Final Fantasy XV Image Update

January 25th, 2015 by Tony Garsow

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This round of new Final Fantasy XV images include higher quality shots of scenes we’ve seen previously, and show us a bit more about combat mechanics in the game. While you can either press, mash, or hold a button to execute Noctis’s basic combos, moves such as timely evasions and parries must be executed with more finesse.

Different weapons will allow for different abilities to be executed — one called “Spiral Thrust” is being used with the lance. Noctis also has the ability to teleport to where he throws his weapons, a technique that can be used to close the distance between himself and enemies.

Final Fantasy XV is currently announced for PlayStation 4 and Xbox One. A voucher to download the Episode Duscae demo will be available with pre-order of Final Fantasy Type-0 HD.

Final Fantasy Type-0 HD Image Update

January 25th, 2015 by Tony Garsow

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New images from Final Fantasy Type-0 HD show us more updated characters and combat — featuring Class Zero’s Eight (fists), King (two pistols), and Sice (scythe). Cid Aulstyne, and Qator Bashtar from the Militesi Empire also represent. We also get a look at more summons in combat, including Ifrit, Shiva, and Bahamut. Class Zero can summon Eidolons in combat by sacrificing their lives.

Final Fantasy Type-0 HD will release on March 17th (North America), March 19th (Japan), and March 20th (Europe) for PlayStation 4 and Xbox One.

January Active Time Report

January 23rd, 2015 by Tony Garsow

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Final Fantasy Type-0 HD and Final Fantasy XV director Hajime Tabata was in North America for a recent media event and joined fans live in a ne Active Time Report stream tonight. New information on both games was shared, which we’ve summarized below:

The team showed off the Active Twitter Battle promotional game which is currently available through Amazon here. A comparison video of the PSP and HD version was shown, where we get a good first look at the world map. Square Enix will also be hosting a program where they will be visiting students at colleges offering game development.

Regarding the Episode Duscae demo redeemable with Final Fantasy Type-0 HD, Tabata states that the while Final Fantasy fans may desire an playable airship in the game, the technical challenge is great so they can’t promise it. Environments in Final Fantasy XV have been designed to be seamless; cities, however, may still be zones.

Once the horizontal seamlessness of the world is verified, they will be able to consider verticality in which a flying airship will be possible. He doesn’t feel an airship should fly at a low level along the terrain like a bird would.

A voucher to download the Episode Duscae demo will be available with pre-order of Final Fantasy Type-0 HD.

Final Fantasy Type-0 HD will release on March 17th (North America), March 19th (Japan), and March 20th (Europe) for PlayStation 4 and Xbox One. Details on a Collector’s Edition can be found here.

Final Fantasy XV is currently announced for PlayStation 4 and Xbox One.

Final Fantasy Type-0 Combat Special Trailer

January 22nd, 2015 by Tony Garsow

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In Final Fantasy Type-0 HD, you’ll be playing as Class Zero, a team of elite students gifted in combat. Fourteen members of Class Zero are available to use at whim, three of which make up your battle party at any one given time. Active characters can be switched at any time, and reserve members can be called upon when a party member falls in battle.

A unique feature of the game’s combat is the Break Sight and Kill Sight, yellow and red icons that indicate opportune moments to strike. Whereas timing a Break Sight will deal considerable damage, a Kill Sight will instantly kill an enemy. Magic of five different types can be used in the game — three of which represent fire, electricity, and ice. These spells will have different effects in different forms, such as different ranges or potencies. Eidolons can be summoned at the price of one character’s life.

Each member of Class Zero has a unique weapon and fighting style. Upgrading, customizing, and mastering their movesets and magic is a key part of getting stronger in Final Fantasy Type-0.

Final Fantasy Type-0 HD will release on March 17th (North America), March 19th (Japan), and March 20th (Europe) for PlayStation 4 and Xbox One. Details on a Collector’s Edition can be found here. Purchase a first print edition of the game and you’ll get a voucher to redeem the Final Fantasy XV Episode Duscae demo.

New Curtain Call DLC Available Thursday

January 20th, 2015 by Tony Garsow

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A new set of DLC has been made available for Theatrhythm: Final Fantasy Curtain Call in Japan as part of “The Second Performance” batch, and features music from Final Fantasy VIII, Romancing SaGa 3, Chrono Trigger, and The World Ends With You.

This batch will go live in North America on Thursday, January 22nd. A new round of DLC will arrive on February 19th.

BMS Final Fantasy VIII — “Liberi Fatali”
BMS Romancing SaGa 3 — “Last Battle”
BMS Chrono Trigger — “World Revolution”
BMS The World Ends With You — “Twister”

FMS Chrono Trigger — “Wind Scene”
FMS The World Ends With You — “Calling”

Active Time Report Returns January 22

January 19th, 2015 by Tony Garsow

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Square Enix Presents will be hosting a brand new Active Time Report with Final Fantasy Type-0 HD and Final Fantasy XV director Hajime Tabata this Thursday at 8PM Pacific US Standard Time. It’s expected the team will cover more information for Final Fantasy Type-0 HD and its upcoming release in a pre-recorded video, and new information on Final Fantasy XV is also likely, though not guaranteed.

You can visit Square Enix Presents channel here.

Tabata on Episode Duscae’s Release Timing

January 19th, 2015 by Tony Garsow

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The Final Fantasy XV Episode Duscae demo may not release in perfect concert with Final Fantasy Type-0 HD, but according to a new interview with Final Fantasy XV director Hajime Tabata, fans should expect it within a reasonable amount of time. Interviewed by Kotaku at a recent media event in New York City, Tabata was also asked about the ongoing development of Final Fantasy Type-0 HD heading towards release, wherein he shared ongoing feedback on the camera and combat system were steadily being implemented.

