Dissidia Final Fantasy NT Live Broadcast Event Announced OCTOBER 20TH, 2017 BY RAPTORCHAN
Final Fantasy XIV’s All Saints’ Wake to arrive on October 19OCTOBER 17TH, 2017 BY KAZUMA
The Bizarrely Executed First Two Chapters of Final Fantasy XIIIOCTOBER 13TH, 2017 BY ANDY
Final Fantasy IX: Still the Best Celebration of the Series to Date OCTOBER 12TH, 2017 BY TIM WILLERS
Final Fantasy III’s Cloud of Darkness is the latest to join Dissidia: Final Fantasy’s rosterOCTOBER 3RD, 2017 BY KAZUMA
Final Fantasy XIV Releases New Information and Screenshots for Patch 4.1: The Legend ReturnsSEPTEMBER 28TH, 2017 BY KAZUMA
New Character Artwork and Screenshots Released for the Secret of Mana RemakeSEPTEMBER 26TH, 2017 BY RAPTORCHAN
Final Fantasy XV’s Episode Ignis to Arrive December 2017SEPTEMBER 23RD, 2017 BY KAZUMA
Eorzean Symphony: Final Fantasy XIV Orchestral Full Arrangement Album [Blu-Ray] Now Available for Pre-orderSEPTEMBER 25TH, 2017 BY RAPTORCHAN
Noctis Joins Dissidia Final Fantasy NTSEPTEMBER 19TH, 2017 BY KAZUMA
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Final Fantasy VIII’s Ultimecia is the latest to join Dissidia: Final Fantasy’s rosterSEPTEMBER 5TH, 2017 BY KAZUMA
Order Now: The Art & Design of Final Fantasy XV artbookSEPTEMBER 1ST, 2017 BY CHELSI
Dissidia Final Fantasy NT Arrives on January 30th, Ultimated Collector’s Edition Unveiled AUGUST 18TH, 2017 BY CHELSI
Distant Worlds IV - Dalmasca Estersand from Final Fantasy XII
(Up Next: Final Fantasy XII: The Zodiac Age - Eruyt Village)

Weekend Backlog: What are you playing? Mk. II

April 7th, 2012 by Tony Garsow

So, we did our first Weekend Backlog segment back in January — and I was thinking it’s long overdue for a return. If you aren’t familiar, it’s pretty simple: share with us the games you’ve reserved for the weekend — games you wouldn’t otherwise be able to manage during the busy week. So, in the comments below — share the games you’ll be playing this week, and feel free to elaborate on them as much as you like!

Click below to read the full segment!

Here are some of mine:

Journey is a two to three hour affair the first trip through if you’re considering the $15 asking price — an experience I found to be worth the extra cash. For others, be sure to pick it up whenever there’s a sale!

Dissidia 012 is a pick-up-and-play treasure trove for Final Fantasy fans. This Final Fantasy is fun for a few quick matches to get you out to sea, but with all the meticulous game mechanics beckoning you to keep sailing, it’s hard to make it back ashore.

Note to self: see if audience appreciates pirate imagery without encouraging them to pirate.

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Last year’s Dissidia 012: Final Fantasy was a follow up to Dissidia: Final Fantasy. I’m inclined to call 012 a “Super” version of the original, but there’s enough new and changed content to discourage people from calling it a re-release for a quick buck.

Jumping back into 012 was pretty easy, and I found myself gradually relearning some of my favorite characters movesets and getting the hang of setting up proper Assist Combos. Of course, what was intended for a twenty or thirty-minute play session easily extended into several hours. With the sheer amount of customization, there’s enough to keep you invested in this game for hundreds of hours. I will testify to that.

Warrior of Light has been my mainstay, but I’ve been exploring more with Kain and Tifa, as well as some of my more neglected characters like Cloud of Darkness.

Still, there are those that I still have yet to match in skill…

So that’s this weekend’s goal.

With all the buzz about Journey, the newest title to come from Thatgamecompany, it was tempting to do research into what this game was exactly. In hindsight, I’m glad I didn’t. I took the fifteen-dollar plunge, knowing little about the game other than it came from the people behind flow and flower, had some pretty nifty art direction, and had some element of online interaction.

I won’t go into detail about Journey, in order to save you: a potential player, any spoilers for the experience. Ultimately, diving into Journey blind served me well, just as it did with Team Ico’s Shadow of the Colossus back in 2005. For those of you who’ve played the latter title, you may know what I’m talking about without directly stating it.

Journey isn’t particularly long, just a few hours, depending on how inclined you are to progress through a linear adventure. The biggest accomplishment here is how the game manages to encapsulate all of the qualities that make the case for gaming as an art form.


(Image credit: playdar.co.uk)

Sure, other medium have great visual direction and a great score for example — but what we have in video games is the design of the experience through interactivity: manipulation, risk and reward, trial and error, and co-operation. A marriage of these two concepts is what makes gaming unique from say — cinema or photography.

All of this is done through the use of form and technique that have been tempered in video game genres such as platformers and puzzle games which require critical thinking and skill in execution. The emotional experience it evokes through the visceral and the visual are like any other forms of artistry.

This game manages to distill them into a short but worthwhile experience, one that I was able to share with someone in my family that didn’t particularly understand what I found fascinating with videogames. I now feel safe saying they have a new appreciation for what makes video games “click” for so many people.

Journey and Dissidia 012: Final Fantasy are available on the PlayStation Network as downloadable titles.

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    Not really a backlog since the game just released yesterday, but ive dived head first into Xenoblade & I love it!