-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- SPLIT INFINITY PRESENTS -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ------------------------------------------------------------------------------- Name of game: Final Fantasy XII / [NTSC-U/C], [NTSC-J] Type of guide: Shop Guide Platform: Playstation 2 Version: Hot Jote, released on 27th August 2007 Author: Damir Kolar (Split Infinity) Copyrighted to: (c) Damir Kolar (Split Infinity) - All rights reserved Made in: MS Word, Courier New, Font Size 10, Chrs/Line 79 Best viewed: MS Word, Courier New, Font Size 10, Chrs/Line 79 Pic Friend: www.damirkolar.com/ffxii/pic_friend/ffxii_pics.zip ------------------------------------------------------------------------------- If you like this guide, be sure to drop me an e-mail and tell me about it. The only thing this guide cannot do is play the game for you. =============================================================================== =============================================================================== 01.) LATEST UPDATES - G0100 =============================================================================== =============================================================================== - Version Hot Jote (27th August 2007) # Correction for buying Bubble Belt. =============================================================================== =============================================================================== 02.) LEGAL INFORMATION - G0200 =============================================================================== =============================================================================== This document is copyrighted to me, Damir Kolar. It is intended for *PRIVATE* use only. It cannot be used in ANY form of printed or electronic media involved in a commercial business, in part or in whole, in any way, shape, or form. It cannot be given away freely, as bonus or prize, it can't be given away with the game and so on. It cannot be used for profitable or promotional purposes, regardless of the situation. Breaking any of these rules is in direct violation of copyright law. This document is protected by copyright law and international treaties. Unauthorized reproduction and distribution of this document, or any portion of it, may result in severe civil and criminal penalties, and will be prosecuted to the maximum extent possible under the law. Any characters, names, places, or miscellaneous objects are copyright of their respective companies. If you are a webmaster of the site that wishes to post this document, you may do so under one condition - you must e-mail me first for permission. If permission is granted, you cannot change a single character of this document, and you must leave it in txt format. PERMISSION WILL *NOT BE GRANTED* TO FAN BASED WEBSITES. *ONLY* following sites can host this guide: - www.gamefaqs.com - www.ign.com - www.neoseeker.com - s7.invisionfree.com/Gamers_World_X - thegamersrevolution.com =============================================================================== =============================================================================== 03.) TABLE OF CONTENTS - G0300 =============================================================================== =============================================================================== If you need to find something quickly, press and hold CTRL (Control), then press F button. This will bring up 'Find and Replace' box. In it type the word you're looking for and you should be taken to it immediately. This is much faster than scrolling through entire guide. For your convenience I've inserted special search codes near every section to help you easily hop on to that section by using search code provided. Each search code will appear only twice in whole guide - thus getting stray hits will be impossible. ------------------------------------------------------------------------------- SECTION NUMBER AND NAME | CODE | WHAT IS IT ABOUT? ------------------------------------------------------------------------------- 01.) Latest Updates | G0100 | Read what was added in last update. 02.) Legal Information | G0200 | Copyright protection and legal info. 03.) Table of Contents | G0300 | Sections of this guide. 04.) Introduction | G0400 | A bit about myself and this guide. 05.) Shops | G0500 | Shop till you drop. | SHPNo01| Rabanastre | SHPNo02| Dalmasca Estersand | SHPNo03| Giza Plains | SHPNo04| Dalmasca Westersand | SHPNo05| Barheim Passage | SHPNo06| Skyferry | SHPNo07| Nalbina Town | SHPNo08| Bhujerba | SHPNo09| Dreadnought Leviathan | SHPNo10| Ogir-Yensa Sandsea | SHPNo11| Nam-Yensa Sandsea | SHPNo12| Tomb of Raithwall | SHPNo13| Jahara | SHPNo14| Eruyt Village | SHPNo15| Mt Bur-Omisace | SHPNo16| Mosphoran Highwaste | SHPNo17| Phon Coast | SHPNo18| Old Archades | SHPNo19| Archades | SHPNo20| Balfonheim | SHPNo21| Necrohol of Nabudis ------------------------------------------------------------------------------- 06.) Past Revisions | G0600 | History of this guide resides here... 07.) Credits | G0700 | All who contributed... Thank you. 08.) Contact Info | G0800 | Find out how to reach me. ------------------------------------------------------------------------------- =============================================================================== =============================================================================== 04.) INTRODUCTION - G0400 =============================================================================== =============================================================================== I am Damir Kolar and this be a guide to all the shops in the game. Many are the questions when does certain magic or tech become available... wouldn't you like to know? Well, then take a bite of this guide and check it out! =============================================================================== =============================================================================== 05.) SHOPS - G0500 =============================================================================== =============================================================================== There are several points in the game's progress where shop wares will change. All in all there are 15 points at which the wares in shops improve. The list of all those points is below: #01 initially available #02 after obtaining Crescent Stone #03 after escaping from Barheim Passage #04 after escaping Ba'Gamnan's trap #05 after escaping from Leviathan #06 after defeating Belias #07 after obtaining Dawn Shard #08 after getting to Eruyt Village #09 after obtaining Lente's Tear #10 after talking to Gran Kiltias Anastasis #11 after defeating Judge Master B. #12 after completing Draklor Laboratory #13 before obtaining Treaty-Blade #14 after obtaining Treaty-Blade #15 after completing Pharos -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- RABANASTRE SHOPS SHPNo01 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- MIGELO'S SUNDRIES ------------------------------------------------------------------------------- item gil | availability ------------------------------------------------------------------------------- Potion 70 | initially available Antidote 50 | initially available Eye Drops 50 | initially available Phoenix Down 250 | after obtaining Crescent Stone Echo Herbs 50 | after escaping from Barheim Passage Gold Needle 100 | after escaping from Barheim Passage Alarm Clock 50 | after escaping from Leviathan Handkerchief 50 | after escaping from Leviathan Hi-Potion 210 | after escaping from Leviathan Bacchus' Wine 120 | after defeating Belias Smelling Salts 50 | after defeating Belias Remedy 400 | after defeating Judge Master B. Chronos Tear 50 | after defeating Judge Master B. ------------------------------------------------------------------------------- ammo gil | availability ------------------------------------------------------------------------------- Onion Arrows 100 | after obtaining Crescent Stone*1 Onion Shot 100 | after escaping from Leviathan*1 *1 Ammo shopwares are gone after you defeat Judge Master B. ------------------------------------------------------------------------------- AMAL'S WEAPONRY ------------------------------------------------------------------------------- weapon gil | availability ------------------------------------------------------------------------------- Broadsword 400 | initially available Dagger 200 | initially available Shortbow 500 | after escaping from Barheim Passage Altair 500 | after escaping from Barheim Passage Longsword 700 | after escaping from Barheim Passage Mage Masher 700 | after escaping from Barheim Passage Silver Bow 1000 | after escaping from Barheim Passage Iron Sword 1200 | after escaping from Barheim Passage Oak Staff 400 | after escaping from Barheim Passage Javelin 1400 | after escaping from Barheim Passage Assassin's Dagger 1400 | after escaping from Barheim Passage Capella 1400 | after escaping from Barheim Passage Oaken Pole 1300 | after escaping from Barheim Passage Aevis Killer 1500 | after escaping from Leviathan Zwill Blade 1700 | after escaping from Leviathan Cherry Staff 800 | after escaping from Leviathan Killer Bow 2000 | after escaping from Leviathan Spear 2200 | after escaping from Leviathan Handaxe 2200 | after escaping from Leviathan Chopper 2200 | after escaping from Leviathan Cypress Pole 2000 | after escaping from Leviathan Mace 1800 | after escaping from Leviathan Ancient Sword 2400 | after escaping from Leviathan Vega 2400 | after escaping from Leviathan Longbow 3000 | after defeating Belias Wizard's Staff 1500 | after defeating Belias Rod 1500 | after defeating Belias Iron Hammer 3300 | after defeating Belias Bronze Mace 3000 | after defeating Belias Blood Sword 5000 | after defeating Belias Partisan 3500 | after defeating Belias Main Gauche 3500 | after defeating Belias Battle Bamboo 3200 | after defeating Belias Kotetsu 3800 | after defeating Belias Bowgun 3800 | after defeating Belias Sirius 4000 | after defeating Belias Elfin Bow 4200 | after defeating Belias Broadaxe 4200 | after defeating Judge Master B. Serpent Rod 2100 | after defeating Judge Master B. Lohengrin 4500 | after defeating Judge Master B. Heavy Lance 4800 | after defeating Judge Master B. Osafune 4800 | after defeating Judge Master B. Gladius 4800 | after defeating Judge Master B. Musk Stick 4300 | after defeating Judge Master B. Gilt Measure 4000 | after defeating Judge Master B. Bhuj 4100 | after defeating Judge Master B. Flame Staff 2400 | after defeating Judge Master B. Storm Staff 2400 | after defeating Judge Master B. Glacial Staff 2400 | after defeating Judge Master B. Flametongue 5200 | after defeating Judge Master B. Loxley Bow 5200 | after defeating Judge Master B. War Hammer 5200 | after defeating Judge Master B. Crossbow 5200 | after defeating Judge Master B. Healing Rod 3000 | after defeating Judge Master B. Betelgeuse 5400 | after defeating Judge Master B. Kogarasumaru 5600 | after defeating Judge Master B. Ashura 5600 | after defeating Judge Master B. Miter 5000 | after defeating Judge Master B. Storm Spear 5800 | after defeating Judge Master B. Iron Pole 5300 | after defeating Judge Master B. Hornito 5800 | after defeating Judge Master B. Arc Scale 5500 | after defeating Judge Master B. Demonsbane 6000 | after defeating Judge Master B. Giant Stonebow 6000 | after defeating Judge Master B. Slasher 6000 | after defeating Judge Master B. Avenger 6000 | after defeating Judge Master B. Magoroku 6600 | after defeating Judge Master B. Paramina Crossbow 6600 | after defeating Judge Master B. Gaia Rod 3300 | after defeating Judge Master B. Icebrand 7000 | after defeating Judge Master B. Ras Algethi 7000 | after defeating Judge Master B. Sakura-saezuri 7000 | after defeating Judge Master B. Golden Staff 3500 | after defeating Judge Master B. ------------------------------------------------------------------------------- PANAMIS' PROTECTIVES ------------------------------------------------------------------------------- armor gil | availability ------------------------------------------------------------------------------- Leather Cap 100 | initially available Leather Clothing 100 | initially available