Dissidia Final Fantasy Producer Ichirou Hazama and Director Takeo Kujiraoka has an interview with Famitsu published recently where they spoke about the console version of Dissidia Final Fantasy.
“If we look at the most recent announcement opportunity, I was on stage at the Final Fantasy 30th Anniversary Opening Ceremony. And it [the game] did not appear,” Hazama confirmed while speaking to Famitsu (& translated by Gematsu), “in short, we are currently unable to ready anything that has enough value to meet everyone’s expectations. Many users are expecting a story for the console version, which we are of course preparing. However, the focus of the game is battles and that has not changed. We will further enhance other elements as well, which will take a little bit more time.”
Kujiraoka said that they expect that Dissidia Final Fantasy could rise as an e-Sports game at events where they can hold global tournaments:
“I want to spread the amount of enthusiasm for Dissidia Final Fantasy even more,” Hazama said. “In receiving the opinions of players, I get the feeling that people are becoming gradually more interested in the game, so I want to deliver it to even more people. While we’ll also be talking about the console version in the future, it won’t result in disappointing arcade users, as both can be sufficiently enjoyed. And there won’t be any delay in updates as a result the console version. We’re going to continue running at full speed and are taking on various challenges, so please support us this year as well!”
In the last part of the translations, Famitsu brought up Team Ninja’s “Soft Engine” (used in the Dead or Alive series, Dissidia Final Fantasy is a game developed by Team-Ninja), which resulted in Kujiraoka jokingly suggesting that the engine could be useful for Final Fantasy IX antagonist Kuja’s butt.
In April 2015, Square Enix released a comparison video between the Arcade and PlayStation 4 versions of Dissidia Final Fantasy, since the Arcade version is built using PlayStation 4 technology, and confirming that a console version of the game is at least a year away from consideration.
You can read the original report over on Gematsu.