As you may have heard, Bravely Default: Flying Fairy features a classic Final Fantasy job system most similar to Final Fantasy V. This week, new information and images of the game’s job system shed light on what details we can expect.
After battle, each character accrues JP (Job Points) for the current job they have equipped. Functioning like experience points, after each Job level up, a new ability is unlocked for each of the Job’s ten levels. Abilites range from in-battle commands such as the first level of Black Magic (Fire, Blizzard, Thunder) or Cover (Knight ability to take hits for allies), to support abilities such as HP+10%.
You’ll also be able to mix and match abilities you’ve learned from different jobs for a variety of different effects. Since White Mages in particular have lower HP and defense, you can stack support skills from meatier jobs to give them more survivability. There are a wide variety of ability combinations you can use to your advantage or disadvantage if poorly planned.
The game will also make use of a feature called Party Chat, in which the four protagonists will converse with each other about the current events in the story, like a cutscene would play out. There are a lot of these cutscenes, and it’s implied that some of them will be rare to trigger.
Bravely Default will also include a special “Collector’s Pack” exclusive to Japan’s Square Enix eStore — retailing for ¥12800. You can view the listing for the Collector’s Pack by clicking here. Bravely Default: Flying Fairy releases October 11th, 2012 in Japan.
+ Bravely Default: Flying Fairy game
+ Original Soundtrack
+ 3DS Protection Case
+ Augmented Reality poster