Cotton Cap 100 | initially available Cotton Shirt 100 | initially available Headgear 200 | after obtaining Crescent Stone Chromed Leathers 200 | after obtaining Crescent Stone Magick Curch 200 | after obtaining Crescent Stone Light Wovern Shirt 200 | after obtaining Crescent Stone Leather Helm 500 | after obtaining Crescent Stone Leather Armor 500 | after obtaining Crescent Stone Escutcheon 300 | after obtaining Crescent Stone Headguard 300 | after escaping from Barheim Passage Leather Breastplate 300 | after escaping from Barheim Passage Pointy Hat 300 | after escaping from Barheim Passage Silken Shirt 300 | after escaping from Barheim Passage Bronze Helm 700 | after escaping from Barheim Passage Bronze Armor 700 | after escaping from Barheim Passage Leather Shield 600 | after escaping from Barheim Passage Leather Headgear 500 | after escaping from Barheim Passage Bronze Chestplate 500 | after escaping from Barheim Passage Topkapi Hat 500 | after escaping from Barheim Passage Kilimweave Shirt 500 | after escaping from Barheim Passage Sallet 1000 | after escaping from Barheim Passage Scale Armor 1000 | after escaping from Barheim Passage Buckler 1000 | after escaping from Barheim Passage Horned Hat 700 | after escaping from Leviathan Ringmail 700 | after escaping from Leviathan Calot Hat 700 | after escaping from Leviathan Shepherd's Bolero 700 | after escaping from Leviathan Iron Helm 1400 | after escaping from Leviathan Iron Armor 1400 | after escaping from Leviathan Bronze Shield 1200 | after escaping from Leviathan Balaclava 1000 | after escaping from Leviathan Windbreaker 1000 | after escaping from Leviathan Wizard's Hat 1000 | after escaping from Leviathan Wizard's Robes 1000 | after escaping from Leviathan Barbut 1900 | after escaping from Leviathan Linen Cuirass 1900 | after escaping from Leviathan Round Shield 1600 | after escaping from Leviathan Soldier's Cap 1400 | after defeating Belias Heavy Coat 1400 | after defeating Belias Lambent Hat 1400 | after defeating Belias Chanter's Djellaba 1400 | after defeating Belias Winged Helm 2500 | after defeating Belias Chainmail 2500 | after defeating Belias Green Beret 1900 | after defeating Belias Survival Vest 1900 | after defeating Belias Feathered Cap 1900 | after defeating Belias Traveler's Vestment 1900 | after defeating Belias Golden Helm 3200 | after defeating Belias Golden Armor 3200 | after defeating Belias Golden Shield 2100 | after defeating Belias Red Cap 2500 | after defeating Judge Master B. Brigandine 2500 | after defeating Judge Master B. Mage's Hat 2500 | after defeating Judge Master B. Mage's Habit 2500 | after defeating Judge Master B. Burgonet 4000 | after defeating Judge Master B. Shielded Armor 4000 | after defeating Judge Master B. Ice Shield 2500 | after defeating Judge Master B. Headband 3200 | after defeating Judge Master B. Jujitsu Gi 3200 | after defeating Judge Master B. Lamia's Tiara 3200 | after defeating Judge Master B. Enchanter's Habit 3200 | after defeating Judge Master B. Pirate Hat 4000 | after defeating Judge Master B. Viking Coat 4000 | after defeating Judge Master B. Sorcerer's Hat 4000 | after defeating Judge Master B. Sorcerer's Habit 4000 | after defeating Judge Master B. Close Helmet 4900 | after defeating Judge Master B. Demon Mail 4900 | after defeating Judge Master B. Flame Shield 3200 | after defeating Judge Master B. Goggle Mask 4900 | after defeating Judge Master B. Metal Jerkin 4900 | after defeating Judge Master B. Black Cowl 4900 | after defeating Judge Master B. Black Garb 4900 | after defeating Judge Master B. Bone Helm 5900 | after defeating Judge Master B. Bone Mail 5900 | after defeating Judge Master B. Diamond Shield 3900 | after defeating Judge Master B. ------------------------------------------------------------------------------- YUGRI'S MAGICKS ------------------------------------------------------------------------------- magic & tech gil | availability ------------------------------------------------------------------------------- Cure 200 | initially available Poisona 200 | after obtaining Crescent Stone Blindna 200 | after obtaining Crescent Stone Vox 300 | after escaping from Leviathan Stona 800 | after escaping from Leviathan Raise 1900 | after escaping from Leviathan Cura 1500 | after escaping from Leviathan Regen 1500 | after defeating Belias Esuna 2800 | after defeating Belias Curaga 3200 | after defeating Judge Master B. Dispel 4500 | after defeating Judge Master B. Fire 200 | initially available Thunder 200 | initially available Blizzard 200 | initially available Water 800 | after escaping from Leviathan Aero 1200 | after defeating Belias Fira 3000 | after defeating Judge Master B. Thundara 3000 | after defeating Judge Master B. Blizzara 3000 | after defeating Judge Master B. Bio 4900 | after defeating Judge Master B. Slow 200 | after obtaining Crescent Stone Immobilize 600 | after escaping from Barheim Passage Disable 600 | after escaping from Barheim Passage Break 900 | after escaping from Leviathan Reflect 800 | after escaping from Leviathan Warp 1700 | after escaping from Leviathan Bleed 1100 | after escaping from Leviathan Balance 1500 | after defeating Belias Float 2800 | after defeating Judge Master B. Haste 3400 | after defeating Judge Master B. Countdown 3100 | after defeating Judge Master B. Stop 3700 | after defeating Judge Master B. Blind 200 | after obtaining Crescent Stone Protect 200 | after obtaining Crescent Stone Poison 500 | after escaping from Barheim Passage Shell 300 | after escaping from Barheim Passage Silence 400 | after escaping from Leviathan Sleep 700 | after escaping from Leviathan Oil 600 | after escaping from Leviathan Toxify 4100 | after defeating Judge Master B. Dark 500 | after escaping from Barheim Passage Berserk 1000 | after escaping from Leviathan Confuse 1400 | after defeating Belias Decoy 2500 | after defeating Judge Master B. Gravity 2800 | after defeating Belias Drain 3200 | after defeating Judge Master B. Vanish 4900 | after defeating Judge Master B. Death 5200 | after defeating Judge Master B. Vanishga 8700 | after defeating Judge Master B. ------------------------------------------------------------------------------- BATAHN'S TECHNICKS ------------------------------------------------------------------------------- tech gil | availability ------------------------------------------------------------------------------- Steal 1600 | initially available Libra 500 | initially available First Aid 700 | after obtaining Crescent Stone Poach 7000 | after escaping from Barheim Passage Charge 1700 | after escaping from Barheim Passage Horology 2000 | after escaping from Leviathan Souleater 6400 | after escaping from Leviathan Traveler 6700 | after escaping from Leviathan Numerology 2048 | after escaping from Leviathan Shear 3600 | after defeating Belias Achilles 8800 | after defeating Belias Gil Toss 2000 | after defeating Judge Master B. Charm 5000 | after defeating Judge Master B. Sight Unseeing 6800 | after defeating Judge Master B. Infuse 2000 | after defeating Judge Master B. Addle 3500 | after defeating Judge Master B. Bonecrusher 700 | after defeating Judge Master B. ------------------------------------------------------------------------------- YAMOORA'S GAMBITS ------------------------------------------------------------------------------- gambit targets gil | availability ------------------------------------------------------------------------------- Ally: any 50 | initially available Ally: party leader 50 | initially available Ally: lowest HP 50 | after defeating Judge Master B. Ally: strongest weapon 50 | after defeating Judge Master B. Ally: lowest defense 50 | after defeating Judge Master B. Ally: lowest magick resist 50 | after defeating Judge Master B. Ally: HP < 100% 50 | after obtaining Dawn Shard Ally: HP < 90% 50 | after obtaining Dawn Shard Ally: HP < 80% 50 | initially available Ally: HP < 70% 50 | initially available Ally: HP < 60% 50 | initially available Ally: HP < 50% 50 | initially available Ally: HP < 40% 50 | initially available Ally: HP < 30% 50 | initially available Ally: HP < 20% 50 | initially available Ally: HP < 10% 50 | after obtaining Dawn Shard Ally: MP < 100% 50 | after obtaining Dawn Shard Ally: MP < 90% 50 | after obtaining Dawn Shard Ally: MP < 80% 50 | initially available Ally: MP < 70% 50 | initially available Ally: MP < 60% 50 | initially available Ally: MP < 50% 50 | initially available Ally: MP < 40% 50 | initially available Ally: MP < 30% 50 | initially available Ally: MP < 20% 50 | initially available Ally: MP < 10% 50 | after obtaining Dawn Shard Ally: status = KO 50 | after completing Draklor Laboratory Ally: status = Stone 50 | after completing Draklor Laboratory Ally: status = Petrify 50 | after completing Draklor Laboratory Ally: status = Stop 50 | after obtaining Dawn Shard Ally: status = Sleep 50 | initially available Ally: status = Confuse 50 | initially available Ally: status = Doom 50 | after completing Draklor Laboratory Ally: status = Blind 50 | after completing Draklor Laboratory Ally: status = Poison 50 | after completing Draklor Laboratory Ally: status = Silence 50 | after completing Draklor Laboratory Ally: status = Sap 50 | after completing Draklor Laboratory Ally: status = Oil 50 | after completing Draklor Laboratory Ally: status = Reverse 50 | after obtaining Dawn Shard Ally: status = Disable 50 | after completing Draklor Laboratory Ally: status = Immobilize 50 | after completing Draklor Laboratory Ally: status = Slow 50 | after obtaining Dawn Shard Ally: status = Disease 50 | after completing Draklor Laboratory Ally: status = Lure 50 | after obtaining Dawn Shard Ally: status = Protect 50 | after completing Draklor Laboratory Ally: status = Shell 50 | after completing Draklor Laboratory Ally: status = Haste 50 | after completing Draklor Laboratory Ally: status = Bravery 50 | after completing Draklor Laboratory Ally: status = Faith 50 | after completing Draklor Laboratory Ally: status = Reflect 50 | after obtaining Dawn Shard Ally: status = Invisible 50 | after completing Draklor Laboratory Ally: status = Regen 50 | after completing Draklor Laboratory Ally: status = Float 50 | after completing Draklor Laboratory Ally: status = Berserk 50 | after obtaining Dawn Shard Ally: status = Bubble 50 | after completing Draklor Laboratory Ally: status = HP Critical 50 | initially available Ally: item AMT >= 10 100 | after obtaining Dawn Shard Foe: any 50 | initially available Foe: targeting leader 100 | initially available Foe: targeting self 100 | initially available Foe: targeting ally 100 | initially available Foe: furthest 50 | after obtaining Dawn Shard Foe: nearest 50 | after obtaining Dawn Shard Foe: highest HP 50 | after defeating Judge Master B. Foe: lowest HP 50 | after defeating Judge Master B. Foe: highest MAX HP 50 | after defeating Judge Master B. Foe: lowest MAX HP 50 | after defeating Judge Master B. Foe: highest MP 50 | after defeating Judge Master B. Foe: lowest MP 50 | after defeating Judge Master B. Foe: highest MAX MP 50 | after defeating Judge Master B. Foe: lowest MAX MP 50 | after defeating Judge Master B. Foe: highest level 50 | after defeating Judge Master B. Foe: lowest level 50 | after defeating Judge Master B. Foe: highest strength 50 | after defeating Judge Master B. Foe: lowest strength 50 | after defeating Judge Master B. Foe: highest magick power 50 | after defeating Judge Master B. Foe: lowest magick power 50 | after defeating Judge Master B. Foe: highest speed 50 | after defeating Judge Master B. Foe: lowest speed 50 | after defeating Judge Master B. Foe: highest defense 50 | after defeating Judge Master B. Foe: highest magick resist 50 | after defeating Judge Master B. Foe: HP >= 100000 50 | after obtaining Treaty-Blade Foe: HP >= 50000 50 | after obtaining Treaty-Blade Foe: HP >= 10000 50 | after completing Draklor Laboratory Foe: HP >= 5000 50 | after completing Draklor Laboratory Foe: HP >= 3000 50 | after defeating Judge Master B. Foe: HP >= 2000 50 | after defeating Judge Master B. Foe: HP >= 1000 50 | after obtaining Dawn Shard Foe: HP >= 500 50 | after obtaining Dawn Shard Foe: HP < 100000 50 | after obtaining Treaty-Blade Foe: HP < 50000 50 | after