowns." When asked what to do with Kefka select "Leave him in jail." When the Emporer apologizes for what happened to Doma choose "That was inexcusable." When he refers to Celes choose "Celes is one of us!" Next you'll be prompted to ask questions. Ask the top question and he'll respond, when he wants to change the subject say you have another question then ask the second question, say you have another and ask the final question. Now let him go on to talk about Espers. Select the option "Yes, the Espers have gone too far." When he asks which question you asked first, choose the first option. When you're asked to take a break choose "Yes, let's take a break." You can go over and fight a battle with the troops if you want, when you're ready once again sit back down in your seat. When asked if there's anything you want him to say, choose the option "That your war's truly over." After the scene leave the room and you'll be approached by a soldier. Assuming you did everything the way I said to do, Imperial troops have withdrawn from South Figaro and Doma. The treasure chests in the room below the Imperial base are now available. Also as a direct gift from the Emperor you get a 'Tintinabar' and a 'Charm Bangle.' Leave the Imperial capitol and head Southeast, then East past Albrook to reach the Imperial base. Head downstairs and open all the chests to receive 'Cherub Down,' 'X-Potion,' '8000 GP,' 'Ether,' 'Back Guard,' 'Cure Ring,' 'Elixir,' 'RunningShoes,' 'Wall Ring,' '20,000 GP,' '13,000 GP,' and there's a 'Flame Sabre' in the fireplace. Leave the Imperial Base and head West to Albrook. You can now access the docks, when you get there examine the box on the right to get a 'Warp Stone,' then go onto the ship and speak to General Leo. Afterward leave the docks and stay at the inn. Speak with General Leo on the ship in the morning. Speak with him again during your boat ride and then when you disembark from the boat start making your way Northeast on the map to eventually reach Thamasa. __ |__ inal Fantasy VI /--------------------------------------------------------o | --------o--------\ Thamasa | (000A2) \-------------------------------------------------------o o------- Item Checklist -------o When you first enter the town examine the | | middle of the three barrels on the right to | Eyedrop................_____ | find 'Eyedrop' then across the bridge to the | Soft..................._____ | right is another barrel with a 'Soft' in it. | Green Cherry..........._____ | Head to the upper right to trigger a quick | PhoenixDown............_____ | scene with a little boy, then examine the | Echo Screen............_____ | barrel on the left to get 'Green Cherry.' | Fire Rod..............._____ | Examine the top of the three barrels beside | Ice Rod................_____ | the inn to get a 'PhoenixDown.' Check the | | barrels out front of the house on the North o------------------------------o end for an 'Echo Screen.' Head into the house at the centre of town and speak to the old man inside. After the scene leave the house and rest at the inn. During the event at night right outside and talk to Strago. When you're in the house head up o- Weapon Shop ----------------o twice. If you happen to get into a battle | | simply cast Strago's Aqua Rake spell for | Mythril Rod...........500 GP | massive damage to all enemies. You'll come | Fire Rod.............3000 GP | to a choice between two doors be sure to | Ice Rod..............3000 GP | take the door on the right. In the next | Thunder Rod..........3000 GP | room take the door on the right again and | Morning Star.........5000 GP | open the chest to receive 'Fire Rod.' Head | Hawk Eye.............6000 GP | back out and go through the left door. Take | Stout Spear........10,000 GP | the right door in the next room and open the | Darts..............10,000 GP | chest for an 'Ice Rod.' Leave and take the | | left door again, heal your party to max o------------------------------o before you go up the next set of stairs. o- Relic Shop -----------------o o- Armour Shop ----------------------------o | | | | | Earrings.............5000 GP | | Gold Shld........................2500 GP | | Sniper Sight.........3000 GP | | Tiger Mask.......................2500 GP | | RunningShoes.........7000 GP | | Tiara............................3000 GP | | Wall Ring............6000 GP | | Gold Helmet......................4000 GP | | Black Belt...........5000 GP | | Mystery Veil.....................5500 GP | | DragoonBoots.........9000 GP | | Power Sash.......................5000 GP | | Sprint Shoes.........1500 GP | | Gaia Gear........................6000 GP | | | | Gold Armor.....................10,000 GP | | | | | | | o------------------------------------------o o------------------------------o o- Item Shop ----------------------------------------------------------------o | | | Tonic................................................................50 GP | | Potion..............................................................300 GP | | Tincture...........................................................1500 GP | | Remedy.............................................................1000 GP | | Warp Stone..........................................................700 GP | | Revivify............................................................300 GP | | Phoenix Down........................................................500 GP | | Tent...............................................................1200 GP | | | o----------------------------------------------------------------------------o O============================================================================O | Boss: FlameEater | O============================================================================O | | | All the Balloon enemies the boss summons can easily be taken care of | | thanks to Stago's Aqua Rake Lore. This boss can actually get pretty | | difficult, what I would do first of all is have Locke use whatever | | Ice magic he has, like Shiva and Ice spells. The most damage I was | | able to muster came from Terra who used Morph then with the help of a | | Genji Glove her normal attack was super powerful. Strago should use Aqua | | Rake every single turn and Locke should just stick with using