Final Fantasy Type-0 HD Enter the Fray Trailer

October 29th, 2014 by Tony Garsow

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Square Enix has released a new trailer for Final Fantasy Type-0 HD that features an overview of the game’s story. Taking control of Class Zero, fourteen military cadets of the Suzaku Akademia, you are to defend the nation of Rubrum from an invasion by Milites’ powerful miltary forces.

If you’re hungry for more information on the game, you won’t have to wait long. Director Hajime Tabata will be in Paris on Halloween for Pais Games Week, and will be streaming an “Active Time Report” presentation. We’re also expecting an update on Final Fantasy XV as well.

The stream begins on Friday, October 31st @ 7AM Eastern US Daylight Time.

Final Fantasy Type-0 HD will release on March 17, 2015 in North America and March 20, 2015 in Europe. Included with your purchase is a voucher to download the Final Fantasy XV Episode Duscae demo.

Final Fantasy XIV Patch 2.4 Dreams of Ice is Live

October 28th, 2014 by Tony Garsow

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Final Fantasy XIV‘s fourth major post-release patch Dreams of Ice is live today, and there’s a ton of new content to sink your teeth into.

• continue Final Fantasy XIV story in the Dreams of Ice chapter
• unlock the Rogue class and Ninja job
• fight Shiva in the Akh Afah Amphitheatre
• fight Ultros & Typhon in the Dragon’s Neck
• enter The Final Coil of Bahamut to complete Alisaie’s quest
• new dungeon Snowcloak
• hard mode The Sunken Temple of Qarn dungeon
• hard mode Sastasha dungeon
• continue the Hildibrand saga in The Coliseum Conundrum
• new gear recipes & ingredients
• more housing wards

Square Enix has also opened the optional item shop on the MogStation, which you can access here.

Read the full patch notes here.

Final Fantasy XIV London Fan Festival

October 25th, 2014 by Tony Garsow

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The Final Fantasy XIV Fan Festival in London is about to begin! We’ll be covering all the major updates in our post below:

Click here for the Standard stream.
Click here for the Premium stream.

Stream Schedule: Saturday 25th October, 10.00 – 21:00 BST/GMT+1
10.00 – 10:30: Live Stream Begins
10:30 – 12:00: Opening Ceremony / Keynote (Premium Stream Only)
• Square Enix is in talks for size and location of EU data centers.
• Yoshi-P reiterates that the optional item shop is “NO PAY TO WIN”. You’ll be able to obtain the minions, etc., in game.
• You’ll be able to use flying mounts, including single rider airships, in Heavensward areas. With flying chocobo, you can jump and take off into the sky! Seven flying mounts will be available, movement/fly speed will be increased too.
• The Heavensward Collectors’ Edition will include a figurine of one of the flying mounts.
• The Vanu Vanu beast tribe worships Bismarck, a new primal for Heavensward.
• The Gnath beast tribe worships Ravana, a brand-new primal for Heavensward.
• Dark Knight is a greatsword (two-handed) tank Job. It has no base class!? It wields a weapon and the power of Darkness!
• What’s the next Job? It’ll be revealed at the Tokyo FanFest. Our hint? Yoshi-P sports a 007 tee-shirt and… gun?
• Where is the Easter spriggan hat? Yoshi-P thinks it’s a Veteran reward, but they’ll put it in Treasure Hunt chests.

13:00 – 14:00: Q&A with the development team
• The team is looking into adding a name flag for roleplayers to show they are in or out of character.
• Takai wants to consider a gear option that will make Monks look like they’re fighting bare-handed.
• DX11 support is in the final phase, optimization is underway. By the end of the year they want to show a comparison.
• The team will consider the ability to watch TP in the future for Bards using songs.
Heavensward will support PS3, and the 4.0 expansion will require the team to make a decision for ongoing support.
• The team will consider, going forward, the ability to customize the flying text.
• They’d like to make job-specific Limit Breaks for Heavensward.

