April 23rd, 2014 by Tony Garsow
Theatrhythm: Final Fantasy Curtain Call‘s first round of DLC is scheduled for Japan just in time for launch, with more songs available for 150 yen (roughly $1.50 USD) each. Releasing on April 24th in Japan, Curtain Call‘s localization was announced today for later this year.
BMS Final Fantasy V — Battle 2 *
BMS Final Fantasy VIII — Shuffle or Boogie
BMS Final Fantasy X — Blitz Off
BMS Final Fantasy XI — Tough Battle #2
FMS Final Fantasy V — Library of the Ancients
FMS Final Fantasy IX — Rose of May *
FMS Final Fantasy X-2 — Eternity ~Memory of Lightwaves~
FMS Final Fantasy XIII-2 — Crazy Chocobo
Character Final Fantasy VII — Yuffie
* Free for a limited time.
April 22nd, 2014 by Tony Garsow
Square Enix has announced that Theatrhythm: Final Fantasy Curtain Call will be making its way to North America and Europe later this year. The definitive version of the original Theatrhythm features 221 songs and over 60 characters to play as. Many selections from spinoffs and newer titles have been added such as Final Fantasy XIV: A Realm Reborn, Lightning Returns: Final Fantasy XIII, and Final Fantasy Type-0.
New features include a versus mode where you can compete head to head for the highest score on a song, Quest Medleys composed of various songs that you’ll be able to proceed through, and Collecta Crystarium — which will let you upgrade character stats by sacrificing the Collecta Cards you acquire through playing the game.
Theatrhythm: Final Fantasy Curtain Call is currently announced for 2014 release on the Nintendo 3DS; it releases in Japan on April 24th.
April 21st, 2014 by Tony Garsow
Final Fantasy Agito is a smartphone game set in the world of Orience, once home to Final Fantasy Type-0 which released in Japan back in 2011 for the PlayStation Portable. Believe it or not, Final Fantasy Agito XIII was originally announced for mobile phones during a Fabula Nova Crystallis presentation nearly eight years ago at E3. It seems things have come full circle with Final Fantasy Agito‘s forthcoming release in Japan this year.
In the few years since Final Fantasy Type-0‘s release, Square Enix has not released the game overseas despite support from fans worldwide. Hopes shifted to the PlayStation Vita and Sony’s campaign to help localize more niche role-playing games from Japan, but mum’s still the word on this missing fragment of the Fabula Nova Crystallis compilation.
Pre-registration for Final Fantasy Agito begins today, where fans will be able to unlock special outfits “Street Clothes” seen here. The game is currently announced for iOS and Android platforms with release coming up later this spring.
April 17th, 2014 by Tony Garsow
Theatrhythm: Final Fantasy Curtain Call is the definitive version of the original game, including more songs from a wider breadth of Final Fantasy games, and new features to boot. New characters from the series will also be included such as Noel from the Final Fantay XIII series, Y’shtola from Final Fantasy XIV, and many others. A Versus mode will let you take on other players’ performances, and a CollectaCrystarium system will let you boost your stats based on the various CollectaCards you acquire.
Hit up the video links below to listen to all the songs included in the game:
• Vol. I: (Watch Video)
Final Fantasy I
Final Fantasy II
Final Fantasy III
Final Fantasy IV
Final Fantasy V
Final Fantasy VI
Final Fantasy VII
• Vol. II: (Watch Video)
Final Fantasy VIII
Final Fantasy IX
Final Fantasy X
Final Fantasy XI
Final Fantasy XII
Final Fantasy XIII
Final Fantasy XIV
• Vol. III: (Watch Video)
Final Fantasy Mystic Quest
Final Fantasy Tactics
Final Fantasy X-2
Final Fantasy Crystal Chronicles
Final Fantasy VII: Advent Children
Crisis Core: Final Fantasy VII
Final Fantasy Fables: Chocobo’s Mystery Dungeon
Dissidia: Final Fantasy
Dissidia 012: Final Fantasy
Final Fantasy Type-0
Final Fantasy XIII-2
Lightning Returns: Final Fantasy XIII
Theatrhythm: Final Fantasy Curtain Call is currently announced for release in Japan on April 24th for the Nintendo 3DS.
April 16th, 2014 by Tony Garsow
Sony has sold its shares (an 8.58% stake) in Square Enix to SMBC Nikko Securities we learn today. The company originally bought up nearly a fifth (11.2 million) of Squaresoft’s shares over a decade ago post-Final Fantasy movie The Spirits Within‘s critical and financial failure. Sony’s investment in Squaresoft then was likely due to their faith in the company’s recovery, as well as paving a road for a mutual relationship when it came to console releases in the future.
It wasn’t long after that Squaresoft and Enix merged, and Sony’s stake in the new Square Enix was reduced under 9%. Were Sony to purchase additional shares, it would have been at a much higher price, and so they resigned to keep what they had. Fast forward to today when Sony, despite relative success in the realm of video games, is struggling elsewhere — a loss of 1.1 billion
yen US dollars for the fiscal year ending in March. Sony is estimated to take home about 4.8 billion yen from the sale of Square Enix shares, supplementing its cash on hand.
What does all this mean for Final Fantasy? In all likelihood, remarkably little. It’s fair to say that Sony may be unsteady about Square Enix’s recovery after what the company deemed as critical losses due to “under-performing” titles, but as far as future projects go, we at Final Fantasy Network aren’t inclined to believe that Final Fantasy XV or Kingdom Hearts III will suddenly ditch the PlayStation platform due to Sony wanting some extra cash on hand in tough times.
