Archive for the ‘Final Fantasy Type-0’ Category

2011: The Year in Final Fantasy

Sunday, January 1st, 2012

2011 was a big year for the Final Fantasy franchise, and while the last remaining hours until 2012 are slipping away (at least in this part of the globe), I feel it appropriate to take a look back throughout the year to recap the major news that the series.

01.18.2011: Square Enix 1st Production Department Premiere.
We first knew this event as the “Fabula Nova Crystallis Conference” but around Jump Festa time in 2010, we got the news that the event would undergo a name change to suit the several additions to the roster. The re-dubbed event featured the reveal of Kingdom Hearts: Dream Drop Distance and the newest Dissidia 012: Final Fantasy trailer.

However, the biggest news of the event came after a video detailing the lore of the Fabula Nova Crystallis games. Final Fantasy XIII-2 was unveiled, the second mainline Final Fantasy to receive a videogame sequel. The new title was billed as a “darker and more mysterious” affair than it’s predecessor and would release within the year.

Later on, we were treated to a new trailer for Final Fantasy Agito XIII — but afterwards, director Hajime Tabata announced that the game itself would be getting a name change to Final Fantasy Type-0. Following that, a lengthy trailer of Final Fantasy Versus XIII showed us a healthy dose of cinematics and in-game footage.

We happened to record the event, and you can re-watch it below! (Just skip in a few minutes.)

03.XX.2011: Dissidia 012: Final Fantasy releases.
Dissidia 012: Final Fantasy saw release in all major territories in March, the follow-up the wildly successful PSP title Dissidia: Final Fantasy. The game featured an expanded roster with a new storyline plus the original’s. A new Assist system allowed players to call allies into the fray, as well as an expanded Labyrinth mode. Also of note is that it is the first Final Fantasy to feature downloadable content.

07.06.2011: Theatrhythm: Final Fantasy revealed in Jump.
To celebrate the 25th anniversary of the Final Fantasy series, Square Enix teamed up with designer Monster Octopus and developer indieszero to create Theatrhythm: Final Fantasy. The rhythm-based RPG features music, characters, enemies, and locales from throughout the first thirteen Final Fantasy games. The first Final Fantasy title for Nintendo’s 3DS, it’s set to release in Japan on February 16th, 2012.

09.15.2011: Final Fantasy X HD announced for PlayStation 3 and PlayStation Vita.
While Final Fantasy XIII-2 took the spotlight at Tokyo Game Show, Square Enix executive producer Shinji Hashimoto took the stage at the Sony conference to announce that Final Fantasy X will be coming to the PlayStation 3 and PlayStation Vita in full HD. Final Fantasy series producer Yoshinori Kitase recently commented about the game’s development as being in the early stages, so we might have to get into the meat of 2012 before we hear any more definitive information.

10.14.2011: Final Fantasy XIV Version 2.0 announced for PC and PlayStation 3.
It’s been a tough year for Final Fantasy XIV, as anyone might have guessed. But hey, there’s been a lot of content updates since the October 2010 release that have made the game a lot more enjoyable to play. The team isn’t stopping there though, with director/producer Naoki “Yoshi-P” Yoshida and Square Enix president Yoichi Wada announcing Final Fantasy XIV Version 2.0 in an address directly to players and fans.

Plans include revamps of just about everything in Final Fantasy XIV, causing some to consider this a “re-do”. With the major content updates that have been pushed out in 2011 and the ones that are planned in the coming year, they definitely have the justification to think so. While the 2.0 official client update isn’t scheduled until early 2013, many content updates to the MMORPG have landed or are in the works.

10.27.2011: Final Fantasy Type-0 releases in Japan.
After five long years, Final Fantasy Type-0 (formerly Final Fantasy Agito XIII) released on the PlayStation Portable in Japan. With an overseas version in the works and the PlayStation Vita to consider, it seems that 2012 will also be a year full of Final Fantasy Type-0 news. The game features the exploits of Class Zero & Co. defending their nation from a ruthless dictator’s invasion.

12.15.2011: Final Fantasy XIII-2 releases in Japan.
Final Fantasy XIII-2 released in Japan just this month to a rather sluggish start, managing to post one-third of the original’s first week sales. The game is designed particularly around player choice and involvement, and features a story that expands the Fabula Nova Crystallis lore. Players assume the role of Serah Farron, in search of her older sister Lightning. Newcomer Noel Kreiss guides Serah to the Historia Crux, a time-travelling apparatus that is foundation of the game’s structure.

So all in all, it’s been a rather exciting year! What did you think was the biggest Final Fantasy story of 2011? What do you think will be the biggest story of 2012? Leave us a comment below, and have a Happy New Year!

Square Enix Devs Talk FFXIII-2 And Type-0

Saturday, December 10th, 2011

In another Square Enix Members event today in Japan, Final fantasy developers answered to some questions by fans (reported by famitsu and translated by andriasang). Hajime Tabata (Type-0 Director), Yoshinori Kitase ( Final Fantasy Producer), Yusuke Naora (Type-0 Art Director, Motomu Toriyama(XIII-2 Director) and Isamu Kamikokuryou (XIII-2 Art Director) were present at the event.

Regarding XIII-2, one person asked if characters from FFXIII will be made playable in a future DLC to which Kitase answered that they are looking into it, they want to do what fans want. Another asked if Type-0 school uniforms appear in XIII-2 as DLC to which Kitase said there is a possibility but a bit iffy at the moment.

