Archive for the ‘Theatrhythm: Final Fantasy’ Category

New Theatrhythm DLC dated for June 13

Monday, June 11th, 2012

A new round of Theatrhythm: Final Fantasy DLC has been revealed for Japan and set for a June 13th release date. This new set of four songs includes music from Final Fantasy V, VIII, IX, and X and will be available for 150 yen each. In regards to DLC abroad, Square Enix is planning to support Theatrhythm with paid DLC post-launch. Sample the tracks by visiting the links below:

Final Fantasy V “The Decisive Battle” (Battle Music)
Final Fantasy VIII “Force Your Way″ (Battle Music)
Final Fantasy IX “Sleepless City Treno” (Field Music)
Final Fantasy X “Summoned Beast Battle” (Battle Music)

Final Fantasy Network @ E3 2012

Saturday, June 9th, 2012

Final Fantasy Network was at this year’s E3 to follow all the developments for the Final Fantasy franchise as well as new information and announcements for it’s current games. Our floor report is finally here (and we thank you very much for your patience) so read on to hear more from the event!


THEATRHYTHM: FINAL FANTASY

Releasing on July 3rd, Theatrhythm: Final Fantasy celebrates twenty-five years of the Final Fantasy franchise by compiling music throughout the series into an addictive rhythm-based RPG. Through the use of three different types of stages: Field, Battle, and Event, players are able to amass Rythmia (a currency to unlock different parts of the game) as well as level up their characters and have them learn new abilities.

Songs are divided into categories corresponding to each numbered title, and when you complete each track you’ll be scored by several different factors that measure timing and efficacy. During more difficult stages, in-game icons will rotate as they approach, making timing even more of a challenging endeavor. Characters that have more Agility will be useful for Field stages in which you traverse a distance whereas characters with more Strength or Magic will be useful in Battle stages to take down more enemies.

Up close, Theatrhythm’s stages look good in 3D, and the jaggies present in many of the screenshots we’ve seen up until this point are barely tangible with the 3D cranked. Songs have several different difficulty settings, and even I had trouble keeping up with songs I’ve known and loved for years. For those of you who have inquired about if you can turn off the in-game chiming during stages — yes, you can.

Amongst the many tracks available in the box, an entire suite of DLC will be made available post-launch via the 3DS eShop.

(Large images, please open them in a new browser tab for best viewing!)


FINAL FANTASY XIV 2.0


Final Fantasy XIV was absent at the show floor, and even minus trailer — but that didn’t stop some information from coming out about the game’s roadmap to Version 2.0. New images surfaced showcasing the newly rebuilt Eorzea, as well as the newly rebuilt engine and interface. The trailer itself has been delayed until August, with the alpha beginning a month later. It’s safe to say that at the end of the summer, players will be seeing major changes to Eorzea.


FINAL FANTASY DIMENSIONS


Final Fantasy Dimensions, formerly Final Fantasy Legends: Warriors of Light and Darkness in Japan, is a game for iOS devices and Android handhelds that is largely a throwback to the Super Nintendo days of Final Fantasy. What makes this similar to those games is it’s art style and execution, as well as the turn-based ATB combat and job system.

What makes this title different is it’s episodic nature — new chapters will be sequentially released, each bringing a new job into play as the scenario goes on. You’ll be able to go back and play previous chapters with these unlocked jobs.

Final Fantasy Dimensions will be available this July.

 

AGNI’S PHILOSOPHY
FINAL FANTASY TECH DEMO


Perhaps the biggest surprise of E3 was the unveiling of a new tech demo featuring Square Enix’s Luminous engine. Entitled “Agni’s Philosophy — Final Fantasy Tech Demo” the video aims to visualize what a Final Fantasy game running on this engine would look like for the next generation of consoles. During a presentation of the following video, Square Enix staff were able to stop on a frame, rotate the camera around 360 degrees, as well as edit hair and facial features in real time.

While this is only a tech demo, and not indicative of a new game announcement — Square Enix is taking feedback on the video and it’s contents. You can voice your opinion here.


SQUARE ENIX PRODUCTS


In addition to Final Fantasy games at E3 2012, Square Enix also brought along the newest Final Fantasy merchandise including chibi Final Fantasy character statues, the newest round of Play Arts CREATURES Vol. 2, mascot tumblers, and Final Fantasy mugs. Take a look!