14:15 – 15:00: Live Q&A with special guest
• A system to change your name will be implemented soon — it’s almost ready!
• The team will consider giving everyone a Hildibrand /pose.
• The next level of the Zodiac weapon chain may feature a change in graphics, since they don’t think they can make it shinier!
• More, longer beards? Looks like they’ll consider it.

16:00 – 17:00: Trailer Developer Panel
Final Fantasy XIV‘s cinematics are created by Visual Works, an in-house team focused on CG for Square Enix games.
• Yoshi-P prepares the synopsis. He’s not very good at drawing so he expresses himself through text.
• Visual Works interprets Yoshi-P’s ideas and transforms them into a storyboard, and then the final visualization.
• The “Trailer Hero” started off as an Archer in Version 1.0’s opening, then Job changed to Warrior, and in Heavensward is a Dragoon.
• The Visual Works team is continuing to work on the Heavensward opening trailer.
• Assistant director Hiroshi Takai created the Limit Break trailer, but since then he’s made all the patch trailers. The camera is controlled by a controller and the players are the dev team. Takai directs them to move and act accordingly.

17:10 – 17:40: Live interview with Masayoshi Soken & Michael-Christopher Koji Fox
• Soken says that more 1.0 music could return, but only if the experience matches — or “feels right”.
• He gets inspired by playing content in the game, or by requests from the developers that want a certain type of song.
• Koji says that some of the pop-culture references in the lore help keep a distant feeling at bay, light-hearted compared to more heavy story elements.
• Koji and Banri Oda would love the chance to have an in-game lore library.
• Koji is working on naming conventions for the new playable race and beast tribes in Heavensward.

18:00 – 19:00: Costume Contest
20:00 – 21:00: Closing Ceremony (Premium Stream Only)

Final Fantasy Explorers’ New Jobs & Cameos

October 24th, 2014 by Tony Garsow

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Today’s Final Fantasy Explorers includes more information about new jobs and cameo characters to apppear in the game, including a stream presentation which you can watch above.

The Red Mage can use physical attacks with a sword as well as Black and White Magic; it can also use an ability that forgoes casting time. The less AP the Red Mage has, the more their physical strength increases. The Machinist uses guns and attacks from long-range at a rapid pace. Bard is primarily a support class who can play songs to buff allies’ strength, evasion, and so on. They can also use a healing Regen song.

We also learn about Crystal Drive, a special state that will allow you to use powerful abilities — even calling aid from a classic Final Fantasy summon in battle.

Bartz (Final Fantasy V), Tidus (Final Fantasy X), and Yuna (Final Fantasy X-2) join Final Fantasy Explorers through the Trance system. Boss summons you’ll be able to challenge now include Leviathan, who can used many ranged attacks, Odin, who has the power to kill in one hit with Zantetsuken, and Amaterasu, unpredictable and can attack with seven swords.

Final Fantasy Explorers releases on December 18th for the 3DS in Japan.

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This past weekend, Final Fantasy Network had the opportunity to attend the 2014 Final Fantasy XIV Fan Festival in Las Vegas, Nevada. The event was a lot of fun, with multiple activities for fans to partake in including the world premiere of an Odin Fight, speed runs, primal challenges, frontlines battles, art and costume contests, the first time sale of Final Fantasy XIV merchandise, and more. You can check out our coverage of the event here.

At the festival, director Naoki Yoshida announced the next expansion, version 3.0, titled Heavensward. Alongside the first tidbits of information on this new expansion, said to have as much content as the 2.0 release of A Realm Reborn, more information about upcoming patches 2.4 and beyond were revealed.

We were given the opportunity to chat with Yoshida last Sunday morning about Heavensward, the Fan Festival, and the team’s development philosophies going forward.

Read the rest of this entry »

Final Fantasy XIV Las Vegas Fan Festival Day 2

October 19th, 2014 by Tony Garsow

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Click here to watch the Free stream.
Click here to watch the Premium ($20) stream.

Today is the second day of the North American Final Fantasy XIV Fan Festival! Highlights will include the Letter from the Producer Live which will answer fans’ questions about upcoming features in the game, a costume contest, and a closing ceremony featuring a concert by The Primals! You won’t want to miss it! We’ll be covering all the major details in this post!

