Archive for the ‘Lightning Returns: FFXIII’ Category

Lightning Returns Update with Staff

Monday, April 29th, 2013

The Dead Dunes are one of four regions of Nova Chrysalia.

French Final Fantasy fansite FFDream recently sent an envoy to Square Enix’s Japan headquarters to meet with Lightning Returns: Final Fantasy director Motomu Toriyama and producer Yoshinori Kitase. Previously, it was revealed that the Coliseum would return in some form, and now their full interview is available to read. We’ve provided a translation below, but you can read the original report here.

When asked why the team chose Lightning as the singular playable heroine to this title, Kitase commented that they wanted players to understand and appreciate this character — and that’s why the game is dedicated to Lightning. Up until now (with the exception of Crisis Core: Final Fantasy VII) Final Fantasy games have been designed around several combatants, so they will try to provide enough strategy to compensate for a solo character.

Toriyama re-iterated that this will be the last chapter in the Final Fantasy XIII series; a definitive ending will come, as opposed to Final Fantasy XIII-2′s cliffhanger. Since players will have thirteen days left before the end of the world, the team’s goal is to acclimate them to the vastly changed remnant of Pulse and Cocoon called Nova Chrysalia. You’ll need to find a balance between exploration, and keeping an eye on the clock as Doomsday nears. However, the team assures us that the world will be worth exploring in subsequent play-throughs. The Coliseum will return in some form, but we’re told that it will be different than it’s appearance in Final Fantasy XIII-2.

In Final Fantasy XIII-2, there were several paradox endings in addition to the “main ending”. The script of Lightning Returns was designed around this main ending, but the events that occur in the paradox endings may manifest in Lightning Returns.

Composer Masashi Hamauzu, who created the original “Blinded by Light” theme for the Final Fantasy XIII series returns in this game as well. New arrangements of that theme have been created around the idea that this is the final journey of Lightning and the desire to save the world.

Kitase and Toriyama were also asked about any developments with Final Fantasy Versus XIII and a Final Fantasy Type-0 localization, but responded that since they are not on the team working on those games, they could not comment. When asked about other HD remakes or the possibility of a Final Fantasy VII remake, Kitase responded that through working on Final Fantasy X|X-2 HD, it will give them experience for other attempts. He implies there are currently no plans for a remake. The team also hasn’t made a decision on a Collector’s Edition for Final Fantasy X|X-2, but asked for fans to be patient for more information.

The Coliseum Returns in Lightning Returns

Sunday, April 21st, 2013

In a recent interview with Lightning Returns: Final Fantasy XIII producer Yoshinori Kitase, French Final Fantasy fansite FFDream confirmed that the Coliseum in Final Fantasy XIII-2 will return in “some form”. While no specifics were given if the Coliseum will serve the same purpose, it looks likely that Lightning will return to it at some point in her final journey.

The Coliseum, beyond the flow of time, was home to a multitude of DLC battles that followed Final Fantasy XIII-2′s original release in January of last year. This included Final Fantasy XIII series characters such as Jihl Nabaat and Snow Villiers — but classic Final Fantasy monsters such as Ultros, Omega, and Gilgamesh joined the fray. The following is a list of downloadable episodes currently available on the PlayStation Network and Xbox Live:

$2.99/240msp Omega, Bringer of the End
$2.99/240msp Lightning & Amodar, Operation XIII-2
$2.99/240msp Jihl Nabaat, A Study in Elegant Death
$3.99/320msp Ultros & Typhon, Uninvited Invertebrate
$3.99/320msp Gilgamesh, Clash On The Big Bridge
$1.99/160msp PuPu, Take Me to Your Leader
$3.99/320msp Snow Villiers, The One You Love + Valfodr, No Mercy for the Judged

You can view FFDream’s original article by clicking here.

In what capacity would you like to see the Coliseum in Lightning Returns? Did you enjoy the downloadable content offered through this area in Final Fantasy XIII-2? If so, what challenges would you like to see added? What would you like to see changed? Leave us a comment with your thoughts below!