Next round of Theatrhythm DLC set for May 30

Sunday, May 27th, 2012

Another round of Theatrhythm: Final Fantasy DLC will be available on the Nintendo 3DS eShop for Japan on May 30th. Tracks from Final Fantasy III, IX, X, and XI round out this batch — three Battle Music tracks and one Field Music track. The rhythm-based RPG from Square Enix celebrates the music of Final Fantasy as well as the series’ 25 years in existence. Click the links below to sample all four selections.

Final Fantasy III “This Is the Last Battle” (Battle Music)
Final Fantasy IX “Battle 2″ (Battle Music)
Final Fantasy X “Otherworld” (Battle Music)
Final Fantasy XI “The Sanctuary of Zi’Tah” (Field Music)

Theatrhythm’s Dark Notes mix Field and Battle

Tuesday, May 15th, 2012

In the upcoming Theatrhythm: Final Fantasy, players will be able to amass Rythmia by completing field, battle, and event stages. Collect enough Rythmia, and you’ll be able to unlock the Chaos Shrine. Here, you’ll be able to accept Dark Note challenges, which randomly generate combinations of field and battle songs to keep you on your toes. Through this feature you’ll be able to unlock new characters and collect rare items.

These notes can be shared through the 3DS’s Street Pass or 3DS Local Play.

Next round of Theatrhythm DLC hits May 16

Sunday, May 13th, 2012

Japan will get yet another batch of DLC songs for Theatrhythm: Final Fantasy on the 3DS. Each song costs 150 yen and uses the original version that appears in each game. The game will release on July 3rd here in North America and July 6th in Europe.

The following post-game DLC will release in Japan on May 16th for the 3DS eShop.

Take a listen!

Final Fantasy III “Crystal Tower” (Field Music)
Final Fantasy VIII “The Castle″ (Field Music)
Final Fantasy X “Challenge” (Battle Music)
Final Fantasy XI “Ragnarok” (Battle Music)

English Theatrhythm system screenshots

Tuesday, May 1st, 2012

Theatrhythm: Final Fantasy is set to release on July 3rd in North America, and today we have new screenshots that showcase more of the English menus and game mechanics.

You’ll be able to level up and customize many Final Fantasy series heroes and heroines though the use of abilities and equipment. Independent parameters like Strength and Magic better suit characters to different types of stages: Field, Battle, or Event. Take a look below!

Theatrhythm DLC continues May 2nd

Friday, April 27th, 2012

On May 2nd, four new songs will be available as paid downloadable content for Theatrhythym: Final Fantasy on the 3DS. The songs will cost 150 yen each. You can sample this week’s additions by following the links below:

Theatrhythm: Final Fantasy will be available in North America on July 3rd and Europe July 6th.

Final Fantasy III “The Crystal Cavern” (Field Music)
Final Fantasy IV “Battle 2″ (Battle Music)
Final Fantasy XII “The Royal City of Rabanastre” (Field Music)
Final Fantasy XII “Esper Battle” (Battle Music)

Preorder Theatrhythm to get a custom 3DS stylus

Thursday, April 19th, 2012

Theatrhythm: Final Fantasy is set for release on July 3rd in North America, and for those that pre-order the title — there’s a free gift for you: a gripped 3DS stylus. Featuring the game’s logo, it can also be customized with seventeen different stickers featuring characters in the game. Characters throughout the Final Fantasy series will be featured in Theatrhythm, miniaturized  by Monster Octopus.

Next round of Theatrhythm DLC revealed

Sunday, April 15th, 2012

Another week, another batch of Theatrhythm: Final Fantasy DLC is available for the 3DS title on the eShop. The following tracks will be available on April 28th for 150 yen each. Sample each through the links below:

Final Fantasy I – “Underwater Temple”
Final Fantasy V – “Battle I”
Final Fantasy X – “Movement In Green”
Final Fantasy XII – “Battle to the Death”

Final Fantasy @ PAXEast 2012

Saturday, April 7th, 2012

Square Enix is attending this years PAXEast, and they brought Theatrhythm along for the ride!

Running this weekend in Boston, playable units of Theatrhythm: Final Fantasy will be available for attendees — so if you’re in the Boston area, here’s your chance to play the game three months early! The following images are from Square Enix’s booth, featuring Theatrhythm, Kingdom Hearts: Dream Drop Distance, and a new PlayArts of Final Fantasy XI‘s Shadow Lord.

Via: Square Enix Members North America