healing | | items. Fire 2 is powerful, Fire 3 is just stupid and almost impossible | | to survive so keep attacking and hope that he doesn't cast it... much. | | | o----------------------------------------------------------------------------o Leave the village and then head Southwest and Northwest to eventually find a cave leading into the side of the mountains. Save your game and go inside. __ |__ inal Fantasy VI /--------------------------------------------------------o | --------o--------\ Esper Mountain | (000A3) \-------------------------------------------------------o o------- Item Checklist -------o Head in and open the chest right beside you | | at the beginning containing 'Heal Rod.' | Heal Rod..............._____ | Take a few steps up and then make a right | X-Potion..............._____ | turn to get outside the cave. Follow the | Tabby Suit............._____ | path up and over to reach another opening. | Chocobo Suit..........._____ | Walk up the steps and over to the right | | side, then down through the door. When you o------------------------------o approach the light a battle triggers. O============================================================================O | Boss: Ultros | O============================================================================O | | | Ultros seems to have a severe weakness to fire in this battle. You mostly | | want to make sure you avoid casting Aqua Rake entirely since Ultros will | | absorb water-based attacks. Ultros has a lot of health but if you want a | | means of victory that pretty much guarantees a win, equip Strago with a | | Genji Glove and two Fire Rods. With that on a good turn he can deal | | upwards of 3000 damage. Soon enough Relm will join the battle, all you | | need to do to finish the fight is use the Sketch command which doesn't | | work every single time but when it does, the battle is automatically over. | | | o----------------------------------------------------------------------------o Head up and left into the next room where you will find a save point, use this opportunity to use a Tent on your party. Now you will notice there are three conspicuous panels in the floor here, the one you want to step on is the one on the far right. It will drop you down into the room below where you can then head right and end up outside. Open the treasure chest containing 'X- Potion' and then go back in. You can jump back down to where you were before from the bottom. Return to those three floor panels and this time drop down the one at the top. Head down and out the door to find 'Tabby Suit' in the chest, then up and out the other door to get a 'Chocobo Suit.' Jump from the bottom again and return one final time to the three panels, taking the lower left one this time. Proceed through the door and the top and go left into the next part of the cave. Watch the scene when you get inside. Any further explanations would risk containing spoilers, suffice to say everything that follows is straightforward. When you finally have control again on the world map get into the airship. Another scenes follows. When you think you're ready and your party is properly set up, head to the floating continent. __ |__ inal Fantasy VI /--------------------------------------------------------o | --------o--------\ Floating Continent | (000A4) \-------------------------------------------------------o o------- Item Checklist -------o When you jump onto the floating continent | | you'll only be allowed a party of three so | Murasame..............._____ | choose your three best party members and get | Beret.................._____ | ready. Simply stand on the ship and fight | Elixir................._____ | your way through the next few battles. | | After awhile Ultros will appear on the back o------------------------------o of the ship, approach him to start a battle. O============================================================================O | Boss: Ultros & Chupon | O============================================================================O | | | Ultros is quite easy at the beginning, Sabin's Fire Knuckle and Poison | | Claw were dealing 1000+ damage with every hit. Before you know it he will | | summon his friend Chupon into the battle, just keep attacking Ultros. | | When Ultros is destroyed you'll need to target Chupon at that point, after | | taking enough damage he uses Sneeze to knock you out of the battle. | | | o----------------------------------------------------------------------------o O============================================================================O | Boss: Air Force | O============================================================================O | | | Air Force has two side pods that attack you during the fight, you can | | choose whether you want to eliminate them or not, I would lean toward | | not since it takes about as long to defeat the side pods as it does to | | just defeat the boss if that's the only part you attack. The boss also | | has the ability to launch something called a Speck which will stop you | | from casting magic, fortunately a single hit can destroy the Speck. | | | o----------------------------------------------------------------------------o You'll find a save point right in front of you when you arrive on the floating continent, use a tent and save your game. Right below the save point there's a body on the ground, examine it and Shadow joins your party again. Head right around the path then up at the fork, examine the blue pod in the wall to receive 'Murasame.' You'll find a monster-in-a-box if you head to the far right and down the stairs to the other blue pod. Back left again beside the pod if you approach the wall a staircase will appear leading up to a warp device. Step on it and you'll be warped to another area. Go down and left then down the steps, on your right is a switch to press. Continue down and right until you reach another warp device. Now you've got a choice between two warp devices, take the one on the left. When you get off there's a switch on the ground right below you. Use the warp device to go back and then into the warp device above you. Now when you go back left a bit and down you can cross over to the right thanks to the second switch you pressed. As