If you’re planning to pick up the two single CD mini-soundtracks preceding the release of Final Fantasy XIV, here’s a look at the tracklists for each:
Final Fantasy XIV – Field Tracks
1. Prelude – Remembrance
2. Navigator’s Glory – The Theme of Limsa Lominsa
3. On Windy Meadows
4. Born of the Boughs – The Theme of Gridania
5. Emerald Labyrinth
6. The Twin Faces of Fate – The Theme of Ul’dah
7. Twilight over Thanalan
8. Aetherial Slumber
Final Fantasy XIV – Battle Tracks
1. Opening Theme
2. Beneath Bloodied Banners
3. Nail of the Heavens
4. In the Shadow of the Colossus
5. The Forest’s Pulse
6. Bathed in Woodsin
7. Quicksand
8. Desert Moon Defied
9. Victory Fanfare (Full)
The Storyteller! Although Square-Enix was coy about the details, describing the job as one that boosts abilities. This brings the total number of Crown in the game to 28. As we approach the release date next month (Oct. 5th for North America and 7th for PAL regions), stay tuned to FFN for all of your breaking news and information.
Itadaki Street: Final Fantasy is the first title in the series that isn’t sharing the spotlight with the likes of Dragon Quest and Mario characters. In the newest installment for mobile phones in Japan, players can play on the Midgar board, the iconic mako run city from Final Fantasy VII. Players are also able to choose from a multitude of Final Fantasy characters, and Cloud, Sephiroth, Aerith, Tifa, and Yuffie are just a few titular characters that will be available for that title. Itadaki Street is a Monopoly-esque game developed by Dragon Quest series creator Yuji Horii.
Like it’s predecessor, Final Fantasy Legend II, the third title in the SaGa (or Final Fantasy Legend) franchise will be remade for the Nintendo DS. And yes, this is the new title that was hinted at on the SaGa portal website. Final Fantasy Legend III was first released abroad just shy of 20 years ago, and the first SaGa/FFL title has only been remade for the WonderSwan Color. Check out the newest scan from Famitsu that debuts the title and some of the artwork and in-game footage that goes along with it.
If you haven’t heard of CEDEC, think of it as a gathering of minds within the gaming industry alike GDC but held in Japan. Particularly of note, some Final Fantasy staff names were dropped in the production of a new large-scale American developed video game title. It appears that Dissidia: Final Fantasy director Yosuke Shiokawa and Final Fantasy XIII concept artist Yuki Matsuzawa. While they mainly detailed the development process of their current title, they happened to mention that it has been in the works for over a year and a half. The first year of development was conceptualizing the title, and building a prototype at 70% of the final quality of the game. The next several months after that have been the attempt to coordinate some of the development process in terms of creating the flow of the game as well as experimenting with the build that has been created.
This also marks the first large-scale project being developed by Square-Enix with an American development studio. Interestingly enough, Shiokawa made the comment that American audiences typically prefer protagonists that are more believable. That, and he had to relinquish the role of a top-down director (giving people specifications without feedback) to one where he would present his ideas to a group, and there would be a “free debate” over the concepts that would be incorporated into the game.
Could this possibly be the ill-fated Fortress (supposed Final Fantasy XII sequel) project that Square-Enix has been keeping afloat in the wake of Swedish developer GRIN’s bankruptcy?
If you’ve been eagerly anticipating getting your hands on Final Fantasy XIV, then today’s the day for you. Square-Enix has schedule the open beta to go live today, and you will need to sign up here to be able to access it. Final Fantasy XIV releases on September 30th for the regular edition, and on September 22nd for those who pick up the Collector’s Edition.
Update: Square-Enix has postponed the sign-up due to a critical bug. Check out the official site, and the FFXIV twitter to stay updated on when the services will become available.
Update #2: The beta will go live tonight at 19:00 PDT. (10E, 9C, 8M, 7P).
The Symphonic Fantasies concert combines the music of the Final Fantasy, Kingdom Hearts, Mana, and Chrono series games into fantastic orchestral medleys. The music is originally composed by (left to right in the banner): Hiroki Kikuta, Yoko Shimomura, Nobuo Uematsu, and Yasunori Mitsuda. The conductor is Arnie Roth, of Distant Worlds: Music of Final Fantasy fame. Now, the official album is up for release on September 15th, and Square-Enix has made available samples from each segment at the soundtrack’s official website.
Some new chatter from Agito director Hajime Tabata claims that the team behind Final Fantasy Agito XIII is attempting to do the impossible when it comes to pushing the hardware limitations of the PSP. While the cutscenes of the game are still a ways off from completion, the engine and real time components have impressed their director quite a bit. While Agito may have a minimal showing at TGS, Tabata tweets we’ll see a small trailer (although it was communicated that there may be some playable action going on at the show, perhaps behind closed doors) that is impressive frame-by-frame.
On the Final Fantasy Versus XIII front, there was a mention of the promotional video that’s being prepared for Tokyo Game Show. Of which, Tabata cryptically tweets: “[one scene] it will shake you”.
On the newest episode of “Eorzea: The Making of a Realm”, Final Fantasy XIV composer Nobuo Uematsu talks about the composition process for the title. Uematsu’s personal favorite of the soundtrack? That would be “Walk Free” which was performed by Susan Calloway. One of the challenges of composing for this title, Uematsu cites, was being able to have Susan Calloway record her voice in America and have the orchestra performance separate in Japan. You can view the entire video below!
The team at Square-Enix is still busily preparing a multitude of titles for Tokyo Game Show next month. One of which: Final Fantasy Agito XIII, will be receiving a playable demo for attendees to try. Director Hajime Tabata will be looking forward to the feedback fans will provide at TGS, as it help them balance the final build of the game. Mr. Tabata said the Agito team also tested the demo as well. Tetsuya Nomura has also wrapped up work on the promotional videos to appear at TGS, and noted that Agito had his attention for a while, in which he kept making small changes to the final video.