obtaining Treaty-Blade Foe: HP < 10000 50 | after completing Draklor Laboratory Foe: HP < 5000 50 | after completing Draklor Laboratory Foe: HP < 3000 50 | after defeating Judge Master B. Foe: HP < 2000 50 | after defeating Judge Master B. Foe: HP < 1000 50 | after obtaining Dawn Shard Foe: HP < 500 50 | after obtaining Dawn Shard Foe: HP = 100% 50 | initially available Foe: HP >= 70% 50 | initially available Foe: HP >= 50% 50 | initially available Foe: HP >= 30% 50 | initially available Foe: status = Petrify 50 | after completing Draklor Laboratory Foe: status = Stop 50 | after completing Draklor Laboratory Foe: status = Sleep 50 | initially available Foe: status = Confuse 50 | after completing Draklor Laboratory Foe: status = Doom 50 | after completing Draklor Laboratory Foe: status = Blind 50 | after obtaining Dawn Shard Foe: status = Poison 50 | after completing Draklor Laboratory Foe: status = Silence 50 | after obtaining Dawn Shard Foe: status = Sap 50 | after completing Draklor Laboratory Foe: status = Oil 50 | initially available Foe: status = Reverse 50 | after obtaining Dawn Shard Foe: status = Disable 50 | initially available Foe: status = Immobilize 50 | initially available Foe: status = Slow 50 | after completing Draklor Laboratory Foe: status = Disease 50 | after completing Draklor Laboratory Foe: status = Protect 50 | after defeating Judge Master B. Foe: status = Shell 50 | after defeating Judge Master B. Foe: status = Haste 50 | after defeating Judge Master B. Foe: status = Bravery 50 | after defeating Judge Master B. Foe: status = Faith 50 | after defeating Judge Master B. Foe: status = Reflect 50 | initially available Foe: status = Regen 50 | after completing Draklor Laboratory Foe: status = Berserk 50 | after completing Draklor Laboratory Foe: status = HP Critical 50 | initially available Foe: fire-weak 500 | after obtaining Treaty-Blade Foe: lightning-weak 500 | after obtaining Treaty-Blade Foe: ice-weak 500 | after obtaining Treaty-Blade Foe: earth-weak 500 | after obtaining Treaty-Blade Foe: water-weak 500 | after obtaining Treaty-Blade Foe: wind-weak 500 | after obtaining Treaty-Blade Foe: holy-weak 500 | after obtaining Treaty-Blade Foe: dark-weak 500 | after obtaining Treaty-Blade Foe: fire-vulnerable 250 | after obtaining Treaty-Blade Foe: lightning-vulnerable 250 | after obtaining Treaty-Blade Foe: ice-vulnerable 250 | after obtaining Treaty-Blade Foe: earth-vulnerable 250 | after obtaining Treaty-Blade Foe: water-vulnerable 250 | after obtaining Treaty-Blade Foe: wind-vulnerable 250 | after obtaining Treaty-Blade Foe: holy-vulnerable 250 | after obtaining Treaty-Blade Foe: dark-vulnerable 250 | after obtaining Treaty-Blade Foe: undead 100 | after obtaining Dawn Shard Foe: flying 100 | initially available Foe: character HP = 100% 100 | after obtaining Dawn Shard Foe: item AMT >= 10 100 | after obtaining Dawn Shard Foe: character status = Blind 100 | after defeating Judge Master B. Foe: ch. status = Silence 100 | after defeating Judge Master B. Foe: ch. status = Bravery 100 | after completing Draklor Laboratory Foe: ch. status = Faith 100 | after completing Draklor Laboratory Foe: ch. status = HP Critical 100 | after defeating Judge Master B. Foe: character MP >= 90% 100 | after defeating Judge Master B. Foe: character MP >= 70% 100 | after defeating Judge Master B. Foe: character MP >= 50% 100 | after defeating Judge Master B. Foe: character MP >= 30% 100 | after defeating Judge Master B. Foe: character MP >= 10% 100 | after defeating Judge Master B. Foe: character MP < 90% 100 | after defeating Judge Master B. Foe: character MP < 70% 100 | after defeating Judge Master B. Foe: character MP < 50% 100 | after defeating Judge Master B. Foe: character MP < 30% 100 | after defeating Judge Master B. Foe: character MP < 10% 100 | after defeating Judge Master B. Foe: character HP >= 90% 100 | after defeating Judge Master B. Foe: character HP >= 70% 100 | after defeating Judge Master B. Foe: character HP >= 50% 100 | after defeating Judge Master B. Foe: character HP >= 30% 100 | after defeating Judge Master B. Foe: character HP >= 10% 100 | after defeating Judge Master B. Foe: character HP < 90% 100 | after defeating Judge Master B. Foe: character HP < 70% 100 | after defeating Judge Master B. Foe: character HP < 50% 100 | after defeating Judge Master B. Foe: character HP < 30% 100 | after defeating Judge Master B. Foe: character HP < 10% 100 | after defeating Judge Master B. Self 50 | initially available Self: HP < 100% 50 | after completing Draklor Laboratory Self: HP < 90% 50 | after completing Draklor Laboratory Self: HP < 80% 50 | after completing Draklor Laboratory Self: HP < 70% 50 | after completing Draklor Laboratory Self: HP < 60% 50 | after completing Draklor Laboratory Self: HP < 50% 50 | after completing Draklor Laboratory Self: HP < 40% 50 | after completing Draklor Laboratory Self: HP < 30% 50 | after completing Draklor Laboratory Self: HP < 20% 50 | after completing Draklor Laboratory Self: HP < 10% 50 | after completing Draklor Laboratory Self: MP < 100% 50 | after completing Draklor Laboratory Self: MP < 90% 50 | after completing Draklor Laboratory Self: MP < 80% 50 | after completing Draklor Laboratory Self: MP < 70% 50 | after completing Draklor Laboratory Self: MP < 60% 50 | after completing Draklor Laboratory Self: MP < 50% 50 | after completing Draklor Laboratory Self: MP < 40% 50 | after completing Draklor Laboratory Self: MP < 30% 50 | after completing Draklor Laboratory Self: MP < 20% 50 | after completing Draklor Laboratory Self: MP < 10% 50 | after completing Draklor Laboratory Self: status = Petrify 50 | after completing Draklor Laboratory Self: status = Doom 50 | after completing Draklor Laboratory Self: status = Blind 50 | after completing Draklor Laboratory Self: status = Poison 50 | after completing Draklor Laboratory Self: status = Silence 50 | after completing Draklor Laboratory Self: status = Sap 50 | after completing Draklor Laboratory Self: status = Oil 50 | after completing Draklor Laboratory Self: status = Reverse 50 | after completing Draklor Laboratory Self: status = Immobilize 50 | after completing Draklor Laboratory Self: status = Slow 50 | after completing Draklor Laboratory Self: status = Disease 50 | after completing Draklor Laboratory Self: status = Lure 50 | after completing Draklor Laboratory Self: status = Protect 50 | after completing Draklor Laboratory Self: status = Shell 50 | after completing Draklor Laboratory Self: status = Haste 50 | after completing Draklor Laboratory Self: status = Bravery 50 | after completing Draklor Laboratory Self: status = Faith 50 | after completing Draklor Laboratory Self: status = Reflect 50 | after completing Draklor Laboratory Self: status = Invisible 50 | after completing Draklor Laboratory Self: status = Regen 50 | after completing Draklor Laboratory Self: status = Float 50 | after completing Draklor Laboratory Self: status = Bubble 50 | after completing Draklor Laboratory Self: status = HP Critical 50 | after completing Draklor Laboratory ------------------------------------------------------------------------------- CLAN PROVISIONER ------------------------------------------------------------------------------- accessory gil | availability ------------------------------------------------------------------------------- Cat-ear Hood 30000 | achieve Clan Rank High Guardian Nihopalaoa 30000 | achieve Clan Rank Headhunter Bubble Belt 19800 | achieve Clan Rank Riskbreaker*1 *1 Unavailable while your Clan Rank is Paragon of Justice. ------------------------------------------------------------------------------- item gil | availability ------------------------------------------------------------------------------- Potion 70 | achieve Clan Rank Moppet*2 Hi-Potion 210 | achieve Clan Rank Hedge Knight*3 Knot of Rust 6 | achieve Clan Rank Knight of the Round Warp Mote 100 | achieve Clan Rank Paragon of Justice Dark Matter 2 | achieve Clan Rank Order of Ambrosia *2 Only available while your Clan Rank is Moppet, then it is gone. *3 Only available while your Clan Rank is Hedge Knight, then it is gone. ------------------------------------------------------------------------------- magic & tech gil | availability ------------------------------------------------------------------------------- Bravery 5800 | achieve Clan Rank Riskbreaker Faith 5800 | achieve Clan Rank Brave Companion Bubble 3300 | achieve Clan Rank Ward of Justice Reverse 7600 | achieve Clan Rank Headhunter ------------------------------------------------------------------------------- loot gil | availability ------------------------------------------------------------------------------- Teleport Stone 200 | achieve Clan Rank Vanguard Gysahl Greens 108 | achieve Clan Rank Rear Guard ------------------------------------------------------------------------------- TRAVELING MERCHANT (North Sprawl) ------------------------------------------------------------------------------- item gil | availability ------------------------------------------------------------------------------- Potion 70 | initially available Antidote 50 | initially available ------------------------------------------------------------------------------- TRAVELING MERCHANT (South Sprawl) ------------------------------------------------------------------------------- armor gil | availability ------------------------------------------------------------------------------- Renewing Morion 16000 | after obtaining Treaty-Blade Mirage Vest 16000 | after obtaining Treaty-Blade ------------------------------------------------------------------------------- accessories gil | availability ------------------------------------------------------------------------------- Jackboots 600 | after talking to Gran Kiltias Anastasis Black Belt 600 | after talking to Gran Kiltias Anastasis Golden Amulet 4500 | after talking to Gran Kiltias Anastasis ------------------------------------------------------------------------------- item gil | availability ------------------------------------------------------------------------------- Potion 70 | initially available Eye Drops 50 | initially available ------------------------------------------------------------------------------- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- DALMASCA ESTERSAND SHOPS SHPNo02 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- UNLUCKY MERCHANT ------------------------------------------------------------------------------- weapon gil | availability ------------------------------------------------------------------------------- Golden Axe 18000 | after obtaining Treaty-Blade ------------------------------------------------------------------------------- accessory gil | availability ------------------------------------------------------------------------------- Bangle 500 | initially available Steel Gorget 1500 | initially available Armguard 800 | initially available Tourmaline Ring 300 | initially available Gauntlets 1200 | initially available Battle Harness 1000 | initially available Diamond Armlet 20000 | after obtaining Treaty-Blade ------------------------------------------------------------------------------- magic & tech gil | availability ------------------------------------------------------------------------------- Hastega 16600 | after completing Pharos ------------------------------------------------------------------------------- item gil | availability ------------------------------------------------------------------------------- Potion 70 | before obtaining Treaty-Blade Antidote 50 | before obtaining Treaty-Blade Eye Drops 50 | before obtaining Treaty-Blade Phoenix Down 250 | before obtaining Treaty-Blade Echo Herbs 50 | before obtaining Treaty-Blade ------------------------------------------------------------------------------- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- GIZA PLAINS SHOPS SHPNo03 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ARJIE ------------------------------------------------------------------------------- weapon gil | availability ------------------------------------------------------------------------------- Broadsword 400 | initially available Dagger 200 | initially available ------------------------------------------------------------------------------- accessory gil | availability ------------------------------------------------------------------------------- Orrachea Armlet 250 | initially available Bangle 500 | initially available ------------------------------------------------------------------------------- item gil | availability ------------------------------------------------------------------------------- Potion 70 | initially available Antidote 50 | initially available Eye Drops 50 | initially available ------------------------------------------------------------------------------- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- DALMASCA WESTERSAND SHOPS SHPNo04 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- LOHEN ------------------------------------------------------------------------------- weapon gil | availability ------------------------------------------------------------------------------- Iron Sword 1200 | after escaping from Leviathan*1 Oak Staff 400 | after escaping from Leviathan*1 Javelin 1400 | after escaping from Leviathan*1 Assassin's Dagger 1400 | after escaping from Leviathan*1 Capella 1400 | after escaping from Leviathan*1 Oaken Pole 1300 | after escaping from Leviathan*1 Aevis Killer 1500 | after escaping from Leviathan*1 Zwill Blade 1700 | after escaping from Leviathan*1 Cherry Staff 800 | after escaping from Leviathan*1 Broadsword 400 | after escaping from Leviathan*1 Dagger 200 | after escaping from Leviathan*1 Shortbow 500 | after escaping from Leviathan*1 Altair 500 | after escaping from Leviathan*1 Longsword 700 | after escaping from Leviathan*1 Mage Masher 700 | after escaping from Leviathan*1 Silver Bow 1000 | after escaping from Leviathan*1 Gungnir 17000 | after obtaining Treaty-Blade *1 These weapons will no longer be for sale after you obtain Treaty-Blade. ------------------------------------------------------------------------------- armor gil | availability ------------------------------------------------------------------------------- Leather Headgear 500 | after escaping from Leviathan*2 Bronze Chestplate 500 | after escaping from Leviathan*2 Topkapi Hat 500 | after escaping from Leviathan*2 Kilimweave Shirt 500 | after escaping from Leviathan*2 Sallet 1000 | after escaping from Leviathan*2 Scale Armor 1000 | after escaping from Leviathan*2 Buckler 1000 | after escaping from Leviathan*2 Horned Hat 700 | after escaping from Leviathan*2 Ringmail 700 | after escaping from Leviathan*2 Calot Hat 700 | after escaping from Leviathan*2 Shepherd's Bolero 700 | after escaping from Leviathan*2 Headguard 300 | after escaping from Leviathan*2 Leather Breastplate 300 | after escaping from Leviathan*2 Pointy Hat 300 | after escaping from Leviathan*2 Silken Shirt 300 | after escaping from Leviathan*2 Bronze Helm 700 | after escaping from Leviathan*2 Bronze Armor 700 | after escaping from Leviathan*2 Leather Shield 600 | after escaping from Leviathan*2 *2 These armors will no longer be for sale after you obtain Treaty-Blade. ------------------------------------------------------------------------------- accessory gil | availability ------------------------------------------------------------------------------- Bangle 500 | initially available Steel Gorget 1500 | initially available Armguard 800 | initially available Tourmaline Ring 300 | after escaping from Leviathan Gauntlets 1200 | after escaping from Leviathan Battle Harness 1000 | after escaping from Leviathan Leather Gorget 1500 | after escaping from Leviathan Rose Corsage 800 | after escaping from Leviathan Agate Ring 3000 | after obtaining Treaty-Blade ------------------------------------------------------------------------------- item gil | availability ------------------------------------------------------------------------------- Potion 70 | before obtaining Treaty-Blade Antidote 50 | before obtaining Treaty-Blade Eye Drops 50 | before obtaining Treaty-Blade Phoenix Down 250 | before obtaining Treaty-Blade Echo Herbs 50 | before obtaining Treaty-Blade Gold Needle 100 | before obtaining Treaty-Blade Alarm Clock 50 | before obtaining Treaty-Blade Handkerchief 50 | before obtaining Treaty-Blade ------------------------------------------------------------------------------- magic & tech gil | availability ------------------------------------------------------------------------------- Vox 300 | after escaping from Leviathan*3 Stona 800 | after escaping from Leviathan*3 Water 800 | after escaping from Leviathan*3 Immobilize 600 | after escaping from Leviathan*3 Disable 600 | after escaping from Leviathan*3 Break 900 | after escaping from Leviathan*3 Reflect 800 | after escaping from Leviathan*3 Blind 200 | after escaping from Leviathan*3 Protect 200 | after escaping from Leviathan*3 Poison 500 | after escaping from Leviathan*3 Shell 300 | after escaping from Leviathan*3 Silence 400 | after escaping from Leviathan*3 Dark 500 | after escaping from Leviathan*3 Renew 30600 | after completing Pharos *3 These magics will no longer be for sale after you obtain Treaty-Blade. ------------------------------------------------------------------------------- gambit targets gil | availability ------------------------------------------------------------------------------- Ally: any 50 | after escaping from Leviathan*4 Ally: party leader 50 | after escaping from Leviathan*4 Ally: HP < 80% 50 | after escaping from Leviathan*4 Ally: HP < 70% 50 | after escaping from Leviathan*4 Ally: HP < 60% 50 | after escaping from Leviathan*4 Ally: HP < 50% 50 | after escaping from Leviathan*4 Ally: HP < 40% 50 | after escaping from Leviathan*4 Ally: HP < 30% 50 | after escaping from Leviathan*4 Ally: HP < 20% 50 | after escaping from Leviathan*4 Ally: MP < 80% 50 | after escaping from Leviathan*4 Ally: MP < 70% 50 | after escaping from Leviathan*4 Ally: MP < 60% 50 | after escaping from Leviathan*4 Ally: MP < 50% 50 | after escaping from Leviathan*4 Ally: MP < 40% 50 | after escaping from Leviathan*4 Ally: MP < 30% 50 | after escaping from Leviathan*4 Ally: MP < 20% 50 | after escaping from Leviathan*4 Ally: status = Sleep 50 | after escaping from Leviathan*4 Ally: status = Confuse 50 | after escaping from Leviathan*4 Ally: status = HP Critical 50 | after escaping from Leviathan*4 Foe: any 50 | after escaping from Leviathan*4 Foe: targeting leader 100 | after escaping from Leviathan*4 Foe: targeting self 100 | after escaping from Leviathan*4 Foe: targeting ally 100 | after escaping from Leviathan*4 Foe: HP = 100% 50 | after escaping from Leviathan*4 Foe: HP >= 70% 50 | after escaping from Leviathan*4 Foe: HP >= 50% 50 | after escaping from Leviathan*4 Foe: HP >= 30% 50 | after escaping from Leviathan*4 Foe: status = Sleep 50 | after escaping from Leviathan*4 Foe: status = Oil 50 | after escaping from Leviathan*4 Foe: status = Disable 50 | after escaping from Leviathan*4 Foe: status = Immobilize 50 | after escaping from Leviathan*4 Foe: status = Reflect 50 | after escaping from Leviathan*4 Foe: status = HP Critical 50 | after escaping from Leviathan*4 Foe: flying 100 | after escaping from Leviathan*4 Self 50 | after escaping from Leviathan*4 *4 These gambits will no longer be for sale after you obtain Treaty-Blade. ------------------------------------------------------------------------------- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BARHEIM PASSAGE SHOPS SHPNo05 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BURROGH ------------------------------------------------------------------------------- weapon gil | availability ------------------------------------------------------------------------------- Broadsword 400 | before obtaining Treaty-Blade Dagger 200 | before obtaining Treaty-Blade Shortbow 500 | before obtaining Treaty-Blade Longsword 700 | before obtaining Treaty-Blade Mage Masher 700 | before obtaining Treaty-Blade ------------------------------------------------------------------------------- armor gil | availability ------------------------------------------------------------------------------- Headgear 200 | before obtaining Treaty-Blade Chromed Leathers 200 | before obtaining Treaty-Blade Magick Curch 200 | before obtaining Treaty-Blade Light Wovern Shirt 200 | before obtaining Treaty-Blade Leather Helm 500 | before obtaining Treaty-Blade Leather Armor 500 | before obtaining Treaty-Blade Escutcheon 300 | before obtaining Treaty-Blade Headguard 300 | before obtaining Treaty-Blade Leather Breastplate 300 | before obtaining Treaty-Blade Pointy Hat 300 | before obtaining Treaty-Blade Silken Shirt 300 | before obtaining Treaty-Blade Bronze Helm 700 | before obtaining Treaty-Blade Bronze Armor 700 | before obtaining Treaty-Blade Leather Shield 600 | before obtaining Treaty-Blade Golden Skullcap 16000 | after obtaining Treaty-Blade Glimmering Robes 16000 | after obtaining Treaty-Blade ------------------------------------------------------------------------------- accessory gil | availability ------------------------------------------------------------------------------- Bangle 500 | before obtaining Treaty-Blade Steel Gorget 1500 | before obtaining Treaty-Blade Armguard 800 | before obtaining Treaty-Blade Hermes Sandals 20000 | after obtaining Treaty-Blade ------------------------------------------------------------------------------- item gil | availability ------------------------------------------------------------------------------- Potion 70 | before obtaining Treaty-Blade Antidote 50 | before obtaining Treaty-Blade Eye Drops 50 | before obtaining Treaty-Blade Phoenix Down 250 | before obtaining Treaty-Blade ------------------------------------------------------------------------------- magic & tech gil | availability ------------------------------------------------------------------------------- Blindna 200 | before obtaining Treaty-Blade Poisona 200 | before obtaining Treaty-Blade Thunder 200 | before obtaining Treaty-Blade Blizzard 200 | before obtaining Treaty-Blade Slow 200 | before obtaining Treaty-Blade Blind 200 | before obtaining Treaty-Blade Protect 200 | before obtaining Treaty-Blade Ardor 15600 | after completing Pharos ------------------------------------------------------------------------------- gambit targets gil | availability ------------------------------------------------------------------------------- Ally: HP < 50% 50 | before obtaining Treaty-Blade Ally: HP < 30% 50 | before obtaining Treaty-Blade ------------------------------------------------------------------------------- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- SKYFERRY SHOPS SHPNo06 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- SKYFERRY RABANASTRE - BHUJERBA (Assistant Storekeeper (1)) ------------------------------------------------------------------------------- item gil | availability ------------------------------------------------------------------------------- Potion 70 | initially available Hi-Potion 210 | initially available Phoenix Down 250 | initially available ------------------------------------------------------------------------------- magic & tech gil | availability ------------------------------------------------------------------------------- Reverse 7600 | after obtaining Treaty-Blade ------------------------------------------------------------------------------- SKYFERRY RABANASTRE - BHUJERBA (Assistant Storekeeper (2)) ------------------------------------------------------------------------------- magic & tech gil | availability ------------------------------------------------------------------------------- Syphon 4000 | after defeating Judge Master B. ------------------------------------------------------------------------------- loot gil | availability ------------------------------------------------------------------------------- Teleport Stone 200 | initially available Gysahl Greens 108 | initially available ------------------------------------------------------------------------------- SKYFERRY ARCHADES - BALFONHEIM (Assistant Storekeeper (1)) ------------------------------------------------------------------------------- item gil | availability ------------------------------------------------------------------------------- Potion 70 | initially available Hi-Potion 