Stream Schedule: Sunday, Oct. 19, 2014 (Times in PDT)
1:30 p.m.-3:00 p.m.: Letter from the Producer LIVE in Las Vegas

• Patch 2.4 Dreams of Ice arrives on October 28th, 2014!
• Yoshi-P showed a picture of Chocobo Racing, coming with Gold Saucer in the future.
• The team plays Shiva’s theme “Oblivion”.
• Patch 2.45/2.5 may see a removal of the attempt lockout, but may have adjusted rewards.
• The Final Coil of Bahamut will have four turns.
• Ninja-specific Allagan/High Allagan/Primal weapons are in, they can equip Monk gear.
• Dexterity is the Ninja’s primary stat.
• Gear from patch 2.4 (likely tome gear) will be enough to clear Turn 1 of Final Coil, but Turn 2 might be tricky.
• Gilgamesh Extreme in Patch 2.5!
• Hildibrand story in Version 3.0? It depends if fans want it — looks like the audience wants it! Looks like his mother may appear at some time? Please look forward to it!
• The new Allagan tomestone is “Allagan Tomestone of Poetics”; Mythology tomestones are being phased out.
• New high level equipment and accessories will come for gatherers and crafters. More in 2.45.
• Ninja will require Lv. 30 Rogue / Lv. 15 Pugilist, and have access to Pugilist and Lancer cross-class skills.
• Will Yugiri reveal her face in the next patch? No! Maybe 2.5. She’s part of the new race.
• There are no permissions for Eternal Bond partners for housing, but they will consider it.
• You apply through the Lodestone for an Eternal Bond, and will receive a bracelet. When you do this you can talk to an NPC to plan the ceremony. A ring is made after, and there are restrictions to how many ceremonies can be done. You reserve a date and time and can send out invitations to anyone, they will be received as an in-game letter.
• 2.4 will increase the drop rate of Atma by more than double. Fewer Soldiery tomes will be needed for Trials of the Braves books.
• No plans to remove the cooldown by changing jobs, since it can be exploited, but sanctuaries may be considered for this.
• The team wants to consider party-wide Stoneskin while disengaged from combat.
• You’ll be able to place your free company crest on your chocobo in the future.
• Extreme Primal drop rates will increase in Patch 2.4, the Leviathan mirror drop rate will increased too.
• Turn 2 of the Second Coil of Bahamut may be adjusted where Voice petrification is no longer a one-hit-kill.
• You’ll be able to control your own chocobo in Chocobo racing.
• Gold Saucer will be a part of Patch 2.5 part 2, including Triple Triad.
• Previous seasonal event items will be on sale, Yoshida iterates no pay to win stuff.
• Sleipnir mount and Scion minions will be available.
• New PvP updates: 2.4 will see an increase in rank cap, new rewards. Later, new maps are planned.

5:00 p.m.-6:00 p.m.: Costume Contest
6:30 p.m.-7:00 p.m.: Special Guest: Professional Cosplayers
7:00 p.m.-7:45 p.m.: Show Floor Showcase
8:00 p.m.-10:00 p.m.: Closing Ceremony/The Primals Concert (Premium Stream only)
10:15 p.m.: Stream Ends
*Schedule is subject to change.

Fans Discover Secret FFXIII Area and Boss

October 19th, 2014 by Tony Garsow

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People have been poking and prodding the Final Fantasy XIII PC port since its release, trying to maximize its potential for the platform. GeDoSato by Durante, for example, unlocks the game’s resolution so that it may be run above 720p — through 60 frames-per-second has so far been elusive.

It seems in all of that poking around fans have discovered a hidden and unfinished area called the Seventh Ark that may have intended to be post-launch DLC back in the day. A Nemesis boss was also added, much resembling the Anima fal’Cie you encounter on the Pulse Vestige in the early parts of the game. The arena was later used in Final Fantasy XIII-2 against the proto-fal’Cie Adam.

What are your thoughts on this reveal? Do you think Square Enix will ever finish and release this as a DLC? Leave us your thoughts in a comment below!