Still More Surfing: Imeruat’s Giant

Thursday, April 18th, 2013

If you’re a fan of the music in Final Fantasy X, SaGa Frontier 2 or any Final Fantasy XIII title, you’re more than likely familiar with composer Masashi Hamauzu‘s impressionist style. A departure from Nobuo Uematsu’s melodic (almost songwriting) approach to composing for Final Fantasy, Hamauzu employs the piano and strings to great efficacy — evoking ambient joy, tension, or adventure in the games’ locales. Mina, seen performing in the video above, has a voice that permeates Final Fantasy XIII’s soundtrack in songs such as “Will to Fight“.

Their collaborative, IMERUAT, brings other Square Enix talent into the fold such as composer/arranger Mitsuto Suzuki — also known for his work on the Final Fantasy XIII series and The 3rd Birthday. The music video we feature today called “Giant” is from their first music video DVD out on April 24th. No doubt fans of Final Fantasy XIII will be able to see the musical similarities.

For more information on IMERUAT, you can click here. If you want to sample more of IMERAUT’s “Black Ocean” (which includes “Giant”), it’s available here at Wayô Records. You can also purchase the album here.

Lightning Returns: FFXIII Screenshot Update

Thursday, March 21st, 2013

designs

More screenshots from the latest media cycle for Lightning Returns: Final Fantasy XIII have surfaced from Famitsu — showing more of our heroine’s travels through the Dead Dunes. In this waste, Lightning will encounter bands of theives that will set out to plunder the many ruins that dot the landscape for relics. One relic, of holy repute, will catch the eye of Lightning. She is seen below talking with a bandit. It appears they know quite a bit about her, especially their chief. Famitsu asks: “Are you ready to go treasure hunting?”

Before setting out on quests to scour the desert herself, Lightning will be able to restock and recharge in town. She’ll be able to do this by resting at an inn or getting a bite to eat at a restaurant. The spendier the food, the more Lightning will recover — but at the cost of your hard earned gil. Menu items include “Baguette” and “Gyshal Salad”. Of course, you’ll still be able to heal up by finding potions in treasure boxes and battle spoils.

She’ll need her wits about her as she travels through the dangerous desert, as there are fearsome enemies that lie in wait — even below the sands. Lightning will need to parry the monster’s charge to launch her counterattack. Lightning can use the power of Lightspeed to slow down time to tip the scales in her favor. Lightning can deftly strike her foes, as well as nimbly dodge their powerful attacks. Lightspeed will consume EP (Energy Points), a resource that will dwindle over Lightning’s journey. Use it wisely!

If you’re really in trouble, make use of the sand dunes by sliding down them to quickly escape enemies in the field!

The Dead Dunes of Lightning Returns

Monday, March 18th, 2013

1

There are four contintents that comprise the land of Nova Chrysalia, one of them being the Dead Dunes — a vast desert region where Lightning will have to brave the elements, including sandstorms as she navigates through the terrain. The newest Jump has some imagery of the new area, which is filled with many ruins dotting the landscape. Lightning is able to slide down sandy dunes to get around.

Jump also reveals a new power of Lightning’s: Lightspeed (or Overclock in the Japanese version). This ability is Lightning’s “ace in the hole” and consumes GP, a special kind of point system. This ability halts the movement of enemies. (Editor’s note: Similar to the 2006 Final Fantasy XIII trailer?)

Lightning Returns: Final Fantasy XIII is still set to release this Fall.

Update: The Lightning Returns: Final Fantasy XIII website updated with a new description of the Dead Dunes, as well as two additional images of the trading/shopping Lightning will do on her journey.

The Dead Dunes — A lifeless desert within which rests a holy relic

This region is covered with endless desert sands as far as the eye can see. Within it can be found the shanties which form a base for treasure hunters seeking their fortune in the arid wilderness, as well as ancient ruins said to conceal a divine treasure.