210 | initially available X-Potion 630 | initially available ------------------------------------------------------------------------------- SKYFERRY ARCHADES - BALFONHEIM (Assistant Storekeeper (2)) ------------------------------------------------------------------------------- magic & tech gil | availability ------------------------------------------------------------------------------- Syphon 4000 | after defeating Judge Master B. ------------------------------------------------------------------------------- loot gil | availability ------------------------------------------------------------------------------- Teleport Stone 200 | initially available Gysahl Greens 108 | initially available ------------------------------------------------------------------------------- SKYFERRY BALFONHEIM - BHUJERBA (Assistant Storekeeper (1)) ------------------------------------------------------------------------------- accessory gil | availability ------------------------------------------------------------------------------- Indigo Pendant 5000 | after obtaining Treaty-Blade ------------------------------------------------------------------------------- item gil | availability ------------------------------------------------------------------------------- Potion 70 | initially available X-Potion 630 | initially available Vaccine 200 | initially available ------------------------------------------------------------------------------- SKYFERRY BALFONHEIM - BHUJERBA (Assistant Storekeeper (2)) ------------------------------------------------------------------------------- magic & tech gil | availability ------------------------------------------------------------------------------- Syphon 4000 | after defeating Judge Master B. ------------------------------------------------------------------------------- loot gil | availability ------------------------------------------------------------------------------- Teleport Stone 200 | initially available Gysahl Greens 108 | initially available ------------------------------------------------------------------------------- SKYFERRY RABANASTRE - NALBINA (Assistant Storekeeper (1)) ------------------------------------------------------------------------------- item gil | availability ------------------------------------------------------------------------------- Potion 70 | initially available Antidote 50 | initially available Eye Drops 50 | initially available ------------------------------------------------------------------------------- magic & tech gil | availability ------------------------------------------------------------------------------- Bubble 3300 | after obtaining Treaty-Blade ------------------------------------------------------------------------------- SKYFERRY RABANASTRE - NALBINA (Assistant Storekeeper (2)) ------------------------------------------------------------------------------- magic & tech gil | availability ------------------------------------------------------------------------------- Syphon 4000 | after defeating Judge Master B. ------------------------------------------------------------------------------- loot gil | availability ------------------------------------------------------------------------------- Teleport Stone 200 | initially available Gysahl Greens 108 | initially available ------------------------------------------------------------------------------- SKYFERRY NALBINA - ARCHADES (Assistant Storekeeper (1)) ------------------------------------------------------------------------------- item gil | availability ------------------------------------------------------------------------------- Hi-Potion 210 | initially available Bacchus' Wine 120 | initially available Smelling Salts 50 | initially available Remedy 400 | initially available ------------------------------------------------------------------------------- SKYFERRY NALBINA - ARCHADES (Assistant Storekeeper (2)) ------------------------------------------------------------------------------- magic & tech gil | availability ------------------------------------------------------------------------------- Syphon 4000 | after defeating Judge Master B. ------------------------------------------------------------------------------- loot gil | availability ------------------------------------------------------------------------------- Teleport Stone 200 | initially available Gysahl Greens 108 | initially available ------------------------------------------------------------------------------- SKYFERRY RABANASTRE - ARCHADES (Assistant Storekeeper (1)) ------------------------------------------------------------------------------- item gil | availability ------------------------------------------------------------------------------- Echo Herbs 50 | initially available Gold Needle 100 | initially available Alarm Clock 50 | initially available ------------------------------------------------------------------------------- SKYFERRY RABANASTRE - ARCHADES (Assistant Storekeeper (2)) ------------------------------------------------------------------------------- magic & tech gil | availability ------------------------------------------------------------------------------- Syphon 4000 | after defeating Judge Master B. ------------------------------------------------------------------------------- loot gil | availability ------------------------------------------------------------------------------- Teleport Stone 200 | initially available Gysahl Greens 108 | initially available ------------------------------------------------------------------------------- SKYFERRY BALFONHEIM - NALBINA (Assistant Storekeeper (1)) ------------------------------------------------------------------------------- item gil | availability ------------------------------------------------------------------------------- Chronos Tear 50 | initially available Remedy 400 | initially available X-Potion 630 | initially available ------------------------------------------------------------------------------- SKYFERRY BALFONHEIM - NALBINA (Assistant Storekeeper (2)) ------------------------------------------------------------------------------- magic & tech gil | availability ------------------------------------------------------------------------------- Syphon 4000 | after defeating Judge Master B. ------------------------------------------------------------------------------- loot gil | availability ------------------------------------------------------------------------------- Teleport Stone 200 | initially available Gysahl Greens 108 | initially available ------------------------------------------------------------------------------- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- NALBINA TOWN SHOPS SHPNo07 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- PORTENTOUS PROVISIONS ------------------------------------------------------------------------------- ammo gil | availability ------------------------------------------------------------------------------- Onion Arrows 100 | initially available Onion Bolts 100 | initially available Onion Shot 100 | initially available Onion Bombs 100 | initially available ------------------------------------------------------------------------------- item gil | availability ------------------------------------------------------------------------------- Potion 70 | initially available Antidote 50 | initially available Eye Drops 50 | initially available Phoenix Down 250 | initially available Echo Herbs 50 | initially available Gold Needle 100 | after defeating Judge Master B. Alarm Clock 50 | after defeating Judge Master B. Handkerchief 50 | after defeating Judge Master B. Hi-Potion 210 | after defeating Judge Master B. Bacchus' Wine 120 | after defeating Judge Master B. Smelling Salts 50 | after defeating Judge Master B. Remedy 400 | after defeating Judge Master B. ------------------------------------------------------------------------------- MYSTERIOUS MAGICKS ------------------------------------------------------------------------------- magic & tech gil | availability ------------------------------------------------------------------------------- Curaga 3200 | after defeating Judge Master B. Cure 200 | initially available Poisona 200 | initially available Blindna 200 | initially available Dispel 4500 | after defeating Judge Master B. Bio 4900 | after defeating Judge Master B. Fira 3000 | after defeating Judge Master B. Thundara 3000 | after defeating Judge Master B. Blizzara 3000 | after defeating Judge Master B. Fire 200 | initially available Thunder 200 | initially available Blizzard 200 | initially available Countdown 3100 | after defeating Judge Master B. Stop 3700 | after defeating Judge Master B. Haste 3400 | after defeating Judge Master B. Slow 200 | initially available Toxify 4100 | after defeating Judge Master B. Blind 200 | initially available Protect 200 | initially available Poison 500 | initially available Vanish 4900 | after defeating Judge Master B. Death 5200 | after defeating Judge Master B. Vanishga 8700 | after defeating Judge Master B. ------------------------------------------------------------------------------- TROUBLESOME TECHNICKS ------------------------------------------------------------------------------- tech gil | availability ------------------------------------------------------------------------------- First Aid 700 | initially available Poach 7000 | initially available Charge 1700 | after defeating Judge Master B. Horology 2000 | after defeating Judge Master B. Souleater 5400 | after defeating Judge Master B. Traveler 6700 | after defeating Judge Master B. Numerology 2048 | after defeating Judge Master B. Shear 3600 | after defeating Judge Master B. Achilles 8800 | after defeating Judge Master B. Gil Toss 2000 | after defeating Judge Master B. Charm 5000 | after defeating Judge Master B. Sight Unseeing 6800 | after defeating Judge Master B. Infuse 2000 | after defeating Judge Master B. ------------------------------------------------------------------------------- MORNING STAR GAMBITS ------------------------------------------------------------------------------- gambit targets gil | availability ------------------------------------------------------------------------------- Ally: any 50 | initially available Ally: party leader 50 | initially available Ally: lowest HP 50 | after defeating Judge Master B. Ally: strongest weapon 50 | after defeating Judge Master B. Ally: lowest defense 50 | after defeating Judge Master B. Ally: lowest magick resist 50 | after defeating Judge Master B. Ally: HP < 100% 50 | after obtaining Dawn Shard Ally: HP < 90% 50 | after obtaining Dawn Shard Ally: HP < 80% 50 | initially available Ally: HP < 70% 50 | initially available Ally: HP < 60% 50 | initially available Ally: HP < 50% 50 | initially available Ally: HP < 40% 50 | initially available Ally: HP < 30% 50 | initially available Ally: HP < 20% 50 | initially available Ally: HP < 10% 50 | after obtaining Dawn Shard Ally: MP < 100% 50 | after obtaining Dawn Shard Ally: MP < 90% 50 | after obtaining Dawn Shard Ally: MP < 80% 50 | initially available Ally: MP < 70% 50 | initially available Ally: MP < 60% 50 | initially available Ally: MP < 50% 50 | initially available Ally: MP < 40% 50 | initially available Ally: MP < 30% 50 | initially available Ally: MP < 20% 50 | initially available Ally: MP < 10% 50 | after obtaining Dawn Shard Ally: status = KO 50 | after completing Draklor Laboratory Ally: status = Stone 50 | after completing Draklor Laboratory Ally: status = Petrify 50 | after completing Draklor Laboratory Ally: status = Stop 50 | after obtaining Dawn Shard Ally: status = Sleep 50 | initially available Ally: status = Confuse 50 | initially available Ally: status = Doom 50 | after completing Draklor Laboratory Ally: status = Blind 50 | after completing Draklor Laboratory Ally: status = Poison 50 | after completing Draklor Laboratory Ally: status = Silence 50 | after completing Draklor Laboratory Ally: status = Sap 50 | after completing Draklor Laboratory Ally: status = Oil 50 | after completing Draklor Laboratory Ally: status = Reverse 50 | after obtaining Dawn Shard Ally: status = Disable 50 | after completing Draklor Laboratory Ally: status = Immobilize 50 | after completing Draklor Laboratory Ally: status = Slow 50 | after obtaining Dawn Shard Ally: status = Disease 50 | after completing Draklor Laboratory Ally: status = Lure 50 | after obtaining Dawn Shard Ally: status = Protect 50 | after completing Draklor Laboratory Ally: status = Shell 50 | after completing Draklor Laboratory Ally: status = Haste 50 | after completing Draklor Laboratory Ally: status = Bravery 50 | after completing Draklor Laboratory Ally: status = Faith 50 | after completing Draklor Laboratory Ally: status = Reflect 50 | after obtaining Dawn Shard Ally: status = Invisible 50 | after completing Draklor Laboratory Ally: status = Regen 50 | after completing Draklor Laboratory Ally: status = Float 50 | after completing Draklor Laboratory Ally: status = Berserk 50 | after obtaining Dawn Shard Ally: status = Bubble 50 | after completing Draklor Laboratory Ally: status = HP Critical 50 | initially available Ally: item AMT >= 10 100 | after obtaining Dawn Shard Foe: any 50 | initially available Foe: targeting leader 100 | initially available Foe: targeting self 100 | initially available Foe: targeting ally 100 | initially available Foe: furthest 50 | after obtaining Dawn Shard Foe: nearest 50 | after obtaining Dawn Shard Foe: highest HP 50 | after defeating Judge Master B. Foe: lowest HP 50 | after defeating Judge Master B. Foe: highest MAX HP 50 | after defeating Judge Master B. Foe: lowest MAX HP 50 | after defeating Judge Master B. Foe: highest MP 50 | after defeating Judge Master B. Foe: lowest MP 50 | after defeating Judge Master B. Foe: highest MAX MP 50 | after defeating Judge Master B. Foe: lowest MAX MP 50 | after defeating Judge Master B. Foe: highest level 50 | after defeating Judge Master B. Foe: lowest level 50 | after defeating Judge Master B. Foe: highest strength 50 | after defeating Judge Master B. Foe: lowest strength 50 | after defeating Judge Master B. Foe: highest magick power 50 | after defeating Judge Master B. Foe: lowest magick power 50 | after defeating Judge Master B. Foe: highest speed 50 | after defeating Judge Master B. Foe: lowest speed 50 | after defeating Judge Master B. Foe: highest defense 50 | after defeating Judge Master B. Foe: highest magick resist 50 | after defeating Judge Master B. Foe: HP >= 100000 50 | after obtaining Treaty-Blade Foe: HP >= 50000 50 | after obtaining Treaty-Blade Foe: HP >= 10000 50 | after completing Draklor Laboratory Foe: HP >= 5000 50 | after completing Draklor Laboratory Foe: HP >= 3000 50 | after defeating Judge Master B. Foe: HP >= 2000 50 | after defeating Judge Master B. Foe: HP >= 1000 50 | after obtaining Dawn Shard Foe: HP >= 500 50 | after obtaining Dawn Shard Foe: HP < 100000 50 | after obtaining Treaty-Blade Foe: HP < 50000 50 | after obtaining Treaty-Blade Foe: HP < 10000 50 | after completing Draklor Laboratory Foe: HP < 5000 50 | after completing Draklor Laboratory Foe: HP < 3000 50 | after defeating Judge Master B. Foe: HP < 2000 50 | after defeating Judge Master B. Foe: HP < 1000 50 | after obtaining Dawn Shard Foe: HP < 500 50 | after obtaining Dawn Shard Foe: HP = 100% 50 | initially available Foe: HP >= 70% 50 | initially available Foe: HP >= 50% 50 | initially available Foe: HP >= 30% 50 | initially available Foe: status = Petrify 50 | after completing Draklor Laboratory Foe: status = Stop 50 | after completing Draklor Laboratory Foe: status = Sleep 50 | initially available Foe: status = Confuse 50 | after completing Draklor Laboratory Foe: status = Doom 50 | after completing Draklor Laboratory Foe: status = Blind 50 | after obtaining Dawn Shard Foe: status = Poison 50 | after completing Draklor Laboratory Foe: status = Silence 50 | after obtaining Dawn Shard Foe: status = Sap 50 | after completing Draklor Laboratory Foe: status = Oil 50 | initially available Foe: status = Reverse 50 | after obtaining Dawn Shard Foe: status = Disable 50 | initially available Foe: status = Immobilize 50 | initially available Foe: status = Slow 50 | after completing Draklor Laboratory Foe: status = Disease 50 | after completing Draklor Laboratory Foe: status = Protect 50 | after defeating Judge Master B. Foe: status = Shell 50 | after defeating Judge Master B. Foe: status = Haste 50 | after defeating Judge Master B. Foe: status = Bravery 50 | after defeating Judge Master B. Foe: status = Faith 50 | after defeating Judge Master B. Foe: status = Reflect 50 | initially available Foe: status = Regen 50 | after completing Draklor Laboratory Foe: status = Berserk 50 | after completing Draklor Laboratory Foe: status = HP Critical 50 | initially available Foe: fire-weak 500 | after obtaining Treaty-Blade Foe: lightning-weak 500 | after obtaining Treaty-Blade Foe: ice-weak 500 | after obtaining Treaty-Blade Foe: earth-weak 500 | after obtaining Treaty-Blade Foe: water-weak 500 | after obtaining Treaty-Blade Foe: wind-weak 500 | after obtaining Treaty-Blade Foe: holy-weak 500 | after obtaining Treaty-Blade Foe: dark-weak 500 | after obtaining Treaty-Blade Foe: fire-vulnerable 250 | after obtaining Treaty-Blade Foe: lightning-vulnerable 250 | after obtaining Treaty-Blade Foe: ice-vulnerable 250 | after obtaining Treaty-Blade Foe: earth-vulnerable 250 | after obtaining Treaty-Blade Foe: water-vulnerable 250 | after obtaining Treaty-Blade Foe: wind-vulnerable 250 | after obtaining Treaty-Blade Foe: holy-vulnerable 250 | after obtaining Treaty-Blade Foe: dark-vulnerable 250 | after obtaining Treaty-Blade Foe: undead 100 | after obtaining Dawn Shard Foe: flying 100 | initially available Foe: character HP = 100% 100 | after obtaining Dawn Shard Foe: item AMT >= 10 100 | after obtaining Dawn Shard Foe: character status = Blind 100 | after defeating Judge Master B. Foe: ch. status = Silence 100 | after defeating Judge Master B. Foe: ch. status = Bravery 100 | after completing Draklor Laboratory Foe: ch. status = Faith 100 | after completing Draklor Laboratory Foe: ch. status = HP Critical 100 | after defeating Judge Master B. Foe: character MP >= 90% 100 | after defeating Judge Master B. Foe: character MP >= 70% 100 | after defeating Judge Master B. Foe: character MP >= 50% 100 | after defeating Judge Master B. Foe: character MP >= 30% 100 | after defeating Judge Master B. Foe: character MP >= 10% 100 | after defeating Judge Master B. Foe: character MP < 90% 100 | after defeating Judge Master B. Foe: character MP < 70% 100 | after defeating Judge Master B. Foe: character MP < 50% 100 | after defeating Judge Master B. Foe: character MP < 30% 100 | after defeating Judge Master B. Foe: character MP < 10% 100 | after defeating Judge Master B. Foe: character HP >= 90% 100 | after defeating Judge Master B. Foe: character HP >= 70% 100 | after defeating Judge Master B. Foe: character HP >= 50% 100 | after defeating Judge Master B. Foe: character HP >= 30% 100 | after defeating Judge Master B. Foe: character HP >= 10% 100 | after defeating Judge Master B. Foe: character HP < 90% 100 | after defeating Judge Master B. Foe: character HP < 70% 100 | after defeating Judge Master B. Foe: character HP < 50% 100 | after defeating Judge Master B. Foe: character HP < 30% 100 | after defeating Judge Master B. Foe: character HP < 10% 100 | after defeating Judge Master B. Self 50 | initially available Self: HP < 100% 50 | after completing Draklor Laboratory Self: HP < 90% 50 | after completing Draklor Laboratory Self: HP < 80% 50 | after completing Draklor Laboratory Self: HP < 70% 50 | after completing Draklor Laboratory Self: HP < 60% 50 | after completing Draklor Laboratory Self: HP < 50% 50 | after completing Draklor Laboratory Self: HP < 40% 50 | after completing Draklor Laboratory Self: HP < 30% 50 | after completing Draklor Laboratory Self: HP < 20% 50 | after completing Draklor Laboratory Self: HP < 10% 50 | after completing Draklor Laboratory Self: MP < 100% 50 | after completing Draklor Laboratory Self: MP < 90% 50 | after completing Draklor Laboratory Self: MP < 80% 50 | after completing Draklor Laboratory Self: MP < 70% 50 | after completing Draklor Laboratory Self: MP < 60% 50 | after completing Draklor Laboratory Self: MP < 50% 50 | after completing Draklor Laboratory Self: MP < 40% 50 | after completing Draklor Laboratory Self: MP < 30% 50 | after completing Draklor Laboratory Self: MP < 20% 50 | after completing Draklor Laboratory Self: MP < 10% 50 | after completing Draklor Laboratory Self: status = Petrify 50 | after completing Draklor Laboratory Self: status = Doom 50 | after completing Draklor Laboratory Self: status = Blind 50 | after completing Draklor Laboratory Self: status = Poison 50 | after completing Draklor Laboratory Self: status = Silence 50 | after completing Draklor Laboratory Self: status = Sap 50 | after completing Draklor Laboratory Self: status = Oil 50 | after completing Draklor Laboratory Self: status = Reverse 50 | after completing Draklor Laboratory Self: status = Immobilize 50 | after completing Draklor Laboratory Self: status = Slow 50 | after completing Draklor Laboratory Self: status = Disease 50 | after completing Draklor Laboratory Self: status = Lure 50 | after completing Draklor Laboratory Self: status = Protect 50 | after completing Draklor Laboratory Self: status = Shell 50 | after completing Draklor Laboratory Self: status = Haste 50 | after completing Draklor Laboratory Self: status = Bravery 50 | after completing Draklor Laboratory Self: status = Faith 50 | after completing Draklor Laboratory Self: status = Reflect 50 | after completing Draklor Laboratory Self: status = Invisible 50 | after completing Draklor Laboratory Self: status = Regen 50 | after completing Draklor Laboratory Self: status = Float 50 | after completing Draklor Laboratory Self: status = Bubble 50 | after completing Draklor Laboratory Self: status = HP Critical 50 | after completing Draklor Laboratory ------------------------------------------------------------------------------- WEAPONS OF WAR ------------------------------------------------------------------------------- weapon gil | availability ------------------------------------------------------------------------------- Altair 500 | initially available Longsword 700 | initially available Mage Masher 700 | initially available Silver Bow 1000 | initially available Iron Sword 1200 | initially available Oak Staff 400 | initially available Flame Staff 2400 | after defeating Judge Master B. Storm Staff 2400 | after defeating Judge Master B. Glacial Staff 2400 | after defeating Judge Master B. Flametongue 5200 | after defeating Judge Master B. Loxley Bow 5200 | after defeating Judge Master B. War Hammer 5200 | after defeating Judge Master B. Crossbow 5200 | after defeating Judge Master B. Healing Rod 3000 | after defeating Judge Master B. Betelgeuse 5400 | after defeating Judge Master B. Kogarasumaru 5600 | after defeating Judge Master B. Ashura 5600 | after defeating Judge Master B. Miter 5000 | after defeating Judge Master B. Storm Spear 5800 | after defeating Judge Master B. Iron Pole 5300 | after defeating Judge Master B. Hornito 5800 | after defeating Judge Master B. Arc Scale 5500 | after defeating Judge Master B. Demonsbane 6000 | after defeating Judge Master B. Giant Stonebow 6000 | after defeating Judge Master B. Slasher 6000 | after defeating Judge Master B. Avenger 6000 | after defeating Judge Master B. Magoroku 6600 | after defeating Judge Master B. Paramina Crossbow 6600 | after defeating Judge Master B. Gaia Rod 3300 | after defeating Judge Master B. Icebrand 7000 | after defeating Judge Master B. Ras Algethi 7000 | after defeating Judge Master B. Sakura-saezuri 7000 | after defeating Judge Master B. Golden Staff 3500 | after defeating Judge Master B. ------------------------------------------------------------------------------- ANTIQUED ARMORS ------------------------------------------------------------------------------- armor gil | availability ------------------------------------------------------------------------------- Headguard 300 | initially available Leather Breastplate 300 | initially available Pointy Hat 300 | initially available Silken Shirt 300 | initially available Bronze Helm 700 | initially available Bronze Armor 700 | initially available Leather Shield 600 | initially available Leather Headgear 500 | initially available Bronze Chestplate 500 | initially available Topkapi Hat 500 | initially available Kilimweave Shirt 500 | initially available Pirate Hat 4000 | after defeating Judge Master B. Viking Coat 4000 | after defeating Judge Master B. Sorcerer's Hat 4000 | after defeating Judge Master B. Sorcerer's Habit 4000 | after defeating Judge Master B. Close Helmet 4900 | after defeating Judge Master B. Demon Mail 4900 | after defeating Judge Master B. Flame Shield 3200 | after defeating Judge Master B. Goggle Mask 4900 | after defeating Judge Master B. Metal Jerkin 4900 | after defeating Judge Master B. Black Cowl 4900 | after defeating Judge Master B. Black Garb 4900 | after defeating Judge Master B. Bone Helm 5900 | after defeating Judge Master B. Bone Mail 5900 | after defeating Judge Master B. Diamond Shield 3900 | after defeating Judge Master B. ------------------------------------------------------------------------------- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- BHUJERBA SHOPS SHPNo08 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- RITHIL'S PROTECTIVES ------------------------------------------------------------------------------- armor gil | availability ------------------------------------------------------------------------------- Leather Headgear 500 | initially available Bronze Chestplate 500 | initially available Topkapi Hat 500 | initially available Kilimweave Shirt 500 | initially available Sallet 1000 | initially available Scale Armor 1000 | initially available Buckler 1000 | initially available Horned Hat 700 | after escaping Ba'Gamnan's trap Ringmail 700 | after escaping Ba'Gamnan's trap Calot Hat 700 | after escaping Ba'Gamnan's trap Shepherd's Bolero 700 | after escaping Ba'Gamnan's trap Iron Helm 1400 | after escaping from Leviathan Iron Armor 1400 | after escaping from Leviathan Bronze Shield 1200 | after escaping from Leviathan Headguard 300 | initially available Leather Breastplate 300 | initially available Pointy Hat 300 | initially available Silken Shirt 300 | initially available Bronze Helm 700 | initially available Bronze Armor 700 | initially available Leather Shield 600 | initially available ------------------------------------------------------------------------------- TARGE'S ARMS ------------------------------------------------------------------------------- weapon gil | availability ------------------------------------------------------------------------------- Iron Sword 1200 | initially available Oak Staff 400 | initially available Javelin 1400 | initially available Assassin's Dagger 1400 | initially available Capella 1400 | initially available Oaken Pole 1300 | initially available Aevis Killer 1500 | initially available Zwill Blade 1700 | after escaping Ba'Gamnan's trap Cherry Staff 800 | after escaping Ba'Gamnan's trap Broadsword 400 | initially available Dagger 200 | initially available Shortbow 500 | initially available Altair 500 | initially available Longsword 700 | initially available Mage Masher 700 | initially available Silver Bow 1000 | initially available ------------------------------------------------------------------------------- MAIT'S MAGICKS ------------------------------------------------------------------------------- magic & tech gil | availability ------------------------------------------------------------------------------- Raise 1900 | after escaping from Leviathan Cura 1500 | after escaping from Leviathan Vox 300 | initially available Stona 800 | after escaping Ba'Gamnan's trap Water 800 | after escaping Ba'Gamnan's trap Immobilize 600 | initially available Disable 600 | initially available Break 900 | after escaping Ba'Gamnan's trap Reflect 800 | after escaping Ba'Gamnan's trap Blind 200 | initially available Protect 200 | initially available Poison 500 | initially available Shell 300 | initially available Sleep 700 | after escaping from Leviathan Oil 600 | after escaping from Leviathan Silence 400 | initially available Dark 500 | initially available ------------------------------------------------------------------------------- STREET VENDOR (1) ------------------------------------------------------------------------------- weapon gil | availability ------------------------------------------------------------------------------- Sweep 16200 | after completing Draklor Laboratory ------------------------------------------------------------------------------- magic & tech gil | availability ------------------------------------------------------------------------------- Turtleshell Choker 9300 | after completing Draklor Laboratory ------------------------------------------------------------------------------- item gil | availability ------------------------------------------------------------------------------- Potion 70 | initially available Antidote 50 | initially available Eye Drops 50 | initially available Phoenix Down 250 | initially available Echo Herbs 50 | initially available Gold Needle 100 | after escaping Ba'Gamnan's trap Alarm Clock 50 | after escaping Ba'Gamnan's trap Handkerchief 50 | after escaping Ba'Gamnan's trap ------------------------------------------------------------------------------- STREET VENDOR (2) ------------------------------------------------------------------------------- weapon gil | availability ------------------------------------------------------------------------------- Sweep 16200 | after completing Draklor Laboratory ------------------------------------------------------------------------------- magic & tech gil | availability ------------------------------------------------------------------------------- Turtleshell Choker 9300 | after completing Draklor Laboratory ------------------------------------------------------------------------------- item gil | availability ------------------------------------------------------------------------------- Potion 70 | initially available Antidote 50 | initially available Eye Drops 50 | initially available Phoenix Down 250 | initially available Echo Herbs 50 | initially available Gold Needle 100 | after escaping Ba'Gamnan's trap Alarm Clock 50 | after escaping Ba'Gamnan's trap Handkerchief 50 | after escaping Ba'Gamnan's trap ------------------------------------------------------------------------------- CLIO'S TECHNICKS ------------------------------------------------------------------------------- tech gil | availability ------------------------------------------------------------------------------- Poach 7000 | initially available Charge 1700 | initially available Horology 2000 | initially available Souleater 6400 | after escaping Ba'Gamnan's trap ------------------------------------------------------------------------------- BASHKETI'S GAMBITS ------------------------------------------------------------------------------- gambit targets gil | availability ------------------------------------------------------------------------------- Ally: any 50 | initially available Ally: party leader 50 | initially available Ally: lowest HP 50 | after defeating Judge Master B. Ally: strongest weapon 50 | after defeating Judge Master B. Ally: lowest defense 50 | after defeating Judge Master B. Ally: lowest magick resist 50 | after defeating Judge Master B. Ally: HP < 100% 50 | after obtaining Dawn Shard Ally: HP < 90% 50 | after obtaining Dawn Shard Ally: HP < 80% 50 | initially available Ally: HP < 70% 50 | initially available Ally: HP < 60% 50 | initially available Ally: HP < 50% 50 | initially available Ally: HP < 40% 50 | initially available Ally: HP < 30% 50 | initially available Ally: HP < 20% 50 | initially available Ally: HP < 10% 50 | after obtaining Dawn Shard Ally: MP < 100% 50 | after obtaining Dawn Shard Ally: MP < 90% 50 | after obtaining Dawn Shard Ally: MP < 80% 50 | initially available Ally: MP < 70% 50 | initially available Ally: MP < 60% 50 | initially available Ally: MP < 50% 50 | initially available Ally: MP < 40% 50 | initially available Ally: MP < 30% 50 | initially available Ally: MP < 20% 50 | initially available Ally: MP < 10% 50 | after obtaining Dawn Shard Ally: status = KO 50 | after completing Draklor Laboratory Ally: status = Stone 50 | after completing Draklor Laboratory Ally: status = Petrify 50 | after completing Draklor Laboratory Ally: status = Stop 50 | after obtaining Dawn Shard Ally: status = Sleep 50 | initially available Ally: status = Confuse 50 | initially available Ally: status = Doom 50 | after completing Draklor Laboratory Ally: status = Blind 50 | after completing Draklor Laboratory Ally: status = Poison 50 | after completing Draklor Laboratory Ally: status = Silence 50 | after completing Draklor Laboratory Ally: status = Sap 50 | after completing Draklor Laboratory Ally: status = Oil 50 | after completing Draklor Laboratory Ally: status = Reverse 50 | after obtaining Dawn Shard Ally: status = Disable 50 | after completing Draklor Laboratory Ally: status = Immobilize 50 | after completing Draklor Laboratory Ally: status = Slow 50 | after obtaining Dawn Shard Ally: status = Disease 50 | after completing Draklor Laboratory Ally: status = Lure 50 | after obtaining Dawn Shard Ally: status = Protect 50 | after completing Draklor Laboratory Ally: status = Shell 50 | after completing Draklor Laboratory Ally: status = Haste 50 | after completing Draklor Laboratory Ally: status = Bravery 50 | after completing Draklor Laboratory Ally: status = Faith 50 | after completing Draklor Laboratory Ally: status = Reflect 50 | after obtaining Dawn Shard Ally: status = Invisible 50 | after completing Draklor Laboratory Ally: status = Regen 50 | after completing Draklor Laboratory Ally: status = Float 50 | after completing Draklor Laboratory Ally: status = Berserk 50 | after obtaining Dawn Shard Ally: status = Bubble 50 | after completing Draklor Laboratory Ally: status = HP Critical 50 | initially available Ally: item AMT >= 10 100 | after obtaining Dawn Shard Foe: any 50 | initially available Foe: targeting leader 100 | initially available Foe: targeting self 100 | initially available Foe: targeting ally 100 | initially available Foe: furthest 50 | after obtaining Dawn Shard Foe: nearest 50 | after obtaining Dawn Shard Foe: highest HP 50 | after defeating Judge Master B. Foe: lowest HP 50 | after defeating Judge Master B. Foe: highest MAX HP 50 | after defeating Judge Master B. Foe: lowest MAX HP 50 | after defeating Judge Master B. Foe: highest MP 50 | after defeating Judge Master B. Foe: lowest MP 50 | after defeating Judge Master B. Foe: highest MAX MP 50 | after defeating Judge Master B. Foe: lowest MAX MP 50 | after defeating Judge Master B. Foe: highest level 50 | after defeating Judge Master B. Foe: lowest level 50 | after defeating Judge Master B. Foe: highest strength 50 | after defeating Judge Master B. Foe: lowest strength 50 | after defeating Judge Master B. Foe: highest magick power 50 | after defeating Judge Master B. Foe: lowest magick power 50 | after defeating Judge Master B. Foe: highest speed 50 | after defeating Judge Master B. Foe: lowest speed 50 | after defeating Judge Master B. Foe: highest defense 50 | after defeating Judge Master B. Foe: highest magick resist 50 | after defeating Judge Master B. Foe: HP >= 100000 50 | after obtaining Treaty-Blade Foe: HP >= 50000 50 | after obtaining Treaty-Blade Foe: HP >= 10000 50 | after completing Draklor Laboratory Foe: HP >= 5000 50 | after completing Draklor Laboratory Foe: HP >= 3000 50 | after defeating Judge Master B. Foe: HP >= 2000 50 | after defeating Judge Master B. Foe: HP >= 1000 50 | after obtaining Dawn Shard Foe: HP >= 500 50 | after obtaining Dawn Shard Foe: HP < 100000 50 | after obtaining Treaty-Blade Foe: HP < 50000 50 | after obtaining Treaty-Blade Foe: HP < 10000 50 | after completing Draklor Laboratory Foe: HP < 5000 50 | after completing Draklor Laboratory Foe: HP < 3000 50 | after defeating Judge Master B. Foe: HP < 2000 50 | after defeating Judge Master B. Foe: HP < 1000 50 | after obtaining Dawn Shard Foe: HP < 500 50 | after obtaining Dawn Shard Foe: HP = 100% 50 | initially available Foe: HP >= 70% 50 | initially available Foe: HP >= 50% 50 | initially available Foe: HP >= 30% 50 | initially available Foe: status = Petrify 50 | after completing Draklor Laboratory Foe: status = Stop 50 | after completing Draklor Laboratory Foe: status = Sleep 50 | initially available Foe: status = Confuse 50 | after completing Draklor Laboratory Foe: status = Doom 50 | after completing Draklor Laboratory Foe: status = Blind 50 | after obtaining Dawn Shard Foe: status = Poison 50 | after completing Draklor Laboratory Foe: status = Silence 50 | after obtaining Dawn Shard Foe: status = Sap 50 | after completing Draklor Laboratory Foe: status = Oil 50 | initially available Foe: status = Reverse 50 | after obtaining Dawn Shard Foe: status = Disable 50 | initially available Foe: status = Immobilize 50 | initially available Foe: status = Slow 50 | after completing Draklor Laboratory Foe: status = Disease 50 | after completing Draklor Laboratory Foe: status = Protect 50 | after defeating Judge Master B. Foe: status = Shell 50 | after defeating Judge Master B. Foe: status = Haste 50 | after defeating Judge Master B. Foe: status = Bravery 50 | after defeating Judge Master B. Foe: status = Faith 50 | after defeating Judge Master B. Foe: status = Reflect 50 | initially available Foe: status = Regen 50 | after completing Draklor Laboratory Foe: status = Berserk 50 | after completing Draklor Laboratory Foe: status = HP Critical 50 | initially available Foe: fire-weak 500 | after obtaining Treaty-Blade Foe: lightning-weak 500 | after obtaining Treaty-Blade Foe: ice-weak 500 | after obtaining Treaty-Blade Foe: earth-weak 500 | after obtaining Treaty-Blade Foe: water-weak 500 | after obtaining Treaty-Blade Foe: wind-weak 500 | after obtaining Treaty-Blade Foe: holy-weak 500 | after obtaining Treaty-Blade Foe: dark-weak 500 | after obtaining Treaty-Blade Foe: fire-vulnerable 250 | after obtaining Treaty-Blade Foe: lightning-vulnerable 250 | after obtaining Treaty-Blade Foe: ice-vulnerable 250 | after obtaining Treaty-Blade Foe: earth-vulnerable 250 | after obtaining Treaty-Blade Foe: water-vulnerable 250 | after obtaining Treaty-Blade Foe: wind-vulnerable 250 | after obtaining Treaty-Blade Foe: holy-vulnerable 250 | after obtaining Treaty-Blade Foe: dark-vulnerable 250 | after obtaining Treaty-Blade Foe: undead 100 | after obtaining Dawn Shard Foe: flying 100 | initially available Foe: character HP = 100% 100 | after obtaining Dawn Shard Foe: item AMT >= 10 100 | after obtaining Dawn Shard Foe: character status = Blind 100 | after defeating Judge Master B. Foe: ch. status = Silence 100 | after defeating Judge Master B. Foe: ch. status = Bravery 100 | after completing Draklor Laboratory Foe: ch. status = Faith 100 | after completing Draklor Laboratory Foe: ch. status = HP Critical 100 | after defeating Judge Master B. Foe: character MP >= 90% 100 | after defeating Judge Master B. Foe: character MP >= 70% 100 | after defeating Judge Master B. Foe: character MP >= 50% 100 | after defeating Judge Master B. Foe: character MP >= 30% 100 | after defeating Judge Master B. Foe: character MP >= 10% 100 | after defeating Judge Master B. Foe: character MP < 90% 100 | after defeating Judge Master B. Foe: character MP < 70% 100 | after defeating Judge Master B. Foe: character MP < 50% 100 | after defeating Judge Master B. Foe: character MP < 30% 100 | after defeating Judge Master B. Foe: character MP < 10% 100 | after defeating Judge Master B. Foe: character HP >= 90% 100 | after defeating Judge Master B. Foe: character HP >= 70% 100 | after defeating Judge Master B. Foe: character HP >= 50% 100 | after defeating Judge Master B. Foe: character HP >= 30% 100 | after defeating Judge Master B. Foe: character HP >= 10% 100 | after defeating Judge Master B. Foe: character HP < 90% 100 | after defeating Judge Master B. Foe: character HP < 70% 100 | after defeating Judge Master B. Foe: character HP < 50% 100 | after defeating Judge Master B. Foe: character HP < 30% 100 | after defeating Judge Master B. Foe: character HP < 10% 100 | after defeating Judge Master B. Self 50 | initially available Self: HP < 100% 50 | after completing Draklor Laboratory Self: HP < 90% 50 | after completing Draklor Laboratory Self: HP < 80% 50 | after completing Draklor Laboratory Self: HP < 70% 50 | after completing Draklor Laboratory Self: HP < 60% 50 | after completing Draklor Laboratory Self: HP < 50% 50 | after completing Draklor Laboratory Self: HP < 40% 50 | after completing Draklor Laboratory Self: HP < 30% 50 | after completing Draklor Laboratory Self: HP < 20% 50 | after completing Draklor Laboratory Self: HP < 10% 50 | after completing Draklor Laboratory Self: MP < 100% 50 | after completing Draklor Laboratory Self: MP < 90% 50 | after completing Draklor Laboratory Self: MP < 80% 50 | after completing Draklor Laboratory Self: MP < 70% 50 | after completing Draklor Laboratory Self: MP < 60% 50 | after completing Draklor Laboratory Self: MP < 50% 50 | after completing Draklor Laboratory Self: MP < 40% 50 | after completing Draklor Laboratory Self: MP < 30% 50 | after completing Draklor Laboratory Self: MP < 20% 50 | after completing Draklor Laboratory Self: MP < 10% 50 | after completing Draklor Laboratory Self: status = Petrify 50 | after completing Draklor Laboratory Self: status = Doom 50 | after completing Draklor Laboratory Self: status = Blind 50 | after completing Draklor Laboratory Self: status = Poison 50 | after completing Draklor Laboratory Self: status = Silence 50 | after completing Draklor Laboratory Self: status = Sap 50 | after completing Draklor Laboratory Self: status = Oil 50 | after completing Draklor Laboratory Self: status = Reverse 50 | after completing Draklor Laboratory Self: status = Immobilize 50 | after completing Draklor Laboratory Self: status = Slow 50 | after completing Draklor Laboratory Self: status = Disease 50 | after completing Draklor Laboratory Self: status = Lure 50 | after completing Draklor Laboratory Self: status = Protect 50 | after completing Draklor Laboratory Self: status = Shell 50 | after completing Draklor Laboratory Self: status = Haste 50 | after completing Draklor Laboratory Self: status = Bravery 50 | after completing Draklor Laboratory Self: status = Faith 50 | after completing Draklor Laboratory Self: status = Reflect 50 | after completing Draklor Laboratory Self: status = Invisible 50 | after completing Draklor Laboratory Self: status = Regen 50 | after completing Draklor Laboratory Self: status = Float 50 | after completing Draklor Laboratory Self: status = Bubble 50 | after completing Draklor Laboratory Self: status = HP Critical 50 | after completing Draklor Laboratory ------------------------------------------------------------------------------- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- DREADNOUGHT LEVIATHAN SHOPS SHPNo09 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- TETRAN ------------------------------------------------------------------------------- weapon gil | availability ------------------------------------------------------------------------------- Iron Sword 1200 | initially available Oak Staff 400 | initially available Javelin 1400 | initially available Assassin's Dagger 1400 | initially available Capella 1400 | initially available Oaken Pole 1300 | initially available Aevis Killer 1500 | initially available Zwill Blade 1700 | initially available Cherry Staff 800 | initially available Broadsword 400 | initially available Dagger 200 | initially available Shortbow 500 | initially available Altair 500 | initially available Longsword 700 | initially available Mage Masher 700 | initially available Silver Bow 1000 | initially available ------------------------------------------------------------------------------- armor gil | availability ------------------------------------------------------------------------------- Leather Headgear 500 | initially available Bronze Chestplate 500 | initially available Topkapi Hat 500 | initially available Kilimweave Shirt 500 | initially available Sallet 1000 | initially available Scale Armor 1000 | initially available Buckler 1000 | initially available Horned Hat 700 | initially available Ringmail 700 | initially available Calot Hat 700 | initially available Shepherd's Bolero 700 | initially available Headguard 300 | initially available Leather Breastplate 300 | initially available Pointy Hat 300 | initially available Silken Shirt 300 | initially available Bronze Helm 700 | initially available Bronze Armor 700 | initially available Leather Shield 600 | initially available ------------------------------------------------------------------------------- accessory gil | availability ------------------------------------------------------------------------------- Steel Gorget 1500 | initially available Armguard 800 | initially available Tourmaline Ring 300 | initially available Gauntlets 1200 | initially available Battle Harness 1000 | initially available Leather Gorget 1500 | initially available ------------------------------------------------------------------------------- item gil | availability ------------------------------------------------------------------------------- Potion 70 | initially available Antidote 50 | initially available Eye Drops 50 | initially available Phoenix Down 250 | initially available Echo Herbs 50 | initially available Gold Needle 100 | initially available Alarm Clock 50 | initially available Handkerchief 50 | initially available ------------------------------------------------------------------------------- magic & tech gil | availability ------------------------------------------------------------------------------- Vox 300 | initially available Stona 800 | initially available Water 800 | initially available Immobilize 600 | initially available Disable 600 | initially available Break 900 | initially available Reflect 800 | initially available Blind 200 | initially available Protect 200 | initially available Poison 500 | initially available Shell 300 | initially available Silence 400 | initially available Dark 500 | initially available ------------------------------------------------------------------------------- gambit targets gil | availability ------------------------------------------------------------------------------- Ally: any 50 | initially available Ally: party leader 50 | initially available Ally: HP < 80% 50 | initially available Ally: HP < 70% 50 | initially available Ally: HP < 60% 50 | initially available Ally: HP < 50% 50 | initially available Ally: HP < 40% 50 | initially available Ally: HP < 30% 50 | initially available Ally: HP < 20% 50 | initially available Ally: MP < 80% 50 | initially available Ally: MP < 70% 50 | initially available Ally: MP < 60% 50 | initially available Ally: MP < 50% 50 | initially available Ally: MP < 40% 50 | initially available Ally: MP < 30% 50 | initially available Ally: MP < 20% 50 | initially available Ally: status = Sleep 50 | initially available Ally: status = Confuse 50 | initially available Ally: status = HP Critical 50 | initially available Foe: any 50 | initially available Foe: targeting leader 100 | initially available Foe: targeting self 100 | initially available Foe: targeting ally 100 | initially available Foe: HP = 100% 50 | initially available Foe: HP >= 70% 50 | initially available Foe: HP >= 50% 50 | initially available Foe: HP >= 30% 50 | initially available Foe: status = Sleep 50 | initially available Foe: status = Oil 50 | initially available Foe: status = Disable 50 | initially available Foe: status = Immobilize 50 | initially available Foe: status = Reflect 50 | initially available Foe: status = HP Critical 50 | initially available Foe: flying 100 | initially available Self 50 | initially available ------------------------------------------------------------------------------- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- OGIR-YENSA SANDSEA SHOPS SHPNo10 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- DYCE ------------------------------------------------------------------------------- accessory gil | availability ------------------------------------------------------------------------------- Leather Gorget 1500 | initially available Rose Corsage 800 | initially available Amber Armlet 6600 | initially available Sash 500 | initially available -------