The particulars of the sale of Sony’s stake to SMBC Nikko will be made public in Square Enix’s yearly fiscal report.
Figures: The Wall Street Journal
April 15th, 2014 by Tony Garsow
Final Fantasy XIV: A Realm Reborn launched last summer for Windows PC and PlayStation 3 and this week for PlayStation 4, showing no signs of slowing down yet. Square Enix issued a press release today stating that the game boasts over two million registered players, likely bolstered by the game’s release on Sony’s newest console.
Rebooted after the original version was considered a disappointment by many fans and critics alike, Square Enix sought to change the legacy that Final Fantasy XIV would leave for the series. A massive undertaking ensued to rebuild the game under new leadership, and goals were set to create a modern game that would appeal to Final Fantasy fans as well as MMORPG players. While it doesn’t offer much new to MMORPGs itself, what A Realm Reborn seeks to iterate on, it does incredibly well — resonating with millions of players both familiar and unfamiliar with the genre.
Final Fantasy XIV: A Realm Reborn is also a subscription-based MMORPG, with director/producer Naoki Yoshida adamant that a pay-to-play approach is right for the game, allowing the team to budget properly for future content updates versus a free-to-play model. While the freemium genre has definitely become more lucrative for other publishers, even within Square Enix, it seems that Final Fantasy XIV can still rest comfortably on its solid base of subscribers by delivering hefty content updates every three months.
April 13th, 2014 by Tony Garsow
Final Fantasy XIV: A Realm Reborn is available worldwide today, April 14th, for PlayStation 4! The game’s Early Access phase has come to a close with official service beginning for those who have purchased a copy for themselves. If you purchased a Collectors Edition of the game at any time in the past, including the PlayStation 4 version releasing today, note that your Wind-up Moogle minion and Fat Chocobo mount have been delivered to your moogle mail courier in-game.
The PlayStation 4 version of Final Fantasy XIV brings with it some unique perks. The most notable of which is a tremendous graphical upgrade from the PlayStation 3 version. Should you have both consoles you’ll be able to upgrade for free for the foreseeable future, Square Enix and Sony have made details on how to upgrade available here.
Other features include support for the DualShock 4 controller, in which you may use the trackpad similarly to a mouse, and important chimes such as Duty Finder queue alerts, Limit Break notifications, and mailbox deliveries will resonate from the built-in speaker. You’ll also have the ability to stream your live gameplay to Twitch and UStream via the system’s broadcasting capabilities.
Since Final Fantasy XIV: A Realm Reborn‘s initial launch on PC and PS3 this past August, two major content patches have come to the game. To check out what they contain so you’re caught up for your own adventure into Eorzea, check out the trailers below:
• Version 2.0: A Realm Reborn
• Version 2.1: A Realm Awoken
• Version 2.2: Into the Maelstrom
Enjoying Final Fantasy XIV: A Realm Reborn on PlayStation 4 as we speak? What do you make of this version? Leave us your thoughts in a comment below!
April 10th, 2014 by Tony Garsow
Those who have pre-ordered Final Fantasy XIV: A Realm Reborn for PlayStation 4 will be able to log in and play in an Early Access phase that starts at 1AM US Pacific Standard Time early tomorrow morning (April 11). This phase will last through the game’s official launch on April 14th. If you participated in the second phase of the beta test, you’ll have the option to registering the PS4 version to your beta service account. Characters used during the beta test are carried over to the release version of the game.
If you purchased the PlayStation 3 version of the game, you can upgrade to the PlayStation 4 version free of charge from now until the end of the year.
For more information on how to participate in Early Access click here.
Are you planning to participate in Early Access on PlayStation 4? What are your impressions of the PS4 version of the game? Leave us your thoughts in a comment below!
April 8th, 2014 by Tony Garsow
The newest issue of Famitsu tackles some of the biggest rumors in Japanese game development, several of which pertain to the Final Fantasy series. Reaching out to Square Enix, Famitsu has a few tidbits to share:
Final Fantasy X-3 is not in development per Yoshinori Kitase, echoing earlier remarks after rumors following the release of the Final Fantasy X-2.5 novella and -Will- audio drama. The additional stories were not created with the intention of leading into a third title. Dissidia: Final Fantasy director Mutsunori Takahashi has expressed interest in doing another Dissidia title; so has Theathrythm: Final Fantasy producer Ichirou Hazama. In the past, he has cited that they resonate with the younger audience in the Final Fantasy fandom.
As for an update on Final Fantasy XV, Square Enix divulged no details but reported that development is going “well”. In an earlier report with Nikkei Trendy, President and CEO Yosuke Matsuda stated that the company felt “very confident” that both Final Fantasy XV and Kingdom Hearts III will please fans.
In light of all the rumors, is Final Fantasy X-3 a title you would like to see come to fruition? How about a new Dissidia title? If so, what would you like to see out of these potential projects? What do you expect out of the next Final Fantasy XV update? Leave us your thoughts in a comment below!
Re: Sokuhou @ Hokanko
April 7th, 2014 by Tony Garsow
Spring is in full swing in Eorzea, and it’s time once again for Hatching-tide — a festival where brightly-decorated eggs are offered up in the name of the Twelve archons. Visit any one of the festival grounds in the three city-states to participate in this year’s event. Rewards this year will net you a variety of colorful egg caps and rings, also an Egg Harness for your chocobo.
Begins: Wednesday, April 9 @ 1AM (PDT)
Ends: Tuesday, April 22 @ 8AM (PDT)
For more information on Hatching-tide, click here.