Final Fantasy XIV Heavensward Expansion Revealed

October 19th, 2014 by Tony Garsow

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Revealed at the Final Fantasy XIV Fan Festival yesterday, Heavensward is the name of the game’s first expansion, which will release in Spring 2015. After showing a teaser trailer, director/producer Naoki Yoshida and English localization lead Michael-Christopher Koji Fox detailed what we can expect in Heavensward.

The two major themes of the Heavensward story are the 1000-year Dragonsong War that has raged between the city-state of Ishgard and the Dravanian Horde, and Thordan’s twelve Knights of the Round. We’ll be going to Ishgard proper in the expansion, as it will be the fourth city-state in the game, aside Limsa Lominsa, Gridania, and Ul’dah. It’s a city ruled by an archbishop and four noble houses, and the city is full of pious people that worship Halone, the Fury — one of the Twelve Eorzean gods the Scions revere.

Divided between the noble and commonfolk, the color palette of Ishgard is very muted and shows a lot of contrast between light and shadow — a different look then we’ve seen thusfar in A Realm Reborn.

Beyond Ishgard, and beyond and above the Sea of Clouds is where we’ll adventure to in the north — specifically the Dravanian Forelands, the Floating Continent, and other skyward locations. These areas were described by the team as “massive”. Airship accessibility is obviously important, so Free Companies will be able to band together and build them.

The level cap for all classes and jobs (including gatherers and crafters) will rise to 60 in Heavensward, with new abilities for existing classes. The team strongly hinted at one of the jobs being Dark Knight at the Fan Festival yesterday, but it looks like more details will have to wait until the London Fan Festival this weekend.

More Primals (based on classic Final Fantasy summons) will debut in the expansion, including a new one unique to the Final Fantasy XIV universe. Many, and the emphasis was on many, new dungeons will also be added — and new endgame raids similar to The Binding Coil of Bahamut and Crystal Tower in the works, said to evoke a strong Final Fantasy feeling.

A new race will be available to play in the expansion — the same Lady Yugiri belongs to. They have lizard-like features such as a tail, but their true appearance is still something of a mystery.

Final Fantasy XIV Heavensward will release in Spring 2015.

Via: Game Watch

Final Fantasy XIV Las Vegas Fan Festival Day 1

October 18th, 2014 by Tony Garsow

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Click here to watch the Free stream.
Click here to watch the Premium ($20) stream.

Stream Schedule: Saturday, Oct. 18, 2014 (Times in PDT)
► 10:00 a.m.-11:00 a.m.: Keynote (Premium Stream only)
• Camate and Grekumah are our hosts for the Fan Festival stream!
• Trailer for FINAL FANTASY XIV HEAVENSWARD • Yoshitaka Amano created the logo.
• "Heavensward" is a key word to think about with the expansion, as there are multiple heavens.
• Onward to Ishgard!
• The Dragonsong War between Ishgard and the Dravanian Horde is a major theme of the expansion and what is the Warrior of Light's role? Can you help the war come to an end?
• "The Wyrmking vs Thordan and his Knights Twelve"
• Thordan's Knights of the Round!

• Level Cap goes from 50 to 60 for all Jobs!
• New race! It's not Viangaa!
• MULTIPLE New Jobs!
• All new Primals! One is unique to Final Fantasy XIV!
• Challenging new dungeons, and new high-end raids that will have a Final Fantasy theme!
• Free Companies will be able to build their own airships, will be supported in 3.0 and beyond.
• The fourth city-state is the Holy See of Ishgard. It's ruled by the archbishop and is home to four noble houses. The city is trapped in "and endless more of war" referring to the Dragonsong War. The city has been attacked many times and is in a constant state of repair. Ishgard has two levels where the poor and privileged are segregated.
• Heavensward will have a changed art style that is "dark and mature" and higlights the contrast between light and shadow.
• New areas include The Dravanian Forelands, beyond the Coerthas Highlands. There are floating landmasses above and beyond the Sea of Clouds, including a Floating Continent. The Dravanian Horde and beast tribes inhabit this land.
• Chocobo Forest?
• Odin to be a future primal trial.
• New Jobs will be discussed at the London Fan Festival!