Many monsters with a character unique to the area appear in this region, such as the sand swimming fiends of the open desert and the undead horrors that lurk within the ruins. There is good information to be found in the village that huddles around the oasis. It is a perfect base for exploring the deadly wilderness that surrounds it.
Want to get to the bottom of the dune fast? Just slide down!

Lightning must recover the stolen treasure. But what powers does it hide within?

Lightning Returns: Final Fantasy XIII
The Staff Answers Your Questions

Monday, March 11th, 2013

In January I attended a media tour for Lightning Returns: Final Fantasy XIII where director Motomu Toriyama and producer Yoshinori Kitase presented the game concepts and an early build of what we’ll be playing later on this year. You can read up on all the juicy details by clicking here for our three-part First Look.

I got a chance to follow up with Motomu Toriyama after the event, and after compiling some of the questions that were sent to me via Twitter, our forum, or asked in our previous articles on the game — I return to you with five answers. Remember to weigh in by leaving your comments below! Without further ado:

Final Fantasy Network: Can you explain more about the story progression, where does the doomsday clock come into play, and what things can players do to play efficiently?

Director, Motomu Toriyama: The setting of the story indicates that the “remaining world time” is 13 days, but at first, Lightning is not necessarily going to be able to use all 13 days as she wishes. As Lightning saves people’s souls as the “Savior,” carrying out the works of a god, you can extend the remaining world time by one day. In the game, there is a clock UI that constantly shows the time of day. The player is to decide what course of action to take by referring to the clock and planning for any side-quests or events. It’s not really about using a sort of scheduler to map out efficient time management, but more about experiencing the world and letting it sink in naturally.

FFN: Is the gathering of equipment and abilities for Lightning’s Styles the main approach to making her stronger during her journey and are there other growth systems in place?

Toriyama: The main approach for making Lightning stronger will lie in obtaining weapons and outfits. In this installment, we are putting a lot of effort into Lightning’s customization. And one concept that’s part of the direction we’re taking is to link the growth of Lightning’s ability with the customization of her look. So in other words, by obtaining visually appealing weapons and outfits, the character becomes that much stronger.

FFN: Are the different areas of Nova Chrysalia being designed to offer unique gameplay experiences? Can you provide some examples?

Toriyama: As you may already know, Nova Chrysalia has 4 major continents. And each continent does have its own individual concept in terms of gameplay experience. For example, in Luxerion, there is a quest in which the player will have to act as a detective to solve a murder mystery. While you are on that quest, Lightning will be able to sneak around and hide behind objects in order to follow the culprit without being discovered.

FFN: Are there plans for a digital release of the game?

Toriyama: Yes, we do plan on releasing a digital download version.

FFN: What is the most rewarding part of working on a Final Fantasy title like Lightning Returns: Final Fantasy XIII? What part of development do you enjoy the most personally?

Toriyama: More than anything else, this title is part of the first trilogy ever in the FINAL FANTASY series. I am very happy that we were able to create the character Lightning, who has become so popular over the years, and the world in which she is involved. I also enjoy taking a different approach with the game with each installment, like we did for this trilogy.

Lightning Returns: Final Fantasy XIII will be coming to your PS3 and Xbox 360 in Fall of this year.

A Trilogy of Lightning Play Arts Kai Figures

Tuesday, February 19th, 2013

cover

To accompany the release of Lightning Returns: Final Fantasy XIII, Square Enix has naturally given the go ahead for yet another Lightning Play Arts Kai figure. Now complete with her Equilibrium outfit designed by Tetsuya Nomura, the figure appears in the third image below — not yet painted as it’s a work in progress. Previous iterations of Lightning feature her main outfit in the previous two Final Fantasy XIII series entries.

Square Enix’s Play Arts Kai line of figures not only extends to other Square Enix franchises like Kingdom Hearts, but from titles like Halo 4, Metal Gear Rising Revengeance, and Batman: Arkham City to name a few.