Regarding Episode Duscae‘s release date:

In terms of when consumers will be able to play the demo, it hasn’t been officially announced but we’ve mentioned in Japan that we’re working very hard towards making it available around the timing of when Type-0 HD releases. So that’s our current goal.

Just to give you additional insight to that, the volume is exceeding a little bit more than what we had originally expected—it’s a little bit more than what we were originally planning. So in that sense we needed a little more time to implement that, and we’re working towards really trying to meet that goal right now.

When asked about Episode Duscae‘s scale:

Ah. I’m sure that’s a point that everyone’s wondering about, but unfortunately with this particular demo, we’re avoiding having players play through the main story. That said, it’s not gonna be as simple as we’re dropping you into this open world and you can do whatever you’d like to do. We are designing the demo around kind of a good balance in terms of ensuring that there’s this playability to it, but it’s enjoyable on its own, and we’ve considered all these factors. You don’t need to worry too much about it—it’s gonna have some concreteness to it.

That said, we are kinda taking a part of the game that’s related to the main story to a certain extent. It may feel a little bit unnatural, but we did kind of include portions that players would easily be able to provide feedback on. So for people who have high expectations for this particular title, it would be easy for them to provide their feedback on the contents of this demo.

Tabata feels that feedback from fans is highly important to the development of Final Fantasy XV, telling Kotaku he uses Google Translate to read comments on various sites to presumably gauge the temperature on new elements being added into the game. He feels Final Fantasy XV is a distinct evolution of the franchise and Episode Duscae is just one part of it, so any negative feedback they can address within that scope will likely be of higher consideration.

When asked to give us a feel about how big the world of Final Fantasy XV truly is, Tabata shared that it’s still in flux. At one point, the team’s projections led them to say the world was potentially twenty times bigger than the whole of the Duscae region. Tabata feels that based on the Duscae region now, that would take a perhaps unjustifiably long time to play. However, if you spend four hours on the Episode Duscae demo, it doesn’t mean a simple “four times twenty equals eighty hours of gameplay”.

You can read the entirety of the interview at Kotaku here.

What do you feel Final Fantasy XV must do to feel like the next step in the franchise? What do you expect out of a large scale open world Final Fantasy game? Leave us your thoughts in a comment below.

Episode Duscae Won’t Feature Driving

January 16th, 2015 by Tony Garsow

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Episode Duscae is Final Fantasy XV‘s first demo, and will feature players exploring the Duscae region in an open-world fashion. Director Hajime Tabata shared with Polygon some crucial information that fans will need to be aware of going into it. First off, the car that has been featured in much of the trailers and gameplay footage thusfar will not be present. Tabata comments:

“Originally we were planning on making the car be available to drive throughout the world and throughout the demo, but we didn’t want people to mistake it and think ‘When did Final Fantasy become a driving game?'”

Tabata further explains:

“You’ll be able to experience the starting point of what an open-world Final Fantasy would potentially feel like. You’ll really be able to experience that seamless Final Fantasy world within the demo itself, but then if you play it, you’ll still really get a sense that it’s a Final Fantasy game. You’ll get that balance within the demo.”

“We’ve re-thought the demo in order for it to be more playable and accessible to people who know the franchise.”

While driving an actual car in a so-called “road trip” game seems like it would be one of the most important things to give fans an impression on, it seems that it won’t make the cut for Episode Duscae.

Since Final Fantasy XV seeks to evolve the series in new ways (which Tabata reiterates with Polygon) it seems they want fans who follow the game closely to see these big changes piecemeal so that they are less intimidated with the final product — though this too seems a bit boggling for a series that is prone to reinvent gameplay elements.

Polygon also reveals that “the demo for Final Fantasy 15 will be available to those who own Final Fantasy Type-0 on day one.”

You can read more at Polygon here.

A voucher to download the Episode Duscae demo will be available with pre-order of Final Fantasy Type-0 HD.

Final Fantasy Type-0 HD will release on March 17th (North America), March 19th (Japan), and March 20th (Europe) for PlayStation 4 and Xbox One. Details on a Collector’s Edition can be found here.

Final Fantasy XV is currently announced for PlayStation 4 and Xbox One.

Bravely Second’s New Job Update

January 15th, 2015 by Tony Garsow

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Bravely Second updates us with a brand new job asterisk in the newest issue of Jump: the Pastry Chef. Its Asterisk-bearer is Angelo W. Panettone, a man who is said to capture the hearts of women with his sweet scent and sweeter treats.

The game will feature several new Asterisks and bearers to challenge — those revealed thusfar are: Amy Matchlock (Tomahawk), Minette Goroneze (Cat Master), Mysterious Old Man (Astrologer), Geist (Exorcist), and a (Wizard) Asterisk.

Asterisks featured in Bravely Default like the Red Mage, Performer, Valkyrie, Time Mage and Swordmaster will also return.

Bravely Second will release on April 23rd in Japan; no localization plans have yet been revealed.

Via: Jump
Thanks: @kazu4281

Final Fantasy Legends Space Time Crystal Trailer

January 14th, 2015 by Tony Garsow

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Square Enix has released a new trailer for Final Fantasy Legends: The Space-Time Crystal. Available this winter in Japan for iOS/Android-enabled smartphones, Space-Time Crystal features the story of a boy named Morrow and a girl named Aemo from different time periods.

Other characters include another young man named Wrieg, a caster named Jornee, an imposing man named Parai, and another young woman named Maina. Mootie, what seems to be a miniature Bahamut, also accompanies the party on their travels. The game features a turn-based combat system and is also free to play.

Pre-registration begins today in Japan, and those who do will get a White Chocobo download code.

View the official website here.