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► 12:30 p.m.-1:30 p.m.: Duty Commenced: Fan Festival Edition
• Fans face off against the Odin trial. Shin-Zantetsuken wipes them at the last second!

► 1:30 p.m.-2:30 p.m.: Music Panel
• Soken talks about creating songs for Final Fantasy XIV, he made over 140 songs in a 8 month period.
• He uses a SEAD engine to make music for the game, and takes orders from the dev team including “Yoshi-Primal”!
• Soken was asked by Yoshi-P to change the Leviathan music one day before it finalized, so Soken did the vocals himself.

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► 4:00 p.m.-5:00 p.m.: Lore Panel
• Our special guest is Michael-Christopher Koji Fox!
• Koji Fox and five others work on the localization side-by-side with the dev team.
• The size of dialogue in a patch is comparable to a Kingdom Hearts game.

► 7:45 p.m.-8:15 p.m.: Show Floor Showcase
• Atma drop rate will be buffed in Patch 2.4.
• The team heavily hints at… Dark Knight as a new job in Heavensward!

► 8:30 p.m.: Stream ends
*Schedule is subject to change.

Final Fantasy XIV Fan Festival Kicks Off

October 18th, 2014 by Tony Garsow

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The inaugural Final Fantasy XIV Fan Festival kicks off today in Las Vegas, part of a worldwide tour that will head to London and back to Tokyo. Throngs of fans showed up for registration yesterday, with the festival proper beginning today and running through tomorrow.

Arriving on the scene, director/producer Naoki Yoshida walked a victory lap through the halls of the Rio Hotel with the rest of the staff. Famitsu captures all of this from Yoshi-P’s perspective in the video above. The man who saved Final Fantasy XIV spent time high-fiving and hugging, and engaged in a performance of /mandervilledance with a few inebriated, yet jolly fans.

Both today and tomorrow Square Enix will be streaming events from the festival through two different streams: one is a free SD-quality stream, the other is a $20 HD-quality stream that include the opening keynote and closing ceremony. The latter of which will also get you a Moogle Attire outfit redeemable in the game.

The following is a schedule of streamed events, though it may be subject to change:

Saturday, Oct. 18, 2014 (Times in PDT)
9:45 a.m.-10:00 a.m.: Stream begins
10:00 a.m.-11:00 a.m.: Keynote (Premium Stream only)
11:30 a.m.-12:00 p.m.: Introduction
12:00 p.m.-12:30 p.m.: Show Floor Showcase
12:30 p.m.-1:30 p.m.: Duty Commenced: Fan Festival Edition
1:30 p.m.-2:30 p.m.: Music Panel
4:00 p.m.-5:00 p.m.: Lore Panel
5:30 p.m.-6:00 p.m.: Special Guest: Michael-Christopher Koji Fox
6:00 p.m.-6:30 p.m.: Show Floor Showcase
6:30 p.m.-7:30 p.m.: Developers Panel
7:45 p.m.-8:15 p.m.: Show Floor Showcase
8:30 p.m.: Stream ends

Sunday, Oct. 19, 2014 (Times in PDT)
10:15 a.m.-10:30 a.m.: Stream begins
11:00 a.m.-11:30 a.m.: Show Floor Showcase
11:30 a.m.-12:00 p.m.: Special Guest: To be announced!
12:00 p.m.-12:45 p.m.: Show Floor Showcase
12:45 p.m.-1:15 p.m.: Special Guest: Lead GM
1:30 p.m.-3:00 p.m.: Letter from the Producer LIVE in Las Vegas
5:00 p.m.-6:00 p.m.: Costume Contest
6:30 p.m.-7:00 p.m.: Special Guest: Professional Cosplayers
7:00 p.m.-7:45 p.m.: Show Floor Showcase
8:00 p.m.-10:00 p.m.: Closing Ceremony (Premium Stream only)
10:15 p.m.: Stream Ends