Regarding Type-0, Tabata said if they make a sequel they are not thinking it will continue Type-0′s story directly but that doesn’t mean there won’t be a direct sequel to Type-0 at some point.

One asked if Class Zero have real names (their names are based on cards, Ace, Jack etc but others in the game have real names), Tabata said they were thinking about having real names initially but stopped. He thinks code names are more mysterious.

Another asked if students in Type-0 live in a dorm. Tabata said this is the case. When the game was in development for cell phones, students had their own rooms. Yusuke Naora revealed that they made visuals for dorm life components but this was cut due to volume issues.

Check out andriasang’s article for more details. Pictures from the event can be found in the famitsu article.

Via: andriasang

Final Fantasy Type-0 Localization Confirmed

Tuesday, November 29th, 2011

In an interview with Kitase, Tabata & Nomura, published today in Final Fantasy Type-0 Ultimania, they confirmed that they are producing a version for international release.

Tabata also said he likes to do a direct sequel in the same world as Type-0 and also create a true numbered sequel, referred as Type-1. He likes to make the next title on a console.

Tetsuya Nomura also said in this interview that design of Moogles in Final Fantasy Versus XIII will be similar to Type-0 Moogles.

Via: ff-reunion and andriasang

Kitase confirms Type-0 localization – Update

Sunday, November 27th, 2011

Speaking with Spanish site Vandal, Final Fantasy series producer Yoshinori Kitase commented on the status of Final Fantasy Type-0′s localization. The following is a translated excerpt from the interview:

“Type-0, as you must know, was launched in Japan last month, so it’s over. We are working on version for the U.S. and Europe and will know something soon. Versus is not out yet in Japan, but last January there was a trailer. We are working hard to finish it. In the coming months we will say something more.”

 

No word yet on a release date, but now you can breathe easy folks.

Update: Other European websites have reported that Kitase “can’t say anything yet” about localization. A slip? A farce? We’ll be looking into it, but you might have to take this story with a grain of salt. (I’m not taking down the video yet!)

Update #2: It appears the original site that posted the article has stealth-edited the information about Final Fantasy Type-0 out of the article. Whether this was intentional or instructed by Square-Enix for prematurely revealing information remains to be seen.

Via: Vandal.net, Thanks: Nova Crystallis

Final Fantasy Type-0 First Month Sales

Thursday, November 24th, 2011

It has been a month since Final Fantasy Type-0 launched in Japan, you can see  weekly sales and total sales below. Data provided by Media Create.

Week 1: 472,253
Week 2: 122,286
Week 3: 57,091
Week 4: 30,543

Total: 682,173

Total sales of other major PSP titles by Square Enix for comparison:

924,321 – Dissidia: Final Fantasy
799,193 – Crisis Core: Final Fantasy VII
768,721 – Kingdom Hearts: Birth by Sleep

!!these numbers are from Japan only!

Media-Create Sales Via: 4gamer

Final Fantasy Type-0 “Zeroshiki” demo on JPSN

Monday, November 21st, 2011

Final Fantasy Type-0 has yet another demo available on the Japanese PlayStation Network. Entitled “Zeroshiki”, this demo will replace the previously released “Natsubi” demo that was available before the game’s release. You can also directly download the demo via our link below.

■ Download the Final Fantasy Type-0 Zeroshiki demo.

Via: FF-Reunion

Sample the Final Fantasy Type-0 manga

Thursday, November 10th, 2011

If you haven’t heard, Final Fantasy Type-0 has a manga serialization in the works to complement the game’s recent release. Today, Square-Enix’s Gangan website updated with a sample (you can read it by clicking on the red rectangle button after following the link below) as well as a few nifty wallpapers.

■ Visit Gangan’s Type-0 manga website.

Via: FF-Reunion

Final Fantasy Type-0 First Week Sales

Wednesday, November 2nd, 2011

Media-Create’s sales data for period October 24-30 released today. Final Fantasy Type-0 (Release Date: October 27) has sold 472,253 copies in Japan.

First Week Sales / Current Total Sales / PSP Title
489,126 / 924,321 – Dissidia: Final Fantasy
486,659 / 799,193 – Crisis Core: Final Fantasy VII
472,253 / 472,253 – Final Fantasy Type-0
445,962 / 768,721 – Kingdom Hearts: Birth by Sleep
286,117 / 454,522 – Dissidia 012: Final Fantasy
140,476 / 236,093 – The 3rd Birthday
!! Keep in mind these numbers are from Japan only!

Media-Create Sales Via: 4gamer

Final Fantasy Type-0 releases in Japan

Wednesday, October 26th, 2011

Final Fantasy Type-0 releases in Japan today. We first knew Type-0 as Final Fantasy Agito XIII and a title for mobile phones only. However, as development continued, the title was brought to the PSP along with The 3rd Birthday, helmed by director Hajime Tabata. After the Square-Enix 1st Production Department Premiere, we came to know the game as Final Fantasy Type-0 up to it’s release. It’s been a long wait, but a new installment of the Fabula Nova Crystallis series is here!

Square-Enix has made available the opening video for the game, and you can view it below:

Final Fantasy Type-0 sequel in talks

Tuesday, October 25th, 2011

Producer Yoshinori Kitase, director Hajime Tabata, and character designer Tetsuya Nomura divulge in this week’s issue of Dengeki PlayStation that a sequel to the PSP game is in talks, but no specifics can be shared at this time. This may not be all that shocking, given that Square-Enix has already registered several sequel titles to the PSP game as seen here.

Via: Sokuho