More information, including a gallery of upcoming figures for purchase, can be found here.

Photo: Hidemi Matsuzuka

Kamikokuryou Auctions Off Lightning Artwork

Sunday, February 17th, 2013

Final Fantasy XIII trilogy art director Isamu Kamikokuryou was married this week, with some of his colleagues at Square Enix there to celebrate the occasion. His recent oil painting of Lightning and the Luxerion cityscape was seen during the Final Fantasy 25th Anniversary Event, but Kamikokuryou drew a new portrait (the third image below) of the Final Fantasy heroine to auction off at his wedding (which went for 15000 yen). Lightning was originally designed by Final Fantasy series character designer Tetsuya Nomura.

Kamikokuryou is best known in the Final Fantasy-verse for some of the sweeping artworks from Final Fantasy XII and the Final Fantasy XIII trilogy. For Lightning Returns: Final Fantasy XIII, each of the four continents that comprise Nova Chrysalia (formerly Novus Partus) vary wildly from ecclectic Parisian architecture to vast middle-Eastern-themed wastes — for which Kamikokuryou is responsible for creating and overseeing their artistic interpretations into a video game.

In the video accompanying this post from the Final Fantasy 25th Anniversary Event, Kamikokuryou paints a picture of what players will expect when they set foot into Nova Chrysalia. Lightning Returns: Final Fantasy XIII will release this Fall for PlayStation 3 and Xbox 360.

Lightning Returns in the Recording Studio

Saturday, February 16th, 2013

Mitsuto Suzuki is one of the triumvirate of composers that has been responsible for the music of the Final Fantasy XIII trilogy, along with Masashi Hamauzu and Naoshi Mizuta. His body of work thus far has been arrangement and sound programming for Square Enix, but only in the last few years has he begin to cut his teeth for composing for the company’s games.

Suzuki was responsible for the new music that appeared in The 3rd Birthday alongside Yoko Shimomura’s re-arranged pieces; he was also an arranger and performer for The World Ends with You and other albums in the Square Enix Music portfolio as a synthesizer. Previous to Square Enix, he was involved as an arranger for Konami’s Zone of the Ender series.

In the video above, he performs with Masashi Hamazu and Mina (a vocalist in many Final Fantasy XIII trilogy pieces) as part of IMERUAT. Do you think that “Binded by Light 2012″ performance rings a familiar bell from a recent Lightning Returns trailer? I sure do! More on IMERUAT’s music via this link.

This week, Suzuki is in the recording studio at Nishi-Azabu for Lightning Returns: Final Fantasy XIII. In the images below from Square Enix Music blog for which he writes a weekly message, he is seen recording with drummer Saeko Suzuki for the game’s soundtrack.

Each of the three composers in Lightning Returns will be responsible for the music of a different continent — so it’s a safe bet that each one will represent each composer’s style and take on the environment.

What are some of your favorite tracks from Mitsuto Suzuki and the Final Fantasy XIII trilogy? What about each of these composers’ style to you appreciate? (Please avoid YouTube hyperlinks to avoid being flagged for spam!) Leave us a comment with your thoughts!

Lightning Returns Staff Return for Q&A

Thursday, February 14th, 2013

English captions can be enabled on the player.

Following the Lightning Returns: Final Fantasy XIII global media tour last month, director Motomu Toriyama and producer Yoshinori Kitase answered additional questions from the European Final Fantasy community about the upcoming game. Just after they wrapped in Europe, the pair answered questions about the approach to telling the final chapter in the Lightning saga, as well as what to expect from a gameplay perspective. The video interview above provides some insight into their process.

Lightning Returns: Final Fantasy XIII will release for both the PlayStation 3 and Xbox 360 this fall in all regions.

Final Fantasy Network recently traveled to San Francisco for the North American leg of the global media tour, and you can read all about it in our expansive three-part segment here. What lingering questions do you still have about the game? Feel free to articulate your thoughts by leaving